Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -4,103 +4,103 @@ using Server.Targeting;
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namespace Server.Spells.Fifth
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{
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public class BladeSpiritsSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Blade Spirits", "In Jux Hur Ylem",
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266,
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9040,
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false,
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Reagent.BlackPearl,
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Reagent.MandrakeRoot,
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Reagent.Nightshade
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);
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public class BladeSpiritsSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Blade Spirits", "In Jux Hur Ylem",
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266,
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9040,
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false,
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Reagent.BlackPearl,
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Reagent.MandrakeRoot,
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Reagent.Nightshade
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);
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public override SpellCircle Circle => SpellCircle.Fifth;
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public BladeSpiritsSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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public BladeSpiritsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override SpellCircle Circle => SpellCircle.Fifth;
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public override TimeSpan GetCastDelay()
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{
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if ( Core.AOS )
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return TimeSpan.FromTicks( base.GetCastDelay().Ticks * ((Core.SE) ? 3 : 5) );
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public override TimeSpan GetCastDelay()
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{
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if (Core.AOS)
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return TimeSpan.FromTicks(base.GetCastDelay().Ticks * (Core.SE ? 3 : 5));
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return base.GetCastDelay() + TimeSpan.FromSeconds( 6.0 );
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}
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return base.GetCastDelay() + TimeSpan.FromSeconds(6.0);
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}
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public override bool CheckCast()
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{
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if ( !base.CheckCast() )
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return false;
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public override bool CheckCast()
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{
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if (!base.CheckCast())
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return false;
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if ( (Caster.Followers + (Core.SE ? 2 : 1)) > Caster.FollowersMax )
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{
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Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
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return false;
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}
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if (Caster.Followers + (Core.SE ? 2 : 1) > Caster.FollowersMax)
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{
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Caster.SendLocalizedMessage(1049645); // You have too many followers to summon that creature.
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return false;
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}
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return true;
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}
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return true;
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target( IPoint3D p )
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{
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Map map = Caster.Map;
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public void Target(IPoint3D p)
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{
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Map map = Caster.Map;
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SpellHelper.GetSurfaceTop( ref p );
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SpellHelper.GetSurfaceTop(ref p);
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if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
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{
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TimeSpan duration;
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if (map == null || !map.CanSpawnMobile(p.X, p.Y, p.Z))
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
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{
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TimeSpan duration;
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if ( Core.AOS )
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duration = TimeSpan.FromSeconds( 120 );
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else
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duration = TimeSpan.FromSeconds( Utility.Random( 80, 40 ) );
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if (Core.AOS)
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duration = TimeSpan.FromSeconds(120);
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else
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duration = TimeSpan.FromSeconds(Utility.Random(80, 40));
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BaseCreature.Summon( new BladeSpirits(), false, Caster, new Point3D( p ), 0x212, duration );
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}
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BaseCreature.Summon(new BladeSpirits(), false, Caster, new Point3D(p), 0x212, duration);
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}
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FinishSequence();
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private BladeSpiritsSpell m_Owner;
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private class InternalTarget : Target
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{
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private BladeSpiritsSpell m_Owner;
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public InternalTarget( BladeSpiritsSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
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{
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m_Owner = owner;
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}
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public InternalTarget(BladeSpiritsSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is IPoint3D )
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m_Owner.Target( (IPoint3D)o );
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.Target((IPoint3D)o);
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}
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protected override void OnTargetOutOfLOS( Mobile from, object o )
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{
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from.SendLocalizedMessage( 501943 ); // Target cannot be seen. Try again.
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from.Target = new InternalTarget( m_Owner );
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from.Target.BeginTimeout( from, TimeoutTime - DateTime.UtcNow );
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m_Owner = null;
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}
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protected override void OnTargetOutOfLOS(Mobile from, object o)
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{
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from.SendLocalizedMessage(501943); // Target cannot be seen. Try again.
