Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,55 +1,55 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x27AF, 0x27FA )]
|
||||
public class Sai : BaseKnife
|
||||
{
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.Block;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorPierce;
|
||||
[Flippable(0x27AF, 0x27FA)]
|
||||
public class Sai : BaseKnife
|
||||
{
|
||||
[Constructible]
|
||||
public Sai() : base(0x27AF)
|
||||
{
|
||||
Weight = 7.0;
|
||||
Layer = Layer.TwoHanded;
|
||||
}
|
||||
|
||||
public override int AosStrengthReq => 15;
|
||||
public override int AosMinDamage => 9;
|
||||
public override int AosMaxDamage => 11;
|
||||
public override int AosSpeed => 55;
|
||||
public override float MlSpeed => 2.00f;
|
||||
public Sai(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int OldStrengthReq => 15;
|
||||
public override int OldMinDamage => 9;
|
||||
public override int OldMaxDamage => 11;
|
||||
public override int OldSpeed => 55;
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.Block;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorPierce;
|
||||
|
||||
public override int DefHitSound => 0x23C;
|
||||
public override int DefMissSound => 0x232;
|
||||
public override int AosStrengthReq => 15;
|
||||
public override int AosMinDamage => 9;
|
||||
public override int AosMaxDamage => 11;
|
||||
public override int AosSpeed => 55;
|
||||
public override float MlSpeed => 2.00f;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
public override int OldStrengthReq => 15;
|
||||
public override int OldMinDamage => 9;
|
||||
public override int OldMaxDamage => 11;
|
||||
public override int OldSpeed => 55;
|
||||
|
||||
public override SkillName DefSkill => SkillName.Fencing;
|
||||
public override WeaponType DefType => WeaponType.Piercing;
|
||||
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
|
||||
public override int DefHitSound => 0x23C;
|
||||
public override int DefMissSound => 0x232;
|
||||
|
||||
[Constructible]
|
||||
public Sai() : base( 0x27AF )
|
||||
{
|
||||
Weight = 7.0;
|
||||
Layer = Layer.TwoHanded;
|
||||
}
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public Sai( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override SkillName DefSkill => SkillName.Fencing;
|
||||
public override WeaponType DefType => WeaponType.Piercing;
|
||||
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue