Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,84 +2,85 @@ using System;
namespace Server.Items
{
public abstract class BaseTrap : Item
{
public virtual bool PassivelyTriggered => false;
public virtual TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
public virtual int PassiveTriggerRange => -1;
public virtual TimeSpan ResetDelay => TimeSpan.Zero;
public abstract class BaseTrap : Item
{
private DateTime m_NextPassiveTrigger, m_NextActiveTrigger;
private DateTime m_NextPassiveTrigger, m_NextActiveTrigger;
public BaseTrap(int itemID) : base(itemID)
{
Movable = false;
}
public virtual void OnTrigger( Mobile from )
{
}
public BaseTrap(Serial serial) : base(serial)
{
}
public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
public virtual bool PassivelyTriggered => false;
public virtual TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
public virtual int PassiveTriggerRange => -1;
public virtual TimeSpan ResetDelay => TimeSpan.Zero;
public virtual int GetEffectHue()
{
int hue = Hue & 0x3FFF;
public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
if ( hue < 2 )
return 0;
public virtual void OnTrigger(Mobile from)
{
}
return hue - 1;
}
public virtual int GetEffectHue()
{
int hue = Hue & 0x3FFF;
public bool CheckRange( Point3D loc, Point3D oldLoc, int range )
{
return CheckRange( loc, range ) && !CheckRange( oldLoc, range );
}
if (hue < 2)
return 0;
public bool CheckRange( Point3D loc, int range )
{
return ( (Z + 8) >= loc.Z && (loc.Z + 16) > Z )
&& Utility.InRange( GetWorldLocation(), loc, range );
}
return hue - 1;
}
public override void OnMovement( Mobile m, Point3D oldLocation )
{
base.OnMovement( m, oldLocation );
public bool CheckRange(Point3D loc, Point3D oldLoc, int range)
{
return CheckRange(loc, range) && !CheckRange(oldLoc, range);
}
if ( m.Location == oldLocation )
return;
public bool CheckRange(Point3D loc, int range)
{
return Z + 8 >= loc.Z && loc.Z + 16 > Z
&& Utility.InRange(GetWorldLocation(), loc, range);
}
if ( CheckRange( m.Location, oldLocation, 0 ) && DateTime.UtcNow >= m_NextActiveTrigger )
{
m_NextActiveTrigger = m_NextPassiveTrigger = DateTime.UtcNow + ResetDelay;
public override void OnMovement(Mobile m, Point3D oldLocation)
{
base.OnMovement(m, oldLocation);
OnTrigger( m );
}
else if ( PassivelyTriggered && CheckRange( m.Location, oldLocation, PassiveTriggerRange ) && DateTime.UtcNow >= m_NextPassiveTrigger )
{
m_NextPassiveTrigger = DateTime.UtcNow + PassiveTriggerDelay;
if (m.Location == oldLocation)
return;
OnTrigger( m );
}
}
if (CheckRange(m.Location, oldLocation, 0) && DateTime.UtcNow >= m_NextActiveTrigger)
{
m_NextActiveTrigger = m_NextPassiveTrigger = DateTime.UtcNow + ResetDelay;
public BaseTrap( int itemID ) : base( itemID )
{
Movable = false;
}
OnTrigger(m);
}
else if (PassivelyTriggered && CheckRange(m.Location, oldLocation, PassiveTriggerRange) &&
DateTime.UtcNow >= m_NextPassiveTrigger)
{
m_NextPassiveTrigger = DateTime.UtcNow + PassiveTriggerDelay;
public BaseTrap( Serial serial ) : base( serial )
{
}
OnTrigger(m);
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}