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from.Target = new InternalTarget(m_Owner);
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from.Target.BeginTimeout(from, TimeoutTime - DateTime.UtcNow);
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m_Owner = null;
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner?.FinishSequence();
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}
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}
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner?.FinishSequence();
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}
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}
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}
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}
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@ -1,87 +1,84 @@
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using System;
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using Server.Targeting;
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using Server.Items;
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using Server.Misc;
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using Server.Targeting;
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namespace Server.Spells.Fifth
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{
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public class DispelFieldSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Dispel Field", "An Grav",
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206,
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9002,
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Reagent.BlackPearl,
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Reagent.SpidersSilk,
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Reagent.SulfurousAsh,
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Reagent.Garlic
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);
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public class DispelFieldSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Dispel Field", "An Grav",
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206,
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9002,
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Reagent.BlackPearl,
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Reagent.SpidersSilk,
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Reagent.SulfurousAsh,
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Reagent.Garlic
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);
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public override SpellCircle Circle => SpellCircle.Fifth;
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public DispelFieldSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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public DispelFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override SpellCircle Circle => SpellCircle.Fifth;
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target( Item item )
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{
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Type t = item.GetType();
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public void Target(Item item)
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{
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Type t = item.GetType();
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if ( !Caster.CanSee( item ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( !t.IsDefined( typeof( DispellableFieldAttribute ), false ) )
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{
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Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
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}
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else if ( item is Moongate && !((Moongate)item).Dispellable )
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{
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Caster.SendLocalizedMessage( 1005047 ); // That magic is too chaotic
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}
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else if ( CheckSequence() )
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{
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SpellHelper.Turn( Caster, item );
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if (!Caster.CanSee(item))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (!t.IsDefined(typeof(DispellableFieldAttribute), false))
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{
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Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
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}
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else if (item is Moongate && !((Moongate)item).Dispellable)
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{
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Caster.SendLocalizedMessage(1005047); // That magic is too chaotic
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, item);
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Effects.SendLocationParticles( EffectItem.Create( item.Location, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 20, 5042 );
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Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x201 );
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Effects.SendLocationParticles(EffectItem.Create(item.Location, item.Map, EffectItem.DefaultDuration), 0x376A,
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9, 20, 5042);
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Effects.PlaySound(item.GetWorldLocation(), item.Map, 0x201);
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item.Delete();
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}
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item.Delete();
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}
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FinishSequence();
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private DispelFieldSpell m_Owner;
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private class InternalTarget : Target
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{
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private DispelFieldSpell m_Owner;
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public InternalTarget( DispelFieldSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
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{
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m_Owner = owner;
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}
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public InternalTarget(DispelFieldSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Item )
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{
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m_Owner.Target( (Item)o );
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}
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else
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{
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m_Owner.Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
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}
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Item)
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m_Owner.Target((Item)o);
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else
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m_Owner.Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -1,188 +1,191 @@
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using System;
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using System.Collections;
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using Server.Mobiles;
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using Server.Factions;
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using Server.Items;
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using Server.Mobiles;
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using Server.Spells.Seventh;
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namespace Server.Spells.Fifth
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{
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public class IncognitoSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Incognito", "Kal In Ex",
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206,
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9002,
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Reagent.Bloodmoss,
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Reagent.Garlic,
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Reagent.Nightshade
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);
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public class IncognitoSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Incognito", "Kal In Ex",
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206,
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9002,
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Reagent.Bloodmoss,
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Reagent.Garlic,
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Reagent.Nightshade
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);
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public override SpellCircle Circle => SpellCircle.Fifth;
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private static Hashtable m_Timers = new Hashtable();
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public IncognitoSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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private static int[] m_HairIDs =
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{
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0x2044, 0x2045, 0x2046,
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0x203C, 0x203B, 0x203D,
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0x2047, 0x2048, 0x2049,
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0x204A, 0x0000
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};
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public override bool CheckCast()
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{
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if ( Factions.Sigil.ExistsOn( Caster ) )
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{
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Caster.SendLocalizedMessage( 1010445 ); // You cannot incognito if you have a sigil
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return false;
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}
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private static int[] m_BeardIDs =
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{
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0x203E, 0x203F, 0x2040,
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0x2041, 0x204B, 0x204C,
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0x204D, 0x0000
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};
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if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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return false;
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}
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if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
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{
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Caster.SendLocalizedMessage( 1042402 ); // You cannot use incognito while wearing body paint
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return false;
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}
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public IncognitoSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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return true;
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}
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public override SpellCircle Circle => SpellCircle.Fifth;
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public override void OnCast()
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{
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if ( Factions.Sigil.ExistsOn( Caster ) )
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{
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Caster.SendLocalizedMessage( 1010445 ); // You cannot incognito if you have a sigil
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}
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else if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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}
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else if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
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{
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Caster.SendLocalizedMessage( 1042402 ); // You cannot use incognito while wearing body paint
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}
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else if ( DisguiseTimers.IsDisguised( Caster ) )
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{
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Caster.SendLocalizedMessage( 1061631 ); // You can't do that while disguised.
