Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class AdventurersMachete : ElvenMachete
{
public override int LabelNumber => 1073533; // adventurer's machete
public class AdventurersMachete : ElvenMachete
{
[Constructible]
public AdventurersMachete()
{
Attributes.Luck = 20;
}
[Constructible]
public AdventurersMachete()
{
Attributes.Luck = 20;
}
public AdventurersMachete(Serial serial) : base(serial)
{
}
public AdventurersMachete( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073533; // adventurer's machete
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -2,52 +2,52 @@ using Server.Targets;
namespace Server.Items
{
public abstract class BaseSword : BaseMeleeWeapon
{
public override SkillName DefSkill => SkillName.Swords;
public override WeaponType DefType => WeaponType.Slashing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
public abstract class BaseSword : BaseMeleeWeapon
{
public BaseSword(int itemID) : base(itemID)
{
}
public BaseSword( int itemID ) : base( itemID )
{
}
public BaseSword(Serial serial) : base(serial)
{
}
public BaseSword( Serial serial ) : base( serial )
{
}
public override SkillName DefSkill => SkillName.Swords;
public override WeaponType DefType => WeaponType.Slashing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
from.SendLocalizedMessage( 1010018 ); // What do you want to use this item on?
public override void OnDoubleClick(Mobile from)
{
from.SendLocalizedMessage(1010018); // What do you want to use this item on?
from.Target = new BladedItemTarget( this );
}
from.Target = new BladedItemTarget(this);
}
public override void OnHit( Mobile attacker, Mobile defender, double damageBonus = 1 )
{
base.OnHit( attacker, defender, damageBonus );
public override void OnHit(Mobile attacker, Mobile defender, double damageBonus = 1)
{
base.OnHit(attacker, defender, damageBonus);
if ( !Core.AOS && Poison != null && PoisonCharges > 0 )
{
--PoisonCharges;
if (!Core.AOS && Poison != null && PoisonCharges > 0)
{
--PoisonCharges;
if ( Utility.RandomDouble() >= 0.5 ) // 50% chance to poison
defender.ApplyPoison( attacker, Poison );
}
}
}
}
if (Utility.RandomDouble() >= 0.5) // 50% chance to poison
defender.ApplyPoison(attacker, Poison);
}
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x26BB, 0x26C5 )]
public class BoneHarvester : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
[Flippable(0x26BB, 0x26C5)]
public class BoneHarvester : BaseSword
{
[Constructible]
public BoneHarvester() : base(0x26BB)
{
Weight = 3.0;
}
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 36;
public override float MlSpeed => 3.00f;
public BoneHarvester(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 25;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 36;
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 36;
public override float MlSpeed => 3.00f;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 36;
[Constructible]
public BoneHarvester() : base( 0x26BB )
{
Weight = 3.0;
}
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public BoneHarvester( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,60 +2,62 @@ using Server.Engines.MLQuests.Items;
namespace Server.Items
{
public class BoneMachete : ElvenMachete, ITicket
{
public override WeaponAbility PrimaryAbility => null;
public override WeaponAbility SecondaryAbility => null;
public class BoneMachete : ElvenMachete, ITicket
{
[Constructible]
public BoneMachete()
{
ItemID = 0x20E;
}
public override int PhysicalResistance => 1;
public override int FireResistance => 1;
public override int ColdResistance => 1;
public override int PoisonResistance => 1;
public override int EnergyResistance => 1;
public BoneMachete(Serial serial)
: base(serial)
{
}
public override int InitMinHits => 5;
public override int InitMaxHits => 5;
public override WeaponAbility PrimaryAbility => null;
public override WeaponAbility SecondaryAbility => null;
[Constructible]
public BoneMachete()
{
ItemID = 0x20E;
}
public override int PhysicalResistance => 1;
public override int FireResistance => 1;
public override int ColdResistance => 1;
public override int PoisonResistance => 1;
public override int EnergyResistance => 1;
public BoneMachete( Serial serial )
: base( serial )
{
}
public override int InitMinHits => 5;
public override int InitMaxHits => 5;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
#region ITicket Members
writer.WriteEncodedInt( 0 ); // version
}
public void OnTicketUsed(Mobile from)
{
if (Utility.RandomDouble() < 0.25)
{
from.SendLocalizedMessage(
1075007); // Your bone handled machete snaps in half as you force your way through the poisonous undergrowth.
