Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,166 +1,175 @@
using System;
using System.Diagnostics;
using System.IO;
using Server.Network;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
namespace Server.Misc
{
public class ClientVerification
{
private enum OldClientResponse
{
Ignore,
Warn,
Annoy,
LenientKick,
Kick
}
public class ClientVerification
{
private static bool m_DetectClientRequirement = true;
private static OldClientResponse m_OldClientResponse = OldClientResponse.LenientKick;
private static bool m_DetectClientRequirement = true;
private static OldClientResponse m_OldClientResponse = OldClientResponse.LenientKick;
private static TimeSpan m_AgeLeniency = TimeSpan.FromDays(10);
private static TimeSpan m_GameTimeLeniency = TimeSpan.FromHours(25);
private static TimeSpan m_AgeLeniency = TimeSpan.FromDays( 10 );
private static TimeSpan m_GameTimeLeniency = TimeSpan.FromHours( 25 );
public static ClientVersion Required{ get; set; }
public static ClientVersion Required { get; set; }
public static bool AllowRegular{ get; set; } = true;
public static bool AllowRegular { get; set; } = true;
public static bool AllowUOTD{ get; set; } = true;
public static bool AllowUOTD { get; set; } = true;
public static bool AllowGod{ get; set; } = true;
public static bool AllowGod { get; set; } = true;
public static TimeSpan KickDelay{ get; set; } = TimeSpan.FromSeconds(20.0);
public static TimeSpan KickDelay { get; set; } = TimeSpan.FromSeconds( 20.0 );
public static void Initialize()
{
EventSink.ClientVersionReceived += EventSink_ClientVersionReceived;
public static void Initialize()
{
EventSink.ClientVersionReceived += EventSink_ClientVersionReceived;
//ClientVersion.Required = null;
//Required = new ClientVersion( "6.0.0.0" );
//ClientVersion.Required = null;
//Required = new ClientVersion( "6.0.0.0" );
if (m_DetectClientRequirement)
{
string path = Core.FindDataFile("client.exe");
if ( m_DetectClientRequirement )
{
string path = Core.FindDataFile( "client.exe" );
if (File.Exists(path))
{
FileVersionInfo info = FileVersionInfo.GetVersionInfo(path);
if ( File.Exists( path ) )
{
FileVersionInfo info = FileVersionInfo.GetVersionInfo( path );
if (info.FileMajorPart != 0 || info.FileMinorPart != 0 || info.FileBuildPart != 0 ||
info.FilePrivatePart != 0)
Required = new ClientVersion(info.FileMajorPart, info.FileMinorPart, info.FileBuildPart,
info.FilePrivatePart);
}
}
if ( info.FileMajorPart != 0 || info.FileMinorPart != 0 || info.FileBuildPart != 0 || info.FilePrivatePart != 0 )
{
Required = new ClientVersion( info.FileMajorPart, info.FileMinorPart, info.FileBuildPart, info.FilePrivatePart );
}
}
}
if (Required != null)
{
Utility.PushColor(ConsoleColor.White);
Console.WriteLine("Restricting client version to {0}. Action to be taken: {1}", Required,
m_OldClientResponse);
Utility.PopColor();
}
}
if ( Required != null )
{
Utility.PushColor( ConsoleColor.White );
Console.WriteLine( "Restricting client version to {0}. Action to be taken: {1}", Required, m_OldClientResponse );
Utility.PopColor();
}
}
private static void EventSink_ClientVersionReceived(ClientVersionReceivedArgs e)
{
string kickMessage = null;
NetState state = e.State;
ClientVersion version = e.Version;
private static void EventSink_ClientVersionReceived( ClientVersionReceivedArgs e )
{
string kickMessage = null;
NetState state = e.State;
ClientVersion version = e.Version;
if (state.Mobile == null || state.Mobile.AccessLevel > AccessLevel.Player)
return;
if ( state.Mobile == null || state.Mobile.AccessLevel > AccessLevel.Player )
return;
if (Required != null && version < Required && (m_OldClientResponse == OldClientResponse.Kick ||
m_OldClientResponse == OldClientResponse.LenientKick &&
DateTime.UtcNow - state.Mobile.CreationTime > m_AgeLeniency &&
state.Mobile is PlayerMobile mobile &&
mobile.GameTime > m_GameTimeLeniency))
{
kickMessage = $"This server requires your client version be at least {Required}.";
}
else if (!AllowGod || !AllowRegular || !AllowUOTD)
{
if (!AllowGod && version.Type == ClientType.God)
kickMessage = "This server does not allow god clients to connect.";
else if (!AllowRegular && version.Type == ClientType.Regular)
kickMessage = "This server does not allow regular clients to connect.";
else if (!AllowUOTD && state.IsUOTDClient)
kickMessage = "This server does not allow UO:TD clients to connect.";
if ( Required != null && version < Required && ( m_OldClientResponse == OldClientResponse.Kick ||( m_OldClientResponse == OldClientResponse.LenientKick && (DateTime.UtcNow - state.Mobile.CreationTime) > m_AgeLeniency && state.Mobile is PlayerMobile mobile && mobile.GameTime > m_GameTimeLeniency )))
{
kickMessage = $"This server requires your client version be at least {Required}.";
}
else if ( !AllowGod || !AllowRegular || !AllowUOTD )
{
