Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,28 +2,29 @@ using Server.Network;
namespace Server.Misc
{
public class LoginStats
{
public static void Initialize()
{
// Register our event handler
EventSink.Login += EventSink_Login;
}
public class LoginStats
{
public static void Initialize()
{
// Register our event handler
EventSink.Login += EventSink_Login;
}
private static void EventSink_Login( LoginEventArgs args )
{
int userCount = NetState.Instances.Count;
int itemCount = World.Items.Count;
int mobileCount = World.Mobiles.Count;
private static void EventSink_Login(LoginEventArgs args)
{
int userCount = NetState.Instances.Count;
int itemCount = World.Items.Count;
int mobileCount = World.Mobiles.Count;
Mobile m = args.Mobile;
Mobile m = args.Mobile;
m.SendMessage( "Welcome, {0}! There {1} currently {2} user{3} online, with {4} item{5} and {6} mobile{7} in the world.",
args.Mobile.Name,
userCount == 1 ? "is" : "are",
userCount, userCount == 1 ? "" : "s",
itemCount, itemCount == 1 ? "" : "s",
mobileCount, mobileCount == 1 ? "" : "s" );
}
}
m.SendMessage(
"Welcome, {0}! There {1} currently {2} user{3} online, with {4} item{5} and {6} mobile{7} in the world.",
args.Mobile.Name,
userCount == 1 ? "is" : "are",
userCount, userCount == 1 ? "" : "s",
itemCount, itemCount == 1 ? "" : "s",
mobileCount, mobileCount == 1 ? "" : "s");
}
}
}