Delete();
}
else
{
from.SendLocalizedMessage(
1075008); // Your bone handled machete has grown dull but you still manage to force your way past the venomous branches.
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
#endregion
int version = reader.ReadEncodedInt();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
#region ITicket Members
writer.WriteEncodedInt(0); // version
}
public void OnTicketUsed( Mobile from )
{
if ( Utility.RandomDouble() < 0.25 )
{
from.SendLocalizedMessage( 1075007 ); // Your bone handled machete snaps in half as you force your way through the poisonous undergrowth.
Delete();
}
else
{
from.SendLocalizedMessage( 1075008 ); // Your bone handled machete has grown dull but you still manage to force your way past the venomous branches.
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
#endregion
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0xF5E, 0xF5F )]
public class Broadsword : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
[Flippable(0xF5E, 0xF5F)]
public class Broadsword : BaseSword
{
[Constructible]
public Broadsword() : base(0xF5E)
{
Weight = 6.0;
}
public override int AosStrengthReq => 30;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 15;
public override int AosSpeed => 33;
public override float MlSpeed => 3.25f;
public Broadsword(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 29;
public override int OldSpeed => 45;
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 30;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 15;
public override int AosSpeed => 33;
public override float MlSpeed => 3.25f;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 29;
public override int OldSpeed => 45;
[Constructible]
public Broadsword() : base( 0xF5E )
{
Weight = 6.0;
}
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public Broadsword( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class ChargedAssassinSpike : AssassinSpike
{
public override int LabelNumber => 1073518; // charged assassin spike
public class ChargedAssassinSpike : AssassinSpike
{
[Constructible]
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;
}
[Constructible]
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;
}
public ChargedAssassinSpike(Serial serial) : base(serial)
{
}
public ChargedAssassinSpike( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073518; // charged assassin spike
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,32 +1,32 @@
namespace Server.Items
{
public class CorruptedRuneBlade : RuneBlade
{
public override int LabelNumber => 1073540; // Corrupted Rune Blade
public class CorruptedRuneBlade : RuneBlade
{
[Constructible]
public CorruptedRuneBlade()
{
WeaponAttributes.ResistPhysicalBonus = -5;
WeaponAttributes.ResistPoisonBonus = 12;
}
[Constructible]
public CorruptedRuneBlade()
{
WeaponAttributes.ResistPhysicalBonus = -5;
WeaponAttributes.ResistPoisonBonus = 12;
}
public CorruptedRuneBlade(Serial serial) : base(serial)
{
}
public CorruptedRuneBlade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073540; // Corrupted Rune Blade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x26C1, 0x26CB )]
public class CrescentBlade : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
[Flippable(0x26C1, 0x26CB)]
public class CrescentBlade : BaseSword
{
[Constructible]
public CrescentBlade() : base(0x26C1)
{
Weight = 1.0;
}
public override int AosStrengthReq => 55;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 14;
public override int AosSpeed => 47;
public override float MlSpeed => 2.50f;
public CrescentBlade(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 55;
public override int OldMinDamage => 11;
public override int OldMaxDamage => 14;
public override int OldSpeed => 47;
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 55;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 14;
public override int AosSpeed => 47;
public override float MlSpeed => 2.50f;
public override int InitMinHits => 51;
public override int InitMaxHits => 80;
public override int OldStrengthReq => 55;
public override int OldMinDamage => 11;
public override int OldMaxDamage => 14;
public override int OldSpeed => 47;
[Constructible]
public CrescentBlade() : base( 0x26C1 )
{
Weight = 1.0;
}
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public CrescentBlade( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 51;
public override int InitMaxHits => 80;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x1441, 0x1440 )]
public class Cutlass : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
[Flippable(0x1441, 0x1440)]
public class Cutlass : BaseSword
{
[Constructible]
public Cutlass() : base(0x1441)
{
Weight = 8.0;
}
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public Cutlass(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 10;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 28;
public override int OldSpeed => 45;
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 28;
