Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,48 +2,44 @@ using System;
namespace Server.Items
{
/// <summary>
/// This attack allows you to disrobe your foe.
/// </summary>
public class Disrobe : WeaponAbility
{
public Disrobe()
{
}
/// <summary>
/// This attack allows you to disrobe your foe.
/// </summary>
public class Disrobe : WeaponAbility
{
public static readonly TimeSpan BlockEquipDuration = TimeSpan.FromSeconds(5.0);
public override int BaseMana => 20; // Not Sure what amount of mana a creature uses.
public override int BaseMana => 20; // Not Sure what amount of mana a creature uses.
public static readonly TimeSpan BlockEquipDuration = TimeSpan.FromSeconds( 5.0 );
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
if (!Validate(attacker))
return;
public override void OnHit( Mobile attacker, Mobile defender, int damage )
{
if ( !Validate( attacker ) )
return;
ClearCurrentAbility(attacker);
Item toDisrobe = defender.FindItemOnLayer(Layer.InnerTorso);
ClearCurrentAbility( attacker );
Item toDisrobe = defender.FindItemOnLayer(Layer.InnerTorso);
if (toDisrobe == null || !toDisrobe.Movable)
toDisrobe = defender.FindItemOnLayer(Layer.OuterTorso);
if ( toDisrobe == null || !toDisrobe.Movable )
toDisrobe = defender.FindItemOnLayer( Layer.OuterTorso );
Container pack = defender.Backpack;
Container pack = defender.Backpack;
if (pack == null || toDisrobe == null || !toDisrobe.Movable)
{
attacker.SendLocalizedMessage(1004001); // You cannot disarm your opponent.
}
else if (CheckMana(attacker, true))
{
//attacker.SendLocalizedMessage( 1060092 ); // You disarm their weapon!
defender.SendLocalizedMessage(1062002); // You can no longer wear your ~1_ARMOR~
if ( pack == null || toDisrobe == null || !toDisrobe.Movable )
{
attacker.SendLocalizedMessage(1004001); // You cannot disarm your opponent.
}
else if ( CheckMana( attacker, true ) )
{
//attacker.SendLocalizedMessage( 1060092 ); // You disarm their weapon!
defender.SendLocalizedMessage(1062002); // You can no longer wear your ~1_ARMOR~
defender.PlaySound(0x3B9);
//defender.FixedParticles( 0x37BE, 232, 25, 9948, EffectLayer.InnerTorso );
defender.PlaySound( 0x3B9 );
//defender.FixedParticles( 0x37BE, 232, 25, 9948, EffectLayer.InnerTorso );
pack.DropItem(toDisrobe);
pack.DropItem( toDisrobe );
BaseWeapon.BlockEquip( defender, BlockEquipDuration );
}
}
}
}
BaseWeapon.BlockEquip(defender, BlockEquipDuration);
}
}
}
}