if ( !AllowGod && version.Type == ClientType.God )
kickMessage = "This server does not allow god clients to connect.";
else if ( !AllowRegular && version.Type == ClientType.Regular )
kickMessage = "This server does not allow regular clients to connect.";
else if ( !AllowUOTD && state.IsUOTDClient )
kickMessage = "This server does not allow UO:TD clients to connect.";
if (!AllowGod && !AllowRegular && !AllowUOTD)
{
kickMessage = "This server does not allow any clients to connect.";
}
else if (AllowGod && !AllowRegular && !AllowUOTD && version.Type != ClientType.God)
{
kickMessage = "This server requires you to use the god client.";
}
else if (kickMessage != null)
{
if (AllowRegular && AllowUOTD)
kickMessage += " You can use regular or UO:TD clients.";
else if (AllowRegular)
kickMessage += " You can use regular clients.";
else if (AllowUOTD)
kickMessage += " You can use UO:TD clients.";
}
}
if ( !AllowGod && !AllowRegular && !AllowUOTD )
{
kickMessage = "This server does not allow any clients to connect.";
}
else if ( AllowGod && !AllowRegular && !AllowUOTD && version.Type != ClientType.God )
{
kickMessage = "This server requires you to use the god client.";
}
else if ( kickMessage != null )
{
if ( AllowRegular && AllowUOTD )
kickMessage += " You can use regular or UO:TD clients.";
else if ( AllowRegular )
kickMessage += " You can use regular clients.";
else if ( AllowUOTD )
kickMessage += " You can use UO:TD clients.";
}
}
if (kickMessage != null)
{
state.Mobile.SendMessage(0x22, kickMessage);
state.Mobile.SendMessage(0x22, "You will be disconnected in {0} seconds.", KickDelay.TotalSeconds);
if ( kickMessage != null )
{
state.Mobile.SendMessage( 0x22, kickMessage );
state.Mobile.SendMessage( 0x22, "You will be disconnected in {0} seconds.", KickDelay.TotalSeconds );
Timer.DelayCall(KickDelay, delegate
{
if (state.Socket != null)
{
Console.WriteLine("Client: {0}: Disconnecting, bad version", state);
state.Dispose();
}
});
}
else if (Required != null && version < Required)
{
switch (m_OldClientResponse)
{
case OldClientResponse.Warn:
{
state.Mobile.SendMessage(0x22, "Your client is out of date. Please update your client.", Required);
state.Mobile.SendMessage(0x22, "This server recommends that your client version be at least {0}.",
Required);
break;
}
case OldClientResponse.LenientKick:
case OldClientResponse.Annoy:
{
SendAnnoyGump(state.Mobile);
break;
}
}
}
}
Timer.DelayCall( KickDelay, delegate
{
if ( state.Socket != null )
{
Console.WriteLine( "Client: {0}: Disconnecting, bad version", state );
state.Dispose();
}
} );
}
else if ( Required != null && version < Required )
{
switch( m_OldClientResponse )
{
case OldClientResponse.Warn:
{
state.Mobile.SendMessage( 0x22, "Your client is out of date. Please update your client.", Required );
state.Mobile.SendMessage( 0x22, "This server recommends that your client version be at least {0}.", Required );
break;
}
case OldClientResponse.LenientKick:
case OldClientResponse.Annoy:
{
SendAnnoyGump( state.Mobile );
break;
}
}
}
}
private static void SendAnnoyGump(Mobile m)
{
if (m.NetState != null && m.NetState.Version < Required)
{
Gump g = new WarningGump(1060637, 30720,
$"Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {Required}.<br> <br>You are currently using version {m.NetState.Version}.<br> <br>To patch, run UOPatch.exe inside your Ultima Online folder.",
0xFFC000, 480, 360,
delegate
{
m.SendMessage("You will be reminded of this again.");
private static void SendAnnoyGump( Mobile m )
{
if ( m.NetState != null && m.NetState.Version < Required )
{
Gump g = new WarningGump( 1060637, 30720,
$"Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {Required}.<br> <br>You are currently using version {m.NetState.Version}.<br> <br>To patch, run UOPatch.exe inside your Ultima Online folder.", 0xFFC000, 480, 360,
delegate( Mobile mob, bool selection, object o )
{
m.SendMessage( "You will be reminded of this again." );
if (m_OldClientResponse == OldClientResponse.LenientKick)
m.SendMessage(
"Old clients will be kicked after {0} days of character age and {1} hours of play time",
m_AgeLeniency, m_GameTimeLeniency);
if ( m_OldClientResponse == OldClientResponse.LenientKick )
m.SendMessage( "Old clients will be kicked after {0} days of character age and {1} hours of play time", m_AgeLeniency, m_GameTimeLeniency );
Timer.DelayCall(TimeSpan.FromMinutes(Utility.Random(5, 15)), delegate { SendAnnoyGump(m); });
}, null, false);
Timer.DelayCall( TimeSpan.FromMinutes( Utility.Random( 5, 15 ) ), delegate { SendAnnoyGump( m ); } );
}, null, false );
g.Dragable = false;
g.Closable = false;
g.Resizable = false;
g.Dragable = false;
g.Closable = false;
g.Resizable = false;
m.SendGump(g);
}
}
m.SendGump( g );
}
}
}
}
private enum OldClientResponse
{
Ignore,
Warn,
Annoy,
LenientKick,
Kick
}
}
}