public override int OldSpeed => 45;
[Constructible]
public Cutlass() : base( 0x1441 )
{
Weight = 8.0;
}
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public Cutlass( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class DarkglowScimitar : RadiantScimitar
{
public override int LabelNumber => 1073542; // darkglow scimitar
public class DarkglowScimitar : RadiantScimitar
{
[Constructible]
public DarkglowScimitar()
{
WeaponAttributes.HitDispel = 10;
}
[Constructible]
public DarkglowScimitar()
{
WeaponAttributes.HitDispel = 10;
}
public DarkglowScimitar(Serial serial) : base(serial)
{
}
public DarkglowScimitar( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073542; // darkglow scimitar
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class DiseasedMachete : ElvenMachete
{
public override int LabelNumber => 1073536; // Diseased Machete
public class DiseasedMachete : ElvenMachete
{
[Constructible]
public DiseasedMachete()
{
WeaponAttributes.HitPoisonArea = 25;
}
[Constructible]
public DiseasedMachete()
{
WeaponAttributes.HitPoisonArea = 25;
}
public DiseasedMachete(Serial serial) : base(serial)
{
}
public DiseasedMachete( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073536; // Diseased Machete
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class FierySpellblade : ElvenSpellblade
{
public override int LabelNumber => 1073515; // fiery spellblade
public class FierySpellblade : ElvenSpellblade
{
[Constructible]
public FierySpellblade()
{
WeaponAttributes.ResistFireBonus = 5;
}
[Constructible]
public FierySpellblade()
{
WeaponAttributes.ResistFireBonus = 5;
}
public FierySpellblade(Serial serial) : base(serial)
{
}
public FierySpellblade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073515; // fiery spellblade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class IcyScimitar : RadiantScimitar
{
public override int LabelNumber => 1073543; // icy scimitar
public class IcyScimitar : RadiantScimitar
{
[Constructible]
public IcyScimitar()
{
WeaponAttributes.HitHarm = 15;
}
[Constructible]
public IcyScimitar()
{
WeaponAttributes.HitHarm = 15;
}
public IcyScimitar(Serial serial) : base(serial)
{
}
public IcyScimitar( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073543; // icy scimitar
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class IcySpellblade : ElvenSpellblade
{
public override int LabelNumber => 1073514; // icy spellblade
public class IcySpellblade : ElvenSpellblade
{
[Constructible]
public IcySpellblade()
{
WeaponAttributes.ResistColdBonus = 5;
}
[Constructible]
public IcySpellblade()
{
WeaponAttributes.ResistColdBonus = 5;
}
public IcySpellblade(Serial serial) : base(serial)
{
}
public IcySpellblade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073514; // icy spellblade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x13FF, 0x13FE )]
public class Katana : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
[Flippable(0x13FF, 0x13FE)]
public class Katana : BaseSword
{
[Constructible]
public Katana() : base(0x13FF)
{
Weight = 6.0;
}
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 46;
public override float MlSpeed => 2.50f;
public Katana(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 10;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 26;
public override int OldSpeed => 58;
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 46;
public override float MlSpeed => 2.50f;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 26;
public override int OldSpeed => 58;
[Constructible]
public Katana() : base( 0x13FF )
{
Weight = 6.0;
}
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public Katana( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class KnightsWarCleaver : WarCleaver
{
public override int LabelNumber => 1073525; // knight's war cleaver
public class KnightsWarCleaver : WarCleaver
{
[Constructible]
public KnightsWarCleaver()
{
Attributes.RegenHits = 3;
}
[Constructible]
public KnightsWarCleaver()
{
Attributes.RegenHits = 3;
}
public KnightsWarCleaver(Serial serial) : base(serial)
{
}
public KnightsWarCleaver( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073525; // knight's war cleaver
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,57 +1,57 @@
namespace Server.Items
{
[FlippableAttribute( 0x1401, 0x1400 )]
public class Kryss : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
[Flippable(0x1401, 0x1400)]
public class Kryss : BaseSword
{
[Constructible]
public Kryss() : base(0x1401)
{
Weight = 2.0;
}
public override int AosStrengthReq => 10;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 53;
public override float MlSpeed => 2.00f;
public Kryss(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 10;
public override int OldMinDamage => 3;
public override int OldMaxDamage => 28;
public override int OldSpeed => 53;
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int AosStrengthReq => 10;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 53;
