Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -3,124 +3,125 @@ using Server.Items;
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namespace Server.Mobiles
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{
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public class ThiefGuildmaster : BaseGuildmaster
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{
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public override NpcGuild NpcGuild => NpcGuild.ThievesGuild;
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public class ThiefGuildmaster : BaseGuildmaster
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{
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[Constructible]
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public ThiefGuildmaster() : base("thief")
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{
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SetSkill(SkillName.DetectHidden, 75.0, 98.0);
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SetSkill(SkillName.Hiding, 65.0, 88.0);
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SetSkill(SkillName.Lockpicking, 85.0, 100.0);
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SetSkill(SkillName.Snooping, 90.0, 100.0);
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SetSkill(SkillName.Poisoning, 60.0, 83.0);
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SetSkill(SkillName.Stealing, 90.0, 100.0);
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SetSkill(SkillName.Fencing, 75.0, 98.0);
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SetSkill(SkillName.Stealth, 85.0, 100.0);
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SetSkill(SkillName.RemoveTrap, 85.0, 100.0);
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}
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public override TimeSpan JoinAge => TimeSpan.FromDays( 7.0 );
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public ThiefGuildmaster(Serial serial) : base(serial)
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{
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}
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[Constructible]
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public ThiefGuildmaster() : base( "thief" )
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{
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SetSkill( SkillName.DetectHidden, 75.0, 98.0 );
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SetSkill( SkillName.Hiding, 65.0, 88.0 );
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SetSkill( SkillName.Lockpicking, 85.0, 100.0 );
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SetSkill( SkillName.Snooping, 90.0, 100.0 );
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SetSkill( SkillName.Poisoning, 60.0, 83.0 );
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SetSkill( SkillName.Stealing, 90.0, 100.0 );
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SetSkill( SkillName.Fencing, 75.0, 98.0 );
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SetSkill( SkillName.Stealth, 85.0, 100.0 );
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SetSkill( SkillName.RemoveTrap, 85.0, 100.0 );
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}
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public override NpcGuild NpcGuild => NpcGuild.ThievesGuild;
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public override void InitOutfit()
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{
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base.InitOutfit();
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public override TimeSpan JoinAge => TimeSpan.FromDays(7.0);
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if ( Utility.RandomBool() )
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AddItem( new Kryss() );
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else
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AddItem( new Dagger() );
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}
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public override void InitOutfit()
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{
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base.InitOutfit();
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public override bool CheckCustomReqs( PlayerMobile pm )
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{
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if ( pm.Young )
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{
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SayTo( pm, 502089 ); // You cannot be a member of the Thieves' Guild while you are Young.
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return false;
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}
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if (Utility.RandomBool())
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AddItem(new Kryss());
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else
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AddItem(new Dagger());
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}
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if ( pm.Kills > 0 )
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{
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SayTo( pm, 501050 ); // This guild is for cunning thieves, not oafish cutthroats.
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return false;
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}
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if ( pm.Skills[SkillName.Stealing].Base < 60.0 )
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{
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SayTo( pm, 501051 ); // You must be at least a journeyman pickpocket to join this elite organization.
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return false;
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}
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public override bool CheckCustomReqs(PlayerMobile pm)
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{
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if (pm.Young)
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{
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SayTo(pm, 502089); // You cannot be a member of the Thieves' Guild while you are Young.
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return false;
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}
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return true;
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}
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if (pm.Kills > 0)
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{
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SayTo(pm, 501050); // This guild is for cunning thieves, not oafish cutthroats.
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return false;
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}
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public override void SayWelcomeTo( Mobile m )
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{
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SayTo( m, 1008053 ); // Welcome to the guild! Stay to the shadows, friend.
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}
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if (pm.Skills[SkillName.Stealing].Base < 60.0)
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{
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SayTo(pm, 501051); // You must be at least a journeyman pickpocket to join this elite organization.
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return false;
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}
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public override bool HandlesOnSpeech( Mobile from )
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{
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if ( from.InRange( Location, 2 ) )
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return true;
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return true;
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}
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return base.HandlesOnSpeech( from );
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}
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public override void SayWelcomeTo(Mobile m)
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{
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SayTo(m, 1008053); // Welcome to the guild! Stay to the shadows, friend.
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}
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public override void OnSpeech( SpeechEventArgs e )
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{
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Mobile from = e.Mobile;
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public override bool HandlesOnSpeech(Mobile from)
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{
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if (from.InRange(Location, 2))
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return true;
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if ( !e.Handled && from is PlayerMobile && from.InRange( Location, 2 ) && e.HasKeyword( 0x1F ) ) // *disguise*
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{
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PlayerMobile pm = (PlayerMobile)from;
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return base.HandlesOnSpeech(from);
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}
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if ( pm.NpcGuild == NpcGuild.ThievesGuild )
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SayTo( from, 501839 ); // That particular item costs 700 gold pieces.
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else
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SayTo( from, 501838 ); // I don't know what you're talking about.
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public override void OnSpeech(SpeechEventArgs e)
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{
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Mobile from = e.Mobile;
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e.Handled = true;
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}
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if (!e.Handled && from is PlayerMobile && from.InRange(Location, 2) && e.HasKeyword(0x1F)) // *disguise*
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{
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PlayerMobile pm = (PlayerMobile)from;
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base.OnSpeech( e );
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}
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if (pm.NpcGuild == NpcGuild.ThievesGuild)
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SayTo(from, 501839); // That particular item costs 700 gold pieces.
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else
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SayTo(from, 501838); // I don't know what you're talking about.
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public override bool OnGoldGiven( Mobile from, Gold dropped )
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{
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if ( from is PlayerMobile && dropped.Amount == 700 )
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{
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PlayerMobile pm = (PlayerMobile)from;
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e.Handled = true;
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}
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if ( pm.NpcGuild == NpcGuild.ThievesGuild )
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{
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from.AddToBackpack( new DisguiseKit() );
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base.OnSpeech(e);
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}
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dropped.Delete();
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return true;
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}
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}
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public override bool OnGoldGiven(Mobile from, Gold dropped)
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{
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if (from is PlayerMobile && dropped.Amount == 700)
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{
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PlayerMobile pm = (PlayerMobile)from;
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return base.OnGoldGiven( from, dropped );
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}
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if (pm.NpcGuild == NpcGuild.ThievesGuild)
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{
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from.AddToBackpack(new DisguiseKit());
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public ThiefGuildmaster( Serial serial ) : base( serial )
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{
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}
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dropped.Delete();
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return true;
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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return base.OnGoldGiven(from, dropped);
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}
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writer.Write( (int) 0 ); // version
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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writer.Write(0); // version
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}
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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