Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,44 +2,47 @@ using System.Xml;
namespace Server.Regions
{
public class DungeonRegion : BaseRegion
{
public override bool YoungProtected => false;
public class DungeonRegion : BaseRegion
{
private Point3D m_EntranceLocation;
private Point3D m_EntranceLocation;
public DungeonRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
{
XmlElement entrEl = xml["entrance"];
public Point3D EntranceLocation{ get => m_EntranceLocation;
set => m_EntranceLocation = value;
}
public Map EntranceMap { get; set; }
Map entrMap = map;
ReadMap(entrEl, "map", ref entrMap, false);
public DungeonRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
XmlElement entrEl = xml["entrance"];
if (ReadPoint3D(entrEl, entrMap, ref m_EntranceLocation, false))
EntranceMap = entrMap;
}
Map entrMap = map;
ReadMap( entrEl, "map", ref entrMap, false );
public override bool YoungProtected => false;
if ( ReadPoint3D( entrEl, entrMap, ref m_EntranceLocation, false ) )
EntranceMap = entrMap;
}
public Point3D EntranceLocation
{
get => m_EntranceLocation;
set => m_EntranceLocation = value;
}
public override bool AllowHousing( Mobile from, Point3D p )
{
return false;
}
public Map EntranceMap{ get; set; }
public override void AlterLightLevel( Mobile m, ref int global, ref int personal )
{
global = LightCycle.DungeonLevel;
}
public override bool AllowHousing(Mobile from, Point3D p)
{
return false;
}
public override bool CanUseStuckMenu( Mobile m )
{
if ( Map == Map.Felucca )
return false;
public override void AlterLightLevel(Mobile m, ref int global, ref int personal)
{
global = LightCycle.DungeonLevel;
}
return base.CanUseStuckMenu( m );
}
}
}
public override bool CanUseStuckMenu(Mobile m)
{
if (Map == Map.Felucca)
return false;
return base.CanUseStuckMenu(m);
}
}
}