Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,129 +1,120 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseWaterContainer : Container, IHasQuantity
|
||||
{
|
||||
public abstract int voidItem_ID { get; }
|
||||
public abstract int fullItem_ID { get; }
|
||||
public abstract int MaxQuantity { get; }
|
||||
public abstract class BaseWaterContainer : Container, IHasQuantity
|
||||
{
|
||||
private int m_Quantity;
|
||||
|
||||
public override int DefaultGumpID => 0x3e;
|
||||
public BaseWaterContainer(int Item_Id, bool filled)
|
||||
: base(Item_Id)
|
||||
{
|
||||
m_Quantity = filled ? MaxQuantity : 0;
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public virtual bool IsEmpty => ( m_Quantity <= 0 );
|
||||
public BaseWaterContainer(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public virtual bool IsFull => ( m_Quantity >= MaxQuantity );
|
||||
public abstract int voidItem_ID{ get; }
|
||||
public abstract int fullItem_ID{ get; }
|
||||
public abstract int MaxQuantity{ get; }
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public virtual int Quantity
|
||||
{
|
||||
get => m_Quantity;
|
||||
set
|
||||
{
|
||||
if ( value != m_Quantity )
|
||||
{
|
||||
m_Quantity = ( value < 1 ) ? 0 : ( value > MaxQuantity ) ? MaxQuantity : value;
|
||||
public override int DefaultGumpID => 0x3e;
|
||||
|
||||
Movable = ( !IsLockedDown ) ? IsEmpty : false;
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public virtual bool IsEmpty => m_Quantity <= 0;
|
||||
|
||||
ItemID = ( IsEmpty ) ? voidItem_ID : fullItem_ID;
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public virtual bool IsFull => m_Quantity >= MaxQuantity;
|
||||
|
||||
if ( !IsEmpty )
|
||||
{
|
||||
IEntity rootParent = RootParent;
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public virtual int Quantity
|
||||
{
|
||||
get => m_Quantity;
|
||||
set
|
||||
{
|
||||
if (value != m_Quantity)
|
||||
{
|
||||
m_Quantity = value < 1 ? 0 : value > MaxQuantity ? MaxQuantity : value;
|
||||
|
||||
if ( rootParent?.Map != null && rootParent.Map != Map.Internal )
|
||||
MoveToWorld( rootParent.Location, rootParent.Map );
|
||||
}
|
||||
Movable = !IsLockedDown ? IsEmpty : false;
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
ItemID = IsEmpty ? voidItem_ID : fullItem_ID;
|
||||
|
||||
private int m_Quantity;
|
||||
if (!IsEmpty)
|
||||
{
|
||||
IEntity rootParent = RootParent;
|
||||
|
||||
public BaseWaterContainer( int Item_Id, bool filled )
|
||||
: base( Item_Id )
|
||||
{
|
||||
m_Quantity = ( filled ) ? MaxQuantity : 0;
|
||||
}
|
||||
if (rootParent?.Map != null && rootParent.Map != Map.Internal)
|
||||
MoveToWorld(rootParent.Location, rootParent.Map);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( IsEmpty )
|
||||
{
|
||||
base.OnDoubleClick( from );
|
||||
}
|
||||
}
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSingleClick( Mobile from )
|
||||
{
|
||||
if ( IsEmpty )
|
||||
{
|
||||
base.OnSingleClick( from );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( Name == null )
|
||||
LabelTo( from, LabelNumber );
|
||||
else
|
||||
LabelTo( from, Name );
|
||||
}
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsEmpty) base.OnDoubleClick(from);
|
||||
}
|
||||
|
||||
public override void OnAosSingleClick( Mobile from )
|
||||
{
|
||||
if ( IsEmpty )
|
||||
{
|
||||
base.OnAosSingleClick( from );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( Name == null )
|
||||
LabelTo( from, LabelNumber );
|
||||
else
|
||||
LabelTo( from, Name );
|
||||
}
|
||||
}
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
if (IsEmpty)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Name == null)
|
||||
LabelTo(from, LabelNumber);
|
||||
else
|
||||
LabelTo(from, Name);
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
{
|
||||
if ( IsEmpty )
|
||||
{
|
||||
base.GetProperties( list );
|
||||
}
|
||||
}
|
||||
public override void OnAosSingleClick(Mobile from)
|
||||
{
|
||||
if (IsEmpty)
|
||||
{
|
||||
base.OnAosSingleClick(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Name == null)
|
||||
LabelTo(from, LabelNumber);
|
||||
else
|
||||
LabelTo(from, Name);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDropInto( Mobile from, Item item, Point3D p )
|
||||
{
|
||||
if ( !IsEmpty )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
if (IsEmpty) base.GetProperties(list);
|
||||
}
|
||||
|
||||
return base.OnDragDropInto( from, item, p );
|
||||
}
|
||||
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
|
||||
{
|
||||
if (!IsEmpty) return false;
|
||||
|
||||
public BaseWaterContainer( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
return base.OnDragDropInto(from, item, p);
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
writer.Write( (int)m_Quantity );
|
||||
}
|
||||
writer.Write(0); // version
|
||||
writer.Write(m_Quantity);
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
