Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,141 +1,143 @@
using System;
using Server.Engines.ConPVP;
using Server.Items;
using Server.Targeting;
using Server.Spells.Necromancy;
using Server.Spells.Fourth;
using Server.Spells.Necromancy;
using Server.Targeting;
namespace Server.Spells.Chivalry
{
public class RemoveCurseSpell : PaladinSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Remove Curse", "Extermo Vomica",
-1,
9002
);
public class RemoveCurseSpell : PaladinSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Remove Curse", "Extermo Vomica",
-1,
9002
);
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.5 );
public RemoveCurseSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override double RequiredSkill => 5.0;
public override int RequiredMana => 20;
public override int RequiredTithing => 10;
public override int MantraNumber => 1060726; // Extermo Vomica
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
public RemoveCurseSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override double RequiredSkill => 5.0;
public override int RequiredMana => 20;
public override int RequiredTithing => 10;
public override int MantraNumber => 1060726; // Extermo Vomica
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
/* Attempts to remove all Curse effects from Target.
* Curses include Mage spells such as Clumsy, Weaken, Feeblemind and Paralyze
* as well as all Necromancer curses.
* Chance of removing curse is affected by Caster's Karma.
*/
/* Attempts to remove all Curse effects from Target.
* Curses include Mage spells such as Clumsy, Weaken, Feeblemind and Paralyze
* as well as all Necromancer curses.
* Chance of removing curse is affected by Caster's Karma.
*/
int chance = 0;
int chance = 0;
if ( Caster.Karma < -5000 )
chance = 0;
else if ( Caster.Karma < 0 )
chance = (int) Math.Sqrt( 20000 + Caster.Karma ) - 122;
else if ( Caster.Karma < 5625 )
chance = (int) Math.Sqrt( Caster.Karma ) + 25;
else
chance = 100;
if (Caster.Karma < -5000)
chance = 0;
else if (Caster.Karma < 0)
chance = (int)Math.Sqrt(20000 + Caster.Karma) - 122;
else if (Caster.Karma < 5625)
chance = (int)Math.Sqrt(Caster.Karma) + 25;
else
chance = 100;
if ( chance > Utility.Random( 100 ) )
{
m.PlaySound( 0xF6 );
m.PlaySound( 0x1F7 );
m.FixedParticles( 0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head );
if (chance > Utility.Random(100))
{
m.PlaySound(0xF6);
m.PlaySound(0x1F7);
m.FixedParticles(0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head);
IEntity from = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z - 10 ), Caster.Map );
IEntity to = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z + 50 ), Caster.Map );
Effects.SendMovingParticles( from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100 );
IEntity from = new Entity(Serial.Zero, new Point3D(m.X, m.Y, m.Z - 10), Caster.Map);
IEntity to = new Entity(Serial.Zero, new Point3D(m.X, m.Y, m.Z + 50), Caster.Map);
Effects.SendMovingParticles(from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head,
0x100);
StatMod mod;
StatMod mod;
mod = m.GetStatMod( "[Magic] Str Offset" );
if ( mod != null && mod.Offset < 0 )
m.RemoveStatMod( "[Magic] Str Offset" );
mod = m.GetStatMod("[Magic] Str Offset");
if (mod != null && mod.Offset < 0)
m.RemoveStatMod("[Magic] Str Offset");
mod = m.GetStatMod( "[Magic] Dex Offset" );
if ( mod != null && mod.Offset < 0 )
m.RemoveStatMod( "[Magic] Dex Offset" );
mod = m.GetStatMod("[Magic] Dex Offset");
if (mod != null && mod.Offset < 0)
m.RemoveStatMod("[Magic] Dex Offset");
mod = m.GetStatMod( "[Magic] Int Offset" );
if ( mod != null && mod.Offset < 0 )
m.RemoveStatMod( "[Magic] Int Offset" );
mod = m.GetStatMod("[Magic] Int Offset");
if (mod != null && mod.Offset < 0)
m.RemoveStatMod("[Magic] Int Offset");
m.Paralyzed = false;
m.Paralyzed = false;
EvilOmenSpell.TryEndEffect( m );
StrangleSpell.RemoveCurse( m );
CorpseSkinSpell.RemoveCurse( m );
CurseSpell.RemoveEffect( m );
MortalStrike.EndWound( m );
if (Core.ML) { BloodOathSpell.RemoveCurse ( m ); }
MindRotSpell.ClearMindRotScalar ( m );
EvilOmenSpell.TryEndEffect(m);
StrangleSpell.RemoveCurse(m);
CorpseSkinSpell.RemoveCurse(m);
CurseSpell.RemoveEffect(m);
MortalStrike.EndWound(m);
if (Core.ML) BloodOathSpell.RemoveCurse(m);
MindRotSpell.ClearMindRotScalar(m);
BuffInfo.RemoveBuff( m, BuffIcon.Clumsy );
BuffInfo.RemoveBuff( m, BuffIcon.FeebleMind );
BuffInfo.RemoveBuff( m, BuffIcon.Weaken );
BuffInfo.RemoveBuff ( m, BuffIcon.Curse );
BuffInfo.RemoveBuff( m, BuffIcon.MassCurse );
BuffInfo.RemoveBuff( m, BuffIcon.MortalStrike );
BuffInfo.RemoveBuff ( m, BuffIcon.Mindrot );
BuffInfo.RemoveBuff(m, BuffIcon.Clumsy);
BuffInfo.RemoveBuff(m, BuffIcon.FeebleMind);
BuffInfo.RemoveBuff(m, BuffIcon.Weaken);
BuffInfo.RemoveBuff(m, BuffIcon.Curse);
BuffInfo.RemoveBuff(m, BuffIcon.MassCurse);
BuffInfo.RemoveBuff(m, BuffIcon.MortalStrike);
BuffInfo.RemoveBuff(m, BuffIcon.Mindrot);
// TODO: Should this remove blood oath? Pain spike?
}
else
{
m.PlaySound( 0x1DF );
}
}
// TODO: Should this remove blood oath? Pain spike?
}
else
{
m.PlaySound(0x1DF);
}
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private RemoveCurseSpell m_Owner;
private class InternalTarget : Target
{
private RemoveCurseSpell m_Owner;
public InternalTarget( RemoveCurseSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(RemoveCurseSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile) o );
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}