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}
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else if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) || Caster.IsBodyMod )
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{
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DoFizzle();
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}
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else if ( CheckSequence() )
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{
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if ( Caster.BeginAction( typeof( IncognitoSpell ) ) )
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{
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DisguiseTimers.StopTimer( Caster );
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public override bool CheckCast()
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{
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1010445); // You cannot incognito if you have a sigil
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return false;
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}
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Caster.HueMod = Caster.Race.RandomSkinHue();
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Caster.NameMod = Caster.Female ? NameList.RandomName( "female" ) : NameList.RandomName( "male" );
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if (!Caster.CanBeginAction(typeof(IncognitoSpell)))
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{
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Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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return false;
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}
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PlayerMobile pm = Caster as PlayerMobile;
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if (Caster.BodyMod == 183 || Caster.BodyMod == 184)
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{
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Caster.SendLocalizedMessage(1042402); // You cannot use incognito while wearing body paint
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return false;
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}
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if ( pm?.Race != null )
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{
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pm.SetHairMods( pm.Race.RandomHair( pm.Female ), pm.Race.RandomFacialHair( pm.Female ) );
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pm.HairHue = pm.Race.RandomHairHue();
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pm.FacialHairHue = pm.Race.RandomHairHue();
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}
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return true;
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}
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Caster.FixedParticles( 0x373A, 10, 15, 5036, EffectLayer.Head );
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Caster.PlaySound( 0x3BD );
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public override void OnCast()
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{
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1010445); // You cannot incognito if you have a sigil
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}
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else if (!Caster.CanBeginAction(typeof(IncognitoSpell)))
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{
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Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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}
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else if (Caster.BodyMod == 183 || Caster.BodyMod == 184)
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{
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Caster.SendLocalizedMessage(1042402); // You cannot use incognito while wearing body paint
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}
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else if (DisguiseTimers.IsDisguised(Caster))
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{
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Caster.SendLocalizedMessage(1061631); // You can't do that while disguised.
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}
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else if (!Caster.CanBeginAction(typeof(PolymorphSpell)) || Caster.IsBodyMod)
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{
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DoFizzle();
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}
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else if (CheckSequence())
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{
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if (Caster.BeginAction(typeof(IncognitoSpell)))
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{
|
||||
DisguiseTimers.StopTimer(Caster);
|
||||
|
||||
BaseArmor.ValidateMobile( Caster );
|
||||
BaseClothing.ValidateMobile( Caster );
|
||||
Caster.HueMod = Caster.Race.RandomSkinHue();
|
||||
Caster.NameMod = Caster.Female ? NameList.RandomName("female") : NameList.RandomName("male");
|
||||
|
||||
StopTimer( Caster );
|
||||
PlayerMobile pm = Caster as PlayerMobile;
|
||||
|
||||
if (pm?.Race != null)
|
||||
{
|
||||
pm.SetHairMods(pm.Race.RandomHair(pm.Female), pm.Race.RandomFacialHair(pm.Female));
|
||||
pm.HairHue = pm.Race.RandomHairHue();
|
||||
pm.FacialHairHue = pm.Race.RandomHairHue();
|
||||
}
|
||||
|
||||
Caster.FixedParticles(0x373A, 10, 15, 5036, EffectLayer.Head);
|
||||
Caster.PlaySound(0x3BD);
|
||||
|
||||
BaseArmor.ValidateMobile(Caster);
|
||||
BaseClothing.ValidateMobile(Caster);
|
||||
|
||||
StopTimer(Caster);
|
||||
|
||||
|
||||
int timeVal = ((6 * Caster.Skills.Magery.Fixed) / 50) + 1;
|
||||
int timeVal = 6 * Caster.Skills.Magery.Fixed / 50 + 1;
|
||||
|
||||
if ( timeVal > 144 )
|
||||
timeVal = 144;
|
||||
if (timeVal > 144)
|
||||
timeVal = 144;
|
||||
|
||||
TimeSpan length = TimeSpan.FromSeconds( timeVal );
|
||||
TimeSpan length = TimeSpan.FromSeconds(timeVal);
|
||||
|
||||
|
||||
Timer t = new InternalTimer( Caster, length );
|
||||
Timer t = new InternalTimer(Caster, length);
|
||||
|
||||
m_Timers[Caster] = t;
|
||||
m_Timers[Caster] = t;
|
||||
|
||||
t.Start();
|
||||
t.Start();
|
||||
|
||||
BuffInfo.AddBuff( Caster, new BuffInfo( BuffIcon.Incognito, 1075819, length, Caster ) );
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.Incognito, 1075819, length, Caster));
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage(1079022); // You're already incognitoed!