m_Quantity = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
m_Quantity = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
class Bucket : BaseWaterContainer
|
||||
{
|
||||
public override int voidItem_ID => vItemID;
|
||||
public override int fullItem_ID => fItemID;
|
||||
public override int MaxQuantity => 25;
|
||||
internal class Bucket : BaseWaterContainer
|
||||
{
|
||||
private static int vItemID = 0x14e0;
|
||||
private static int fItemID = 0x2004;
|
||||
|
||||
private static int vItemID = 0x14e0;
|
||||
private static int fItemID = 0x2004;
|
||||
[Constructible]
|
||||
public Bucket()
|
||||
: this(false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Bucket()
|
||||
: this( false )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public Bucket(bool filled)
|
||||
: base(filled ? fItemID : vItemID, filled)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Bucket( bool filled )
|
||||
: base( ( filled ) ? fItemID : vItemID, filled )
|
||||
{
|
||||
}
|
||||
public Bucket(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public Bucket( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int voidItem_ID => vItemID;
|
||||
public override int fullItem_ID => fItemID;
|
||||
public override int MaxQuantity => 25;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
class ClosedBarrel : TrappableContainer
|
||||
{
|
||||
public override int DefaultGumpID => 0x3e;
|
||||
internal class ClosedBarrel : TrappableContainer
|
||||
{
|
||||
[Constructible]
|
||||
public ClosedBarrel()
|
||||
: base(0x0FAE)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ClosedBarrel()
|
||||
: base( 0x0FAE )
|
||||
{
|
||||
}
|
||||
public ClosedBarrel(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public ClosedBarrel( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int DefaultGumpID => 0x3e;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,31 +1,30 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class UnfinishedBarrel : Item
|
||||
{
|
||||
public class UnfinishedBarrel : Item
|
||||
{
|
||||
[Constructible]
|
||||
public UnfinishedBarrel() : base(0x1EB5)
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public UnfinishedBarrel() : base( 0x1EB5 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
public UnfinishedBarrel(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public UnfinishedBarrel( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,45 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
class WaterBarrel : BaseWaterContainer
|
||||
{
|
||||
public override int LabelNumber => 1025453; /* water barrel */
|
||||
internal class WaterBarrel : BaseWaterContainer
|
||||
{
|
||||
private static int vItemID = 0xe77;
|
||||
private static int fItemID = 0x154d;
|
||||
|
||||
public override int voidItem_ID => vItemID;
|
||||
public override int fullItem_ID => fItemID;
|
||||
public override int MaxQuantity => 100;
|
||||
[Constructible]
|
||||
public WaterBarrel()
|
||||
: this(false)
|
||||
{
|
||||
}
|
||||
|
||||
private static int vItemID = 0xe77;
|
||||
private static int fItemID = 0x154d;
|
||||
[Constructible]
|
||||
public WaterBarrel(bool filled)
|
||||
: base(filled ? fItemID : vItemID, filled)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WaterBarrel()
|
||||
: this( false )
|
||||
{
|
||||
}
|
||||
public WaterBarrel(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WaterBarrel( bool filled )
|
||||
: base( ( filled ) ? fItemID : vItemID, filled )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1025453; /* water barrel */
|
||||
|
||||
public WaterBarrel( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int voidItem_ID => vItemID;
|
||||
public override int fullItem_ID => fItemID;
|
||||
public override int MaxQuantity => 100;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
class Tub : BaseWaterContainer
|
||||
{
|
||||
public override int voidItem_ID => vItemID;
|
||||
public override int fullItem_ID => fItemID;
|
||||
public override int MaxQuantity => 50;
|
||||
internal class Tub : BaseWaterContainer
|
||||
{
|
||||
private static int vItemID = 0xe83;
|
||||
private static int fItemID = 0xe7b;
|
||||
|
||||
private static int vItemID = 0xe83;
|
||||
private static int fItemID = 0xe7b;
|
||||
[Constructible]
|
||||
public Tub()
|
||||
: this(false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Tub()
|
||||
: this( false )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public Tub(bool filled)
|
||||
: base(filled ? fItemID : vItemID, filled)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Tub( bool filled )
|
||||
: base( ( filled ) ? fItemID : vItemID, filled )
|
||||
{
|
||||
}
|
||||
public Tub(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public Tub( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int voidItem_ID => vItemID;
|
||||
public override int fullItem_ID => fItemID;
|
||||
public override int MaxQuantity => 50;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue