Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,40 +1,40 @@
namespace Server.Items
{
public class IngotStone : Item
{
public override string DefaultName => "an Ingot stone";
public class IngotStone : Item
{
[Constructible]
public IngotStone() : base(0xED4)
{
Movable = false;
Hue = 0x480;
}
[Constructible]
public IngotStone() : base( 0xED4 )
{
Movable = false;
Hue = 0x480;
}
public IngotStone(Serial serial) : base(serial)
{
}
public override void OnDoubleClick( Mobile from )
{
BagOfingots ingotBag = new BagOfingots( 5000 );
public override string DefaultName => "an Ingot stone";
if ( !from.AddToBackpack( ingotBag ) )
ingotBag.Delete();
}
public override void OnDoubleClick(Mobile from)
{
BagOfingots ingotBag = new BagOfingots(5000);
public IngotStone( Serial serial ) : base( serial )
{
}
if (!from.AddToBackpack(ingotBag))
ingotBag.Delete();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}