Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,166 +1,169 @@
|
|||
using System;
|
||||
using Server.Engines.CannedEvil;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
using Server.Mobiles;
|
||||
using Server.Engines.CannedEvil;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0xE81, 0xE82 )]
|
||||
public class ShepherdsCrook : BaseStaff
|
||||
{
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
|
||||
[Flippable(0xE81, 0xE82)]
|
||||
public class ShepherdsCrook : BaseStaff
|
||||
{
|
||||
[Constructible]
|
||||
public ShepherdsCrook() : base(0xE81)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
|
||||
public override int AosStrengthReq => 20;
|
||||
public override int AosMinDamage => 13;
|
||||
public override int AosMaxDamage => 15;
|
||||
public override int AosSpeed => 40;
|
||||
public override float MlSpeed => 2.75f;
|
||||
public ShepherdsCrook(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int OldStrengthReq => 10;
|
||||
public override int OldMinDamage => 3;
|
||||
public override int OldMaxDamage => 12;
|
||||
public override int OldSpeed => 30;
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 50;
|
||||
public override int AosStrengthReq => 20;
|
||||
public override int AosMinDamage => 13;
|
||||
public override int AosMaxDamage => 15;
|
||||
public override int AosSpeed => 40;
|
||||
public override float MlSpeed => 2.75f;
|
||||
|
||||
[Constructible]
|
||||
public ShepherdsCrook() : base( 0xE81 )
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public override int OldStrengthReq => 10;
|
||||
public override int OldMinDamage => 3;
|
||||
public override int OldMaxDamage => 12;
|
||||
public override int OldSpeed => 30;
|
||||
|
||||
public ShepherdsCrook( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 2.0 )
|
||||
Weight = 4.0;
|
||||
}
|
||||
if (Weight == 2.0)
|
||||
Weight = 4.0;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
from.SendLocalizedMessage( 502464 ); // Target the animal you wish to herd.
|
||||
from.Target = new HerdingTarget();
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
from.SendLocalizedMessage(502464); // Target the animal you wish to herd.
|
||||
from.Target = new HerdingTarget();
|
||||
}
|
||||
|
||||
private class HerdingTarget : Target
|
||||
{
|
||||
public HerdingTarget() : base( 10, false, TargetFlags.None )
|
||||
{
|
||||
}
|
||||
private class HerdingTarget : Target
|
||||
{
|
||||
private static Type[] m_ChampTamables =
|
||||
{
|
||||
typeof(StrongMongbat), typeof(Imp), typeof(Scorpion), typeof(GiantSpider),
|
||||
typeof(Snake), typeof(LavaLizard), typeof(Drake), typeof(Dragon),
|
||||
typeof(Kirin), typeof(Unicorn), typeof(GiantRat), typeof(Slime),
|
||||
typeof(DireWolf), typeof(HellHound), typeof(DeathwatchBeetle),
|
||||
typeof(LesserHiryu), typeof(Hiryu)
|
||||
};
|
||||
|
||||
protected override void OnTarget( Mobile from, object targ )
|
||||
{
|
||||
if ( targ is BaseCreature bc )
|
||||
{
|
||||
if ( IsHerdable( bc ) )
|
||||
{
|
||||
if ( bc.Controlled )
|
||||
{
|
||||
bc.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 502467, from.NetState ); // That animal looks tame already.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 502475 ); // Click where you wish the animal to go.
|
||||
from.Target = new InternalTarget( bc );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 502468 ); // That is not a herdable animal.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 502472 ); // You don't seem to be able to persuade that to move.
|
||||
}
|
||||
}
|
||||
public HerdingTarget() : base(10, false, TargetFlags.None)
|
||||
{
|
||||
}
|
||||
|
||||
private static Type[] m_ChampTamables = {
|
||||
typeof( StrongMongbat ), typeof( Imp ), typeof( Scorpion ), typeof( GiantSpider ),
|
||||
typeof( Snake ), typeof( LavaLizard ), typeof( Drake ), typeof( Dragon ),
|
||||
typeof( Kirin ), typeof( Unicorn ), typeof( GiantRat ), typeof( Slime ),
|
||||
typeof( DireWolf ), typeof( HellHound ), typeof( DeathwatchBeetle ),
|
||||
typeof( LesserHiryu ), typeof( Hiryu )
|
||||
};
|
||||
protected override void OnTarget(Mobile from, object targ)
|
||||
{
|
||||
if (targ is BaseCreature bc)
|
||||
{
|
||||
if (IsHerdable(bc))
|
||||
{
|
||||
if (bc.Controlled)
|
||||
{
|
||||
bc.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502467,
|
||||
from.NetState); // That animal looks tame already.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502475); // Click where you wish the animal to go.