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1079022 ); // You're already incognitoed!
|
||||
}
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
public static bool StopTimer(Mobile m)
|
||||
{
|
||||
Timer t = (Timer)m_Timers[m];
|
||||
|
||||
private static Hashtable m_Timers = new Hashtable();
|
||||
if (t != null)
|
||||
{
|
||||
t.Stop();
|
||||
m_Timers.Remove(m);
|
||||
BuffInfo.RemoveBuff(m, BuffIcon.Incognito);
|
||||
}
|
||||
|
||||
public static bool StopTimer( Mobile m )
|
||||
{
|
||||
Timer t = (Timer)m_Timers[m];
|
||||
return t != null;
|
||||
}
|
||||
|
||||
if ( t != null )
|
||||
{
|
||||
t.Stop();
|
||||
m_Timers.Remove( m );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.Incognito );
|
||||
}
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Mobile m_Owner;
|
||||
|
||||
return ( t != null );
|
||||
}
|
||||
public InternalTimer(Mobile owner, TimeSpan length) : base(length)
|
||||
{
|
||||
m_Owner = owner;
|
||||
|
||||
private static int[] m_HairIDs = {
|
||||
0x2044, 0x2045, 0x2046,
|
||||
0x203C, 0x203B, 0x203D,
|
||||
0x2047, 0x2048, 0x2049,
|
||||
0x204A, 0x0000
|
||||
};
|
||||
/*
|
||||
int val = ((6 * owner.Skills.Magery.Fixed) / 50) + 1;
|
||||
|
||||
private static int[] m_BeardIDs = {
|
||||
0x203E, 0x203F, 0x2040,
|
||||
0x2041, 0x204B, 0x204C,
|
||||
0x204D, 0x0000
|
||||
};
|
||||
if ( val > 144 )
|
||||
val = 144;
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Mobile m_Owner;
|
||||
Delay = TimeSpan.FromSeconds( val );
|
||||
* */
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
public InternalTimer( Mobile owner, TimeSpan length ) : base( length )
|
||||
{
|
||||
m_Owner = owner;
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (!m_Owner.CanBeginAction(typeof(IncognitoSpell)))
|
||||
{
|
||||
(m_Owner as PlayerMobile)?.SetHairMods(-1, -1);
|
||||
|
||||
/*
|
||||
int val = ((6 * owner.Skills.Magery.Fixed) / 50) + 1;
|
||||
m_Owner.BodyMod = 0;
|
||||
m_Owner.HueMod = -1;
|
||||
m_Owner.NameMod = null;
|
||||
m_Owner.EndAction(typeof(IncognitoSpell));
|
||||
|
||||
if ( val > 144 )
|
||||
val = 144;
|
||||
|
||||
Delay = TimeSpan.FromSeconds( val );
|
||||
* */
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if ( !m_Owner.CanBeginAction( typeof( IncognitoSpell ) ) )
|
||||
{
|
||||
(m_Owner as PlayerMobile)?.SetHairMods( -1, -1 );
|
||||
|
||||
m_Owner.BodyMod = 0;
|
||||
m_Owner.HueMod = -1;
|
||||
m_Owner.NameMod = null;
|
||||
m_Owner.EndAction( typeof( IncognitoSpell ) );
|
||||
|
||||
BaseArmor.ValidateMobile( m_Owner );
|
||||
BaseClothing.ValidateMobile( m_Owner );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BaseArmor.ValidateMobile(m_Owner);
|
||||
BaseClothing.ValidateMobile(m_Owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,153 +1,150 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class MagicReflectSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Magic Reflection", "In Jux Sanct",
|
||||
242,
|
||||
9012,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
public class MagicReflectSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Magic Reflection", "In Jux Sanct",
|
||||
242,
|
||||
9012,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
private static Hashtable m_Table = new Hashtable();
|
||||
|
||||
public MagicReflectSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
public MagicReflectSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Core.AOS )
