Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,134 +1,139 @@
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using System;
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using Server.Engines.ConPVP;
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using Server.Targeting;
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namespace Server.Items
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{
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public class SnowPile : Item
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{
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[Constructible]
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public SnowPile() : base( 0x913 )
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{
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Hue = 0x481;
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public class SnowPile : Item
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{
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[Constructible]
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public SnowPile() : base(0x913)
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{
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Hue = 0x481;
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override int LabelNumber => 1005578; // a pile of snow
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public SnowPile(Serial serial) : base(serial)
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{
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}
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public SnowPile( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1005578; // a pile of snow
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 1 ); // version
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}
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writer.Write(1); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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if ( version == 0 )
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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}
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if (version == 0)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042010 ); // You must have the object in your backpack to use it.
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}
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else if ( from.Mounted )
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from.SendLocalizedMessage ( 1010097 ); // You cannot use this while mounted.
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042010); // You must have the object in your backpack to use it.
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}
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else if (from.Mounted)
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{
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from.SendLocalizedMessage(1010097); // You cannot use this while mounted.
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}
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else if ( from.CanBeginAction( typeof( SnowPile ) ) )
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{
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from.SendLocalizedMessage( 1005575 ); // You carefully pack the snow into a ball...
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from.Target = new SnowTarget( from, this );
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}
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else
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{
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from.SendLocalizedMessage( 1005574 ); // The snow is not ready to be packed yet. Keep trying.
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}
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}
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else if (from.CanBeginAction(typeof(SnowPile)))
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{
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from.SendLocalizedMessage(1005575); // You carefully pack the snow into a ball...
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from.Target = new SnowTarget(from, this);
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}
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else
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{
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from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
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}
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}
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private class InternalTimer : Timer
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{
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private Mobile m_From;
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private class InternalTimer : Timer
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{
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private Mobile m_From;
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public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 5.0 ) )
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{
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m_From = from;
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}
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public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(5.0))
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{
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m_From = from;
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}
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protected override void OnTick()
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{
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m_From.EndAction( typeof( SnowPile ) );
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}
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}
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protected override void OnTick()
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{
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m_From.EndAction(typeof(SnowPile));
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}
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}
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private class SnowTarget : Target
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{
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private Mobile m_Thrower;
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private Item m_Snow;
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private class SnowTarget : Target
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{
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private Item m_Snow;
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private Mobile m_Thrower;
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public SnowTarget( Mobile thrower, Item snow ) : base ( 10, false, TargetFlags.None )
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{
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m_Thrower = thrower;
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m_Snow = snow;
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}
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public SnowTarget(Mobile thrower, Item snow) : base(10, false, TargetFlags.None)
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{
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m_Thrower = thrower;
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m_Snow = snow;
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}
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protected override void OnTarget( Mobile from, object target )
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{
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if ( target == from )
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{
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from.SendLocalizedMessage( 1005576 ); // You can't throw this at yourself.
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}
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else if ( target is Mobile targ )
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{
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Container pack = targ.Backpack;
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protected override void OnTarget(Mobile from, object target)
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{
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if (target == from)
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{
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from.SendLocalizedMessage(1005576); // You can't throw this at yourself.
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}
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else if (target is Mobile targ)
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{
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Container pack = targ.Backpack;
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if ( from.Region.IsPartOf( typeof( Engines.ConPVP.SafeZone ) ) || targ.Region.IsPartOf( typeof( Engines.ConPVP.SafeZone ) ) )
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{
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from.SendMessage( "You may not throw snow here." );
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}
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else if ( pack?.FindItemByType( new[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
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{
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if ( from.BeginAction( typeof( SnowPile ) ) )
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{
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new InternalTimer( from ).Start();
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if (from.Region.IsPartOf(typeof(SafeZone)) || targ.Region.IsPartOf(typeof(SafeZone)))
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{
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from.SendMessage("You may not throw snow here.");
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}
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else if (pack?.FindItemByType(new[] { typeof(SnowPile), typeof(PileOfGlacialSnow) }) != null)
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{
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if (from.BeginAction(typeof(SnowPile)))
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{
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new InternalTimer(from).Start();
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from.PlaySound( 0x145 );
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from.PlaySound(0x145);
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from.Animate( 9, 1, 1, true, false, 0 );
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from.Animate(9, 1, 1, true, false, 0);
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targ.SendLocalizedMessage( 1010572 ); // You have just been hit by a snowball!
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from.SendLocalizedMessage( 1010573 ); // You throw the snowball and hit the target!
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targ.SendLocalizedMessage(1010572); // You have just been hit by a snowball!
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from.SendLocalizedMessage(1010573); // You throw the snowball and hit the target!
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Effects.SendMovingEffect( from, targ, 0x36E4, 7, 0, false, true, 0x480, 0 );
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}
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else
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{
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from.SendLocalizedMessage( 1005574 ); // The snow is not ready to be packed yet. Keep trying.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1005577 ); // You can only throw a snowball at something that can throw one back.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1005577 ); // You can only throw a snowball at something that can throw one back.
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}
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}
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}
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}
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}
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Effects.SendMovingEffect(from, targ, 0x36E4, 7, 0, false, true, 0x480, 0);
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}
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else
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{
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from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
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}
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}
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else
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{
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from.SendLocalizedMessage(
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1005577); // You can only throw a snowball at something that can throw one back.
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}
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}
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else
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{
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from.SendLocalizedMessage(
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1005577); // You can only throw a snowball at something that can throw one back.
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}
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}
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}
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}
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}
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