Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
commit
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,79 +2,79 @@ using Server.Items;
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namespace Server.Mobiles
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{
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public abstract class BaseGuard : Mobile
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{
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public static void Spawn( Mobile caller, Mobile target )
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{
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Spawn( caller, target, 1, false );
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}
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public abstract class BaseGuard : Mobile
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{
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public BaseGuard(Mobile target)
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{
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if (target != null)
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{
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Location = target.Location;
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Map = target.Map;
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public static void Spawn( Mobile caller, Mobile target, int amount, bool onlyAdditional )
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{
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if ( target == null || target.Deleted )
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return;
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x3728, 10, 10,
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5023);
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}
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}
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foreach ( Mobile m in target.GetMobilesInRange( 15 ) )
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{
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if ( m is BaseGuard g )
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{
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if ( g.Focus == null ) // idling
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{
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g.Focus = target;
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public BaseGuard(Serial serial) : base(serial)
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{
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}
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--amount;
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}
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else if ( g.Focus == target && !onlyAdditional )
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{
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--amount;
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}
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}
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}
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public abstract Mobile Focus{ get; set; }
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while ( amount-- > 0 )
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caller.Region.MakeGuard( target );
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}
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public static void Spawn(Mobile caller, Mobile target)
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{
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Spawn(caller, target, 1, false);
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}
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public BaseGuard( Mobile target )
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{
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if ( target != null )
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{
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Location = target.Location;
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Map = target.Map;
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public static void Spawn(Mobile caller, Mobile target, int amount, bool onlyAdditional)
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{
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if (target == null || target.Deleted)
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return;
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Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 5023 );
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}
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}
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foreach (Mobile m in target.GetMobilesInRange(15))
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if (m is BaseGuard g)
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{
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if (g.Focus == null) // idling
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{
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g.Focus = target;
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public BaseGuard( Serial serial ) : base( serial )
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{
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}
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--amount;
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}
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else if (g.Focus == target && !onlyAdditional)
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{
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--amount;
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}
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}
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public override bool OnBeforeDeath()
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{
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Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 2023 );
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while (amount-- > 0)
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caller.Region.MakeGuard(target);
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}
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PlaySound( 0x1FE );
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public override bool OnBeforeDeath()
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{
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x3728, 10, 10,
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2023);
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Delete();
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PlaySound(0x1FE);
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return false;
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}
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Delete();
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public abstract Mobile Focus{ get; set; }
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return false;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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