public override float MlSpeed => 2.00f;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 3;
public override int OldMaxDamage => 28;
public override int OldSpeed => 53;
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
[Constructible]
public Kryss() : base( 0x1401 )
{
Weight = 2.0;
}
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public Kryss( Serial serial ) : base( serial )
{
}
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}
if (Weight == 1.0)
Weight = 2.0;
}
}
}

View file

@ -1,54 +1,54 @@
namespace Server.Items
{
[FlippableAttribute( 0x26C0, 0x26CA )]
public class Lance : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
[Flippable(0x26C0, 0x26CA)]
public class Lance : BaseSword
{
[Constructible]
public Lance() : base(0x26C0)
{
Weight = 12.0;
}
public override int AosStrengthReq => 95;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 24;
public override float MlSpeed => 4.50f;
public Lance(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 95;
public override int OldMinDamage => 17;
public override int OldMaxDamage => 18;
public override int OldSpeed => 24;
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int AosStrengthReq => 95;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 24;
public override float MlSpeed => 4.50f;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override int OldStrengthReq => 95;
public override int OldMinDamage => 17;
public override int OldMaxDamage => 18;
public override int OldSpeed => 24;
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
[Constructible]
public Lance() : base( 0x26C0 )
{
Weight = 12.0;
}
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public Lance( Serial serial ) : base( serial )
{
}
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class LeafbladeOfEase : Leafblade
{
public override int LabelNumber => 1073524; // leafblade of ease
public class LeafbladeOfEase : Leafblade
{
[Constructible]
public LeafbladeOfEase()
{
WeaponAttributes.UseBestSkill = 1;
}
[Constructible]
public LeafbladeOfEase()
{
WeaponAttributes.UseBestSkill = 1;
}
public LeafbladeOfEase(Serial serial) : base(serial)
{
}
public LeafbladeOfEase( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073524; // leafblade of ease
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0xF61, 0xF60 )]
public class Longsword : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
[Flippable(0xF61, 0xF60)]
public class Longsword : BaseSword
{
[Constructible]
public Longsword() : base(0xF61)
{
Weight = 7.0;
}
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public Longsword(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
[Constructible]
public Longsword() : base( 0xF61 )
{
Weight = 7.0;
}
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public Longsword( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class Luckblade : Leafblade
{
public override int LabelNumber => 1073522; // luckblade
public class Luckblade : Leafblade
{
[Constructible]
public Luckblade()
{
Attributes.Luck = 20;
}
[Constructible]
public Luckblade()
{
Attributes.Luck = 20;
}
public Luckblade(Serial serial) : base(serial)
{
}
public Luckblade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073522; // luckblade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class MacheteOfDefense : ElvenMachete
{
public override int LabelNumber => 1073535; // machete of defense
public class MacheteOfDefense : ElvenMachete
{
[Constructible]
public MacheteOfDefense()
{
Attributes.DefendChance = 5;
}
[Constructible]
public MacheteOfDefense()
{
Attributes.DefendChance = 5;
}
public MacheteOfDefense(Serial serial) : base(serial)
{
}
public MacheteOfDefense( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073535; // machete of defense
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class MagekillerAssassinSpike : AssassinSpike
{
public override int LabelNumber => 1073519; // magekiller assassin spike
public class MagekillerAssassinSpike : AssassinSpike
{
[Constructible]
public MagekillerAssassinSpike()
{
WeaponAttributes.HitLeechMana = 16;
}
[Constructible]
public MagekillerAssassinSpike()
{
WeaponAttributes.HitLeechMana = 16;
}
public MagekillerAssassinSpike(Serial serial) : base(serial)
{
}
public MagekillerAssassinSpike( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073519; // magekiller assassin spike
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class MagekillerLeafblade : Leafblade
{
public override int LabelNumber => 1073523; // maagekiller leafblade
public class MagekillerLeafblade : Leafblade
{
[Constructible]
public MagekillerLeafblade()
{
WeaponAttributes.HitLeechMana = 16;
}
[Constructible]
public MagekillerLeafblade()
{
WeaponAttributes.HitLeechMana = 16;
}
public MagekillerLeafblade(Serial serial) : base(serial)
{
}
