Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,36 +1,36 @@
namespace Server.Mobiles
{
public class BardGuildmaster : BaseGuildmaster
{
public override NpcGuild NpcGuild => NpcGuild.BardsGuild;
public class BardGuildmaster : BaseGuildmaster
{
[Constructible]
public BardGuildmaster() : base("bard")
{
SetSkill(SkillName.Archery, 80.0, 100.0);
SetSkill(SkillName.Discordance, 80.0, 100.0);
SetSkill(SkillName.Musicianship, 80.0, 100.0);
SetSkill(SkillName.Peacemaking, 80.0, 100.0);
SetSkill(SkillName.Provocation, 80.0, 100.0);
SetSkill(SkillName.Swords, 80.0, 100.0);
}
[Constructible]
public BardGuildmaster() : base( "bard" )
{
SetSkill( SkillName.Archery, 80.0, 100.0 );
SetSkill( SkillName.Discordance, 80.0, 100.0 );
SetSkill( SkillName.Musicianship, 80.0, 100.0 );
SetSkill( SkillName.Peacemaking, 80.0, 100.0 );
SetSkill( SkillName.Provocation, 80.0, 100.0 );
SetSkill( SkillName.Swords, 80.0, 100.0 );
}
public BardGuildmaster(Serial serial) : base(serial)
{
}
public BardGuildmaster( Serial serial ) : base( serial )
{
}
public override NpcGuild NpcGuild => NpcGuild.BardsGuild;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}