Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -3,42 +3,42 @@ using Server.Network;
namespace Server.Misc
{
public class FoodDecayTimer : Timer
{
public static void Initialize()
{
new FoodDecayTimer().Start();
}
public class FoodDecayTimer : Timer
{
public FoodDecayTimer() : base(TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5))
{
Priority = TimerPriority.OneMinute;
}
public FoodDecayTimer() : base( TimeSpan.FromMinutes( 5 ), TimeSpan.FromMinutes( 5 ) )
{
Priority = TimerPriority.OneMinute;
}
public static void Initialize()
{
new FoodDecayTimer().Start();
}
protected override void OnTick()
{
FoodDecay();
}
protected override void OnTick()
{
FoodDecay();
}
public static void FoodDecay()
{
foreach ( NetState state in NetState.Instances )
{
HungerDecay( state.Mobile );
ThirstDecay( state.Mobile );
}
}
public static void FoodDecay()
{
foreach (NetState state in NetState.Instances)
{
HungerDecay(state.Mobile);
ThirstDecay(state.Mobile);
}
}
public static void HungerDecay( Mobile m )
{
if ( m != null && m.Hunger >= 1 )
m.Hunger -= 1;
}
public static void HungerDecay(Mobile m)
{
if (m != null && m.Hunger >= 1)
m.Hunger -= 1;
}
public static void ThirstDecay( Mobile m )
{
if ( m != null && m.Thirst >= 1 )
m.Thirst -= 1;
}
}
public static void ThirstDecay(Mobile m)
{
if (m != null && m.Thirst >= 1)
m.Thirst -= 1;
}
}
}