Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -3,48 +3,49 @@ using Server.Items;
namespace Server.Mobiles
{
public class Monk : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos => m_SBInfos;
public class Monk : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
[Constructible]
public Monk() : base( "the Monk" )
{
SetSkill( SkillName.EvalInt, 100.0 );
SetSkill( SkillName.Tactics, 70.0, 90.0 );
SetSkill( SkillName.Wrestling, 70.0, 90.0 );
SetSkill( SkillName.MagicResist, 70.0, 90.0 );
SetSkill( SkillName.Macing, 70.0, 90.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBMonk() );
}
public override void InitOutfit()
{
AddItem( new Sandals() );
AddItem( new MonkRobe() );
}
[Constructible]
public Monk() : base("the Monk")
{
SetSkill(SkillName.EvalInt, 100.0);
SetSkill(SkillName.Tactics, 70.0, 90.0);
SetSkill(SkillName.Wrestling, 70.0, 90.0);
SetSkill(SkillName.MagicResist, 70.0, 90.0);
SetSkill(SkillName.Macing, 70.0, 90.0);
}
public Monk( Serial serial ) : base( serial )
{
}
public Monk(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
protected override List<SBInfo> SBInfos => m_SBInfos;
writer.Write( (int) 0 ); // version
}
public override void InitSBInfo()
{
m_SBInfos.Add(new SBMonk());
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void InitOutfit()
{
AddItem(new Sandals());
AddItem(new MonkRobe());
}
int version = reader.ReadInt();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
}
}
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}