public MagekillerLeafblade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073523; // maagekiller leafblade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class MagesRuneBlade : RuneBlade
{
public override int LabelNumber => 1073538; // mage's rune blade
public class MagesRuneBlade : RuneBlade
{
[Constructible]
public MagesRuneBlade()
{
Attributes.CastSpeed = 1;
}
[Constructible]
public MagesRuneBlade()
{
Attributes.CastSpeed = 1;
}
public MagesRuneBlade(Serial serial) : base(serial)
{
}
public MagesRuneBlade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073538; // mage's rune blade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,32 +1,32 @@
namespace Server.Items
{
public class OrcishMachete : ElvenMachete
{
public override int LabelNumber => 1073534; // Orcish Machete
public class OrcishMachete : ElvenMachete
{
[Constructible]
public OrcishMachete()
{
Attributes.BonusInt = -5;
Attributes.WeaponDamage = 10;
}
[Constructible]
public OrcishMachete()
{
Attributes.BonusInt = -5;
Attributes.WeaponDamage = 10;
}
public OrcishMachete(Serial serial) : base(serial)
{
}
public OrcishMachete( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073534; // Orcish Machete
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class RuneBladeOfKnowledge : RuneBlade
{
public override int LabelNumber => 1073539; // rune blade of knowledge
public class RuneBladeOfKnowledge : RuneBlade
{
[Constructible]
public RuneBladeOfKnowledge()
{
Attributes.SpellDamage = 5;
}
[Constructible]
public RuneBladeOfKnowledge()
{
Attributes.SpellDamage = 5;
}
public RuneBladeOfKnowledge(Serial serial) : base(serial)
{
}
public RuneBladeOfKnowledge( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073539; // rune blade of knowledge
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,32 +1,32 @@
namespace Server.Items
{
public class Runesabre : RuneBlade
{
public override int LabelNumber => 1073537; // runesabre
public class Runesabre : RuneBlade
{
[Constructible]
public Runesabre()
{
SkillBonuses.SetValues(0, SkillName.MagicResist, 5.0);
WeaponAttributes.MageWeapon = -29;
}
[Constructible]
public Runesabre()
{
SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 );
WeaponAttributes.MageWeapon = -29;
}
public Runesabre(Serial serial) : base(serial)
{
}
public Runesabre( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073537; // runesabre
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x13B6, 0x13B5 )]
public class Scimitar : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
[Flippable(0x13B6, 0x13B5)]
public class Scimitar : BaseSword
{
[Constructible]
public Scimitar() : base(0x13B6)
{
Weight = 5.0;
}
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public Scimitar(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 10;
public override int OldMinDamage => 4;
public override int OldMaxDamage => 30;
public override int OldSpeed => 43;
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 4;
public override int OldMaxDamage => 30;
public override int OldSpeed => 43;
[Constructible]
public Scimitar() : base( 0x13B6 )
{
Weight = 5.0;
}
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public Scimitar( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class SerratedWarCleaver : WarCleaver
{
public override int LabelNumber => 1073527; // serrated war cleaver
public class SerratedWarCleaver : WarCleaver
{
[Constructible]
public SerratedWarCleaver()
{
Attributes.WeaponDamage = 7;
}
[Constructible]
public SerratedWarCleaver()
{
Attributes.WeaponDamage = 7;
}
public SerratedWarCleaver(Serial serial) : base(serial)
{
}
public SerratedWarCleaver( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073527; // serrated war cleaver
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class SpellbladeOfDefense : ElvenSpellblade
{
public override int LabelNumber => 1073516; // spellblade of defense
public class SpellbladeOfDefense : ElvenSpellblade
{
[Constructible]
public SpellbladeOfDefense()
{
Attributes.DefendChance = 5;
}
[Constructible]
public SpellbladeOfDefense()
{
Attributes.DefendChance = 5;
}
public SpellbladeOfDefense(Serial serial) : base(serial)
{
}
public SpellbladeOfDefense( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073516; // spellblade of defense
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,47 +1,47 @@
namespace Server.Items
{
[FlippableAttribute( 0x13B8, 0x13B7 )]
public class ThinLongsword : BaseSword
{
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
[Flippable(0x13B8, 0x13B7)]
public class ThinLongsword : BaseSword
{
[Constructible]
public ThinLongsword() : base(0x13B8)
{
Weight = 1.0;
}
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public ThinLongsword(Serial serial) : base(serial)
{
}
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
[Constructible]
public ThinLongsword() : base( 0x13B8 )
{
Weight = 1.0;
}
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public ThinLongsword( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,32 +1,32 @@
namespace Server.Items
{
