Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,47 +1,47 @@
namespace Server.Items
{
[FlippableAttribute( 0xF4D, 0xF4E )]
public class Bardiche : BasePoleArm
{
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
[Flippable(0xF4D, 0xF4E)]
public class Bardiche : BasePoleArm
{
[Constructible]
public Bardiche() : base(0xF4D)
{
Weight = 7.0;
}
public override int AosStrengthReq => 45;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
public Bardiche(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 40;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 43;
public override int OldSpeed => 26;
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override int AosStrengthReq => 45;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
[Constructible]
public Bardiche() : base( 0xF4D )
{
Weight = 7.0;
}
public override int OldStrengthReq => 40;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 43;
public override int OldSpeed => 26;
public Bardiche( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}