Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
commit
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,84 +2,85 @@ using System;
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namespace Server.Items
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{
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public abstract class BaseTrap : Item
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{
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public virtual bool PassivelyTriggered => false;
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public virtual TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
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public virtual int PassiveTriggerRange => -1;
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public virtual TimeSpan ResetDelay => TimeSpan.Zero;
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public abstract class BaseTrap : Item
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{
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private DateTime m_NextPassiveTrigger, m_NextActiveTrigger;
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private DateTime m_NextPassiveTrigger, m_NextActiveTrigger;
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public BaseTrap(int itemID) : base(itemID)
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{
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Movable = false;
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}
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public virtual void OnTrigger( Mobile from )
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{
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}
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public BaseTrap(Serial serial) : base(serial)
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{
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}
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public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
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public virtual bool PassivelyTriggered => false;
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public virtual TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
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public virtual int PassiveTriggerRange => -1;
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public virtual TimeSpan ResetDelay => TimeSpan.Zero;
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public virtual int GetEffectHue()
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{
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int hue = Hue & 0x3FFF;
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public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
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if ( hue < 2 )
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return 0;
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public virtual void OnTrigger(Mobile from)
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{
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}
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return hue - 1;
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}
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public virtual int GetEffectHue()
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{
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int hue = Hue & 0x3FFF;
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public bool CheckRange( Point3D loc, Point3D oldLoc, int range )
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{
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return CheckRange( loc, range ) && !CheckRange( oldLoc, range );
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}
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if (hue < 2)
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return 0;
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public bool CheckRange( Point3D loc, int range )
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{
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return ( (Z + 8) >= loc.Z && (loc.Z + 16) > Z )
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&& Utility.InRange( GetWorldLocation(), loc, range );
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}
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return hue - 1;
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}
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public override void OnMovement( Mobile m, Point3D oldLocation )
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{
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base.OnMovement( m, oldLocation );
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public bool CheckRange(Point3D loc, Point3D oldLoc, int range)
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{
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return CheckRange(loc, range) && !CheckRange(oldLoc, range);
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}
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if ( m.Location == oldLocation )
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return;
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public bool CheckRange(Point3D loc, int range)
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{
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return Z + 8 >= loc.Z && loc.Z + 16 > Z
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&& Utility.InRange(GetWorldLocation(), loc, range);
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}
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if ( CheckRange( m.Location, oldLocation, 0 ) && DateTime.UtcNow >= m_NextActiveTrigger )
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{
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m_NextActiveTrigger = m_NextPassiveTrigger = DateTime.UtcNow + ResetDelay;
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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OnTrigger( m );
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}
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else if ( PassivelyTriggered && CheckRange( m.Location, oldLocation, PassiveTriggerRange ) && DateTime.UtcNow >= m_NextPassiveTrigger )
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{
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m_NextPassiveTrigger = DateTime.UtcNow + PassiveTriggerDelay;
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if (m.Location == oldLocation)
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return;
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OnTrigger( m );
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}
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}
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if (CheckRange(m.Location, oldLocation, 0) && DateTime.UtcNow >= m_NextActiveTrigger)
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{
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m_NextActiveTrigger = m_NextPassiveTrigger = DateTime.UtcNow + ResetDelay;
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public BaseTrap( int itemID ) : base( itemID )
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{
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Movable = false;
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}
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OnTrigger(m);
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}
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else if (PassivelyTriggered && CheckRange(m.Location, oldLocation, PassiveTriggerRange) &&
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DateTime.UtcNow >= m_NextPassiveTrigger)
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{
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m_NextPassiveTrigger = DateTime.UtcNow + PassiveTriggerDelay;
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public BaseTrap( Serial serial ) : base( serial )
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{
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}
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OnTrigger(m);
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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