Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,99 +1,99 @@
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namespace Server.Multis
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{
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public class LargeDragonBoat : BaseBoat
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{
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public override int NorthID => 0x14;
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public override int EastID => 0x15;
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public override int SouthID => 0x16;
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public override int WestID => 0x17;
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public class LargeDragonBoat : BaseBoat
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{
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[Constructible]
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public LargeDragonBoat()
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{
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}
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public override int HoldDistance => 5;
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public override int TillerManDistance => -5;
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public LargeDragonBoat(Serial serial) : base(serial)
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{
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}
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public override Point2D StarboardOffset => new Point2D( 2, -1 );
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public override Point2D PortOffset => new Point2D( -2, -1 );
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public override int NorthID => 0x14;
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public override int EastID => 0x15;
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public override int SouthID => 0x16;
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public override int WestID => 0x17;
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public override Point3D MarkOffset => new Point3D( 0, 0, 3 );
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public override int HoldDistance => 5;
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public override int TillerManDistance => -5;
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public override BaseDockedBoat DockedBoat => new LargeDockedDragonBoat( this );
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public override Point2D StarboardOffset => new Point2D(2, -1);
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public override Point2D PortOffset => new Point2D(-2, -1);
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[Constructible]
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public LargeDragonBoat()
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{
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}
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public override Point3D MarkOffset => new Point3D(0, 0, 3);
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public LargeDragonBoat( Serial serial ) : base( serial )
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{
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}
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public override BaseDockedBoat DockedBoat => new LargeDockedDragonBoat(this);
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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int version = reader.ReadInt();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int)0 );
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}
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}
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writer.Write(0);
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}
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}
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public class LargeDragonBoatDeed : BaseBoatDeed
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{
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public override int LabelNumber => 1041210;// large dragon ship deed
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public override BaseBoat Boat => new LargeDragonBoat();
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public class LargeDragonBoatDeed : BaseBoatDeed
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{
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[Constructible]
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public LargeDragonBoatDeed() : base(0x14, new Point3D(0, -1, 0))
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{
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}
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[Constructible]
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public LargeDragonBoatDeed() : base( 0x14, new Point3D( 0, -1, 0 ) )
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{
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}
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public LargeDragonBoatDeed(Serial serial) : base(serial)
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{
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}
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public LargeDragonBoatDeed( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1041210; // large dragon ship deed
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public override BaseBoat Boat => new LargeDragonBoat();
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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int version = reader.ReadInt();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int)0 );
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}
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}
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writer.Write(0);
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}
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}
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public class LargeDockedDragonBoat : BaseDockedBoat
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{
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public override BaseBoat Boat => new LargeDragonBoat();
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public class LargeDockedDragonBoat : BaseDockedBoat
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{
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public LargeDockedDragonBoat(BaseBoat boat) : base(0x14, new Point3D(0, -1, 0), boat)
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{
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}
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public LargeDockedDragonBoat( BaseBoat boat ) : base( 0x14, new Point3D( 0, -1, 0 ), boat )
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{
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}
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public LargeDockedDragonBoat(Serial serial) : base(serial)
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{
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}
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public LargeDockedDragonBoat( Serial serial ) : base( serial )
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{
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}
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public override BaseBoat Boat => new LargeDragonBoat();
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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int version = reader.ReadInt();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int)0 );
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}
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}
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}
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writer.Write(0);
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}
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}
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}
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