Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,149 +1,156 @@
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using System;
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using Server.Network;
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using Server.Spells;
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namespace Server.Items
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{
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public enum SpikeTrapType
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{
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WestWall,
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NorthWall,
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WestFloor,
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NorthFloor
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}
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public enum SpikeTrapType
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{
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WestWall,
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NorthWall,
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WestFloor,
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NorthFloor
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}
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public class SpikeTrap : BaseTrap
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{
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[CommandProperty( AccessLevel.GameMaster )]
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public SpikeTrapType Type
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{
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get
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{
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switch ( ItemID )
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{
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case 4360: case 4361: case 4366: return SpikeTrapType.WestWall;
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case 4379: case 4380: case 4385: return SpikeTrapType.NorthWall;
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case 4506: case 4507: case 4511: return SpikeTrapType.WestFloor;
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case 4512: case 4513: case 4517: return SpikeTrapType.NorthFloor;
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}
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public class SpikeTrap : BaseTrap
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{
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[Constructible]
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public SpikeTrap() : this(SpikeTrapType.WestFloor)
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{
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}
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return SpikeTrapType.WestWall;
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}
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set
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{
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bool extended = Extended;
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[Constructible]
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public SpikeTrap(SpikeTrapType type) : base(GetBaseID(type))
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{
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}
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ItemID = ( extended ? GetExtendedID( value ) : GetBaseID( value ) );
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}
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}
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public SpikeTrap(Serial serial) : base(serial)
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{
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}
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public bool Extended
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{
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get => ( ItemID == GetExtendedID( Type ) );
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set
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{
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if ( value )
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ItemID = GetExtendedID( Type );
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else
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ItemID = GetBaseID( Type );
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public SpikeTrapType Type
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{
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get
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{
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switch (ItemID)
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{
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case 4360:
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case 4361:
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case 4366: return SpikeTrapType.WestWall;
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case 4379:
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case 4380:
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case 4385: return SpikeTrapType.NorthWall;
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case 4506:
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case 4507:
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case 4511: return SpikeTrapType.WestFloor;
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case 4512:
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case 4513:
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case 4517: return SpikeTrapType.NorthFloor;
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}
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public static int GetBaseID( SpikeTrapType type )
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{
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switch ( type )
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{
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case SpikeTrapType.WestWall: return 4360;
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case SpikeTrapType.NorthWall: return 4379;
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case SpikeTrapType.WestFloor: return 4506;
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case SpikeTrapType.NorthFloor: return 4512;
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}
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return SpikeTrapType.WestWall;
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}
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set
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{
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bool extended = Extended;
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return 0;
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}
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ItemID = extended ? GetExtendedID(value) : GetBaseID(value);
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}
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}
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public static int GetExtendedID( SpikeTrapType type )
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{
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return GetBaseID( type ) + GetExtendedOffset( type );
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}
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public bool Extended
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{
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get => ItemID == GetExtendedID(Type);
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set
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{
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if (value)
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ItemID = GetExtendedID(Type);
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else
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ItemID = GetBaseID(Type);
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}
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}
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public static int GetExtendedOffset( SpikeTrapType type )
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{
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switch ( type )
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{
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case SpikeTrapType.WestWall: return 6;
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case SpikeTrapType.NorthWall: return 6;
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public override bool PassivelyTriggered => false;
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public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
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public override int PassiveTriggerRange => 0;
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public override TimeSpan ResetDelay => TimeSpan.FromSeconds(6.0);
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case SpikeTrapType.WestFloor: return 5;
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case SpikeTrapType.NorthFloor: return 5;
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}
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public static int GetBaseID(SpikeTrapType type)
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{
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switch (type)
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{
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case SpikeTrapType.WestWall: return 4360;
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case SpikeTrapType.NorthWall: return 4379;
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case SpikeTrapType.WestFloor: return 4506;
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case SpikeTrapType.NorthFloor: return 4512;
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}
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return 0;
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}
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return 0;
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}
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[Constructible]
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public SpikeTrap() : this( SpikeTrapType.WestFloor )
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{
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}
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public static int GetExtendedID(SpikeTrapType type)
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{
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return GetBaseID(type) + GetExtendedOffset(type);
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}
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[Constructible]
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public SpikeTrap( SpikeTrapType type ) : base( GetBaseID( type ) )
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{
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}
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public static int GetExtendedOffset(SpikeTrapType type)
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{
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switch (type)
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{
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case SpikeTrapType.WestWall: return 6;
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case SpikeTrapType.NorthWall: return 6;
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public override bool PassivelyTriggered => false;
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public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
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public override int PassiveTriggerRange => 0;
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public override TimeSpan ResetDelay => TimeSpan.FromSeconds( 6.0 );
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case SpikeTrapType.WestFloor: return 5;
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case SpikeTrapType.NorthFloor: return 5;
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}
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public override void OnTrigger( Mobile from )
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{
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if ( !from.Alive || from.AccessLevel > AccessLevel.Player )
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return;
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return 0;
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}
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Effects.SendLocationEffect( Location, Map, GetBaseID( Type ) + 1, 18, 3, GetEffectHue(), 0 );
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Effects.PlaySound( Location, Map, 0x22C );
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public override void OnTrigger(Mobile from)
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{
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if (!from.Alive || from.AccessLevel > AccessLevel.Player)
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return;
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foreach ( Mobile mob in GetMobilesInRange( 0 ) )
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{
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if ( mob.Alive && !mob.IsDeadBondedPet )
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Spells.SpellHelper.Damage( TimeSpan.FromTicks( 1 ), mob, mob, Utility.RandomMinMax( 1, 6 ) * 6 );
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}
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Effects.SendLocationEffect(Location, Map, GetBaseID(Type) + 1, 18, 3, GetEffectHue(), 0);
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Effects.PlaySound(Location, Map, 0x22C);
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Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), OnSpikeExtended );
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foreach (Mobile mob in GetMobilesInRange(0))
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if (mob.Alive && !mob.IsDeadBondedPet)
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SpellHelper.Damage(TimeSpan.FromTicks(1), mob, mob, Utility.RandomMinMax(1, 6) * 6);
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from.LocalOverheadMessage( MessageType.Regular, 0x22, 500852 ); // You stepped onto a spike trap!
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}
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Timer.DelayCall(TimeSpan.FromSeconds(1.0), OnSpikeExtended);
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public virtual void OnSpikeExtended()
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{
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Extended = true;
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), OnSpikeRetracted );
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}
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from.LocalOverheadMessage(MessageType.Regular, 0x22, 500852); // You stepped onto a spike trap!
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}
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public virtual void OnSpikeRetracted()
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{
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Extended = false;
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Effects.SendLocationEffect( Location, Map, GetExtendedID( Type ) - 1, 6, 3, GetEffectHue(), 0 );
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}
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public virtual void OnSpikeExtended()
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{
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Extended = true;
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Timer.DelayCall(TimeSpan.FromSeconds(5.0), OnSpikeRetracted);
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}
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public SpikeTrap( Serial serial ) : base( serial )
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{
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}
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public virtual void OnSpikeRetracted()
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{
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Extended = false;
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Effects.SendLocationEffect(Location, Map, GetExtendedID(Type) - 1, 6, 3, GetEffectHue(), 0);
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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Extended = false;
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}
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}
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}
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Extended = false;
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}
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}
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}
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