public class TrueAssassinSpike : AssassinSpike
{
public override int LabelNumber => 1073517; // true assassin spike
public class TrueAssassinSpike : AssassinSpike
{
[Constructible]
public TrueAssassinSpike()
{
Attributes.AttackChance = 4;
Attributes.WeaponDamage = 4;
}
[Constructible]
public TrueAssassinSpike()
{
Attributes.AttackChance = 4;
Attributes.WeaponDamage = 4;
}
public TrueAssassinSpike(Serial serial) : base(serial)
{
}
public TrueAssassinSpike( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073517; // true assassin spike
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class TrueLeafblade : Leafblade
{
public override int LabelNumber => 1073521; // true leafblade
public class TrueLeafblade : Leafblade
{
[Constructible]
public TrueLeafblade()
{
WeaponAttributes.ResistPoisonBonus = 5;
}
[Constructible]
public TrueLeafblade()
{
WeaponAttributes.ResistPoisonBonus = 5;
}
public TrueLeafblade(Serial serial) : base(serial)
{
}
public TrueLeafblade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073521; // true leafblade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class TrueRadiantScimitar : RadiantScimitar
{
public override int LabelNumber => 1073541; // true radiant scimitar
public class TrueRadiantScimitar : RadiantScimitar
{
[Constructible]
public TrueRadiantScimitar()
{
Attributes.NightSight = 1;
}
[Constructible]
public TrueRadiantScimitar()
{
Attributes.NightSight = 1;
}
public TrueRadiantScimitar(Serial serial) : base(serial)
{
}
public TrueRadiantScimitar( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073541; // true radiant scimitar
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,32 +1,32 @@
namespace Server.Items
{
public class TrueSpellblade : ElvenSpellblade
{
public override int LabelNumber => 1073513; // true spellblade
public class TrueSpellblade : ElvenSpellblade
{
[Constructible]
public TrueSpellblade()
{
Attributes.SpellChanneling = 1;
Attributes.CastSpeed = -1;
}
[Constructible]
public TrueSpellblade()
{
Attributes.SpellChanneling = 1;
Attributes.CastSpeed = -1;
}
public TrueSpellblade(Serial serial) : base(serial)
{
}
public TrueSpellblade( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073513; // true spellblade
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,32 +1,32 @@
namespace Server.Items
{
public class TrueWarCleaver : WarCleaver
{
public override int LabelNumber => 1073528; // true war cleaver
public class TrueWarCleaver : WarCleaver
{
[Constructible]
public TrueWarCleaver()
{
Attributes.WeaponDamage = 4;
Attributes.RegenHits = 2;
}
[Constructible]
public TrueWarCleaver()
{
Attributes.WeaponDamage = 4;
Attributes.RegenHits = 2;
}
public TrueWarCleaver(Serial serial) : base(serial)
{
}
public TrueWarCleaver( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073528; // true war cleaver
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class TwinklingScimitar : RadiantScimitar
{
public override int LabelNumber => 1073544; // twinkling scimitar
public class TwinklingScimitar : RadiantScimitar
{
[Constructible]
public TwinklingScimitar()
{
Attributes.DefendChance = 6;
}
[Constructible]
public TwinklingScimitar()
{
Attributes.DefendChance = 6;
}
public TwinklingScimitar(Serial serial) : base(serial)
{
}
public TwinklingScimitar( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073544; // twinkling scimitar
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x13B9, 0x13Ba )]
public class VikingSword : BaseSword
{
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
[Flippable(0x13B9, 0x13Ba)]
public class VikingSword : BaseSword
{
[Constructible]
public VikingSword() : base(0x13B9)
{
Weight = 6.0;
}
public override int AosStrengthReq => 40;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
public VikingSword(Serial serial) : base(serial)
{
}
public override int OldStrengthReq => 40;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 34;
public override int OldSpeed => 30;
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override int OldStrengthReq => 40;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 34;
public override int OldSpeed => 30;
[Constructible]
public VikingSword() : base( 0x13B9 )
{
Weight = 6.0;
}
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public VikingSword( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,31 +1,31 @@
namespace Server.Items
{
public class WoundingAssassinSpike : AssassinSpike
{
public override int LabelNumber => 1073520; // wounding assassin spike
public class WoundingAssassinSpike : AssassinSpike
{
[Constructible]
public WoundingAssassinSpike()
{
WeaponAttributes.HitHarm = 15;
}
[Constructible]
public WoundingAssassinSpike()
{
WeaponAttributes.HitHarm = 15;
}
public WoundingAssassinSpike(Serial serial) : base(serial)
{
}
public WoundingAssassinSpike( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1073520; // wounding assassin spike
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}