|
||||
return true;
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
|
||||
if ( Caster.MagicDamageAbsorb > 0 )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
|
||||
return false;
|
||||
}
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if (Core.AOS)
|
||||
return true;
|
||||
|
||||
if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
return false;
|
||||
}
|
||||
if (Caster.MagicDamageAbsorb > 0)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
if (!Caster.CanBeginAction(typeof(DefensiveSpell)))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||||
return false;
|
||||
}
|
||||
|
||||
private static Hashtable m_Table = new Hashtable();
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( Core.AOS )
|
||||
{
|
||||
/* The magic reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances.
|
||||
* Physical decrease = 25 - (Inscription/20).
|
||||
* Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription)
|
||||
* The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
|
||||
* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out, even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
|
||||
*/
|
||||
public override void OnCast()
|
||||
{
|
||||
if (Core.AOS)
|
||||
{
|
||||
/* The magic reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances.
|
||||
* Physical decrease = 25 - (Inscription/20).
|
||||
* Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription)
|
||||
* The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
|
||||
* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out, even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
|
||||
*/
|
||||
|
||||
if ( CheckSequence() )
|
||||
{
|
||||
Mobile targ = Caster;
|
||||
if (CheckSequence())
|
||||
{
|
||||
Mobile targ = Caster;
|
||||
|
||||
ResistanceMod[] mods = (ResistanceMod[])m_Table[targ];
|
||||
ResistanceMod[] mods = (ResistanceMod[])m_Table[targ];
|
||||
|
||||
if ( mods == null )
|
||||
{
|
||||
targ.PlaySound( 0x1E9 );
|
||||
targ.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
|
||||
if (mods == null)
|
||||
{
|
||||
targ.PlaySound(0x1E9);
|
||||
targ.FixedParticles(0x375A, 10, 15, 5037, EffectLayer.Waist);
|
||||
|
||||
int physiMod = -25 + (int)(targ.Skills[SkillName.Inscribe].Value / 20);
|
||||
int otherMod = 10;
|
||||
int physiMod = -25 + (int)(targ.Skills[SkillName.Inscribe].Value / 20);
|
||||
int otherMod = 10;
|
||||
|
||||
mods = new ResistanceMod[5]
|
||||
{
|
||||
new ResistanceMod( ResistanceType.Physical, physiMod ),
|
||||
new ResistanceMod( ResistanceType.Fire, otherMod ),
|
||||
new ResistanceMod( ResistanceType.Cold, otherMod ),
|
||||
new ResistanceMod( ResistanceType.Poison, otherMod ),
|
||||
new ResistanceMod( ResistanceType.Energy, otherMod )
|
||||
};
|
||||
mods = new ResistanceMod[5]
|
||||
{
|
||||
new ResistanceMod(ResistanceType.Physical, physiMod),
|
||||
new ResistanceMod(ResistanceType.Fire, otherMod),
|
||||
new ResistanceMod(ResistanceType.Cold, otherMod),
|
||||
new ResistanceMod(ResistanceType.Poison, otherMod),
|
||||
new ResistanceMod(ResistanceType.Energy, otherMod)
|
||||
};
|
||||
|
||||
m_Table[targ] = mods;
|
||||
m_Table[targ] = mods;
|
||||
|
||||
for ( int i = 0; i < mods.Length; ++i )
|
||||
targ.AddResistanceMod( mods[i] );
|
||||
for (int i = 0; i < mods.Length; ++i)
|
||||
targ.AddResistanceMod(mods[i]);
|
||||
|
||||
string buffFormat = string.Format( "{0}\t+{1}\t+{1}\t+{1}\t+{1}", physiMod, otherMod );
|
||||
string buffFormat = string.Format("{0}\t+{1}\t+{1}\t+{1}\t+{1}", physiMod, otherMod);
|
||||
|
||||
BuffInfo.AddBuff( targ, new BuffInfo( BuffIcon.MagicReflection, 1075817, buffFormat, true ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
targ.PlaySound( 0x1ED );
|
||||
targ.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
|
||||
BuffInfo.AddBuff(targ, new BuffInfo(BuffIcon.MagicReflection, 1075817, buffFormat, true));
|
||||
}
|
||||
else
|
||||
{
|
||||
targ.PlaySound(0x1ED);
|
||||
targ.FixedParticles(0x375A, 10, 15, 5037, EffectLayer.Waist);
|
||||
|
||||
m_Table.Remove( targ );
|
||||
m_Table.Remove(targ);
|
||||
|
||||
for ( int i = 0; i < mods.Length; ++i )
|
||||
targ.RemoveResistanceMod( mods[i] );
|
||||
for (int i = 0; i < mods.Length; ++i)
|
||||
targ.RemoveResistanceMod(mods[i]);
|
||||
|
||||
BuffInfo.RemoveBuff( targ, BuffIcon.MagicReflection );
|
||||
}
|
||||
}
|
||||
BuffInfo.RemoveBuff(targ, BuffIcon.MagicReflection);
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( Caster.MagicDamageAbsorb > 0 )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
int value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Inscribe].Value);
|
||||
value = (int)(8 + (value/200)*7.0);//absorb from 8 to 15 "circles"
|
||||
FinishSequence();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Caster.MagicDamageAbsorb > 0)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
|
||||
}
|
||||
else if (!Caster.CanBeginAction(typeof(DefensiveSpell)))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
if (Caster.BeginAction(typeof(DefensiveSpell)))
|
||||
{
|
||||
int value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Inscribe].Value);
|
||||
value = (int)(8 + value / 200 * 7.0); //absorb from 8 to 15 "circles"
|
||||
|
||||
Caster.MagicDamageAbsorb = value;
|
||||
Caster.MagicDamageAbsorb = value;
|
||||
|
||||
Caster.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
|
||||
Caster.PlaySound( 0x1E9 );
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
}
|
||||
Caster.FixedParticles(0x375A, 10, 15, 5037, EffectLayer.Waist);
|
||||
Caster.PlaySound(0x1E9);
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
|
||||
public static void EndReflect( Mobile m )
|
||||
{
|
||||
if ( m_Table.Contains( m ) )
|
||||
{
|
||||
ResistanceMod[] mods = (ResistanceMod[]) m_Table[ m ];
|
||||
public static void EndReflect(Mobile m)
|
||||
{
|
||||
if (m_Table.Contains(m))
|
||||
{
|
||||
ResistanceMod[] mods = (ResistanceMod[])m_Table[m];
|
||||
|
||||
if ( mods != null )
|
||||
{
|
||||
for ( int i = 0; i < mods.Length; ++i )
|
||||
m.RemoveResistanceMod( mods[ i ] );
|
||||
}
|
||||
if (mods != null)
|
||||
for (int i = 0; i < mods.Length; ++i)
|
||||
m.RemoveResistanceMod(mods[i]);
|
||||
|
||||
m_Table.Remove( m );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.MagicReflection );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
m_Table.Remove(m);
|
||||
BuffInfo.RemoveBuff(m, BuffIcon.MagicReflection);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,152 +3,152 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class MindBlastSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mind Blast", "Por Corp Wis",
|
||||
218,
|
||||
Core.AOS ? 9002 : 9032,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
public class MindBlastSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mind Blast", "Por