|
||||
from.Target = new InternalTarget(bc);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502468); // That is not a herdable animal.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502472); // You don't seem to be able to persuade that to move.
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsHerdable( BaseCreature bc )
|
||||
{
|
||||
if ( bc.IsParagon )
|
||||
return false;
|
||||
private bool IsHerdable(BaseCreature bc)
|
||||
{
|
||||
if (bc.IsParagon)
|
||||
return false;
|
||||
|
||||
if ( bc.Tamable )
|
||||
return true;
|
||||
if (bc.Tamable)
|
||||
return true;
|
||||
|
||||
Map map = bc.Map;
|
||||
Map map = bc.Map;
|
||||
|
||||
if ( Region.Find( bc.Home, map ) is ChampionSpawnRegion region )
|
||||
{
|
||||
ChampionSpawn spawn = region.ChampionSpawn;
|
||||
if (Region.Find(bc.Home, map) is ChampionSpawnRegion region)
|
||||
{
|
||||
ChampionSpawn spawn = region.ChampionSpawn;
|
||||
|
||||
if ( spawn != null && spawn.IsChampionSpawn( bc ) )
|
||||
{
|
||||
Type t = bc.GetType();
|
||||
if (spawn != null && spawn.IsChampionSpawn(bc))
|
||||
{
|
||||
Type t = bc.GetType();
|
||||
|
||||
foreach ( Type type in m_ChampTamables )
|
||||
if ( type == t )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
foreach (Type type in m_ChampTamables)
|
||||
if (type == t)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private BaseCreature m_Creature;
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private BaseCreature m_Creature;
|
||||
|
||||
public InternalTarget( BaseCreature c ) : base( 10, true, TargetFlags.None )
|
||||
{
|
||||
m_Creature = c;
|
||||
}
|
||||
public InternalTarget(BaseCreature c) : base(10, true, TargetFlags.None)
|
||||
{
|
||||
m_Creature = c;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object targ )
|
||||
{
|
||||
if ( targ is IPoint2D p )
|
||||
{
|
||||
double min = m_Creature.MinTameSkill - 30;
|
||||
double max = m_Creature.MinTameSkill + 30 + Utility.Random( 10 );
|
||||
protected override void OnTarget(Mobile from, object targ)
|
||||
{
|
||||
if (targ is IPoint2D p)
|
||||
{
|
||||
double min = m_Creature.MinTameSkill - 30;
|
||||
double max = m_Creature.MinTameSkill + 30 + Utility.Random(10);
|
||||
|
||||
if ( max <= from.Skills[ SkillName.Herding ].Value )
|
||||
m_Creature.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 502471, from.NetState ); // That wasn't even challenging.
|
||||
if (max <= from.Skills[SkillName.Herding].Value)
|
||||
m_Creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502471,
|
||||
from.NetState); // That wasn't even challenging.
|
||||
|
||||
if ( from.CheckTargetSkill( SkillName.Herding, m_Creature, min, max ) )
|
||||
{
|
||||
if ( p != from )
|
||||
p = new Point2D( p.X, p.Y );
|
||||
if (from.CheckTargetSkill(SkillName.Herding, m_Creature, min, max))
|
||||
{
|
||||
if (p != from)
|
||||
p = new Point2D(p.X, p.Y);
|
||||
|
||||
m_Creature.TargetLocation = p;
|
||||
from.SendLocalizedMessage( 502479 ); // The animal walks where it was instructed to.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 502472 ); // You don't seem to be able to persuade that to move.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
m_Creature.TargetLocation = p;
|
||||
from.SendLocalizedMessage(502479); // The animal walks where it was instructed to.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502472); // You don't seem to be able to persuade that to move.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue