Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,38 +2,39 @@ using System.Collections.Generic;
namespace Server.Mobiles
{
public class Mapmaker : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos => m_SBInfos;
public class Mapmaker : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
[Constructible]
public Mapmaker() : base( "the mapmaker" )
{
SetSkill( SkillName.Cartography, 90.0, 100.0 );
}
[Constructible]
public Mapmaker() : base("the mapmaker")
{
SetSkill(SkillName.Cartography, 90.0, 100.0);
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBMapmaker() );
}
public Mapmaker(Serial serial) : base(serial)
{
}
public Mapmaker( Serial serial ) : base( serial )
{
}
protected override List<SBInfo> SBInfos => m_SBInfos;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void InitSBInfo()
{
m_SBInfos.Add(new SBMapmaker());
}
writer.Write( (int) 0 ); // version
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
writer.Write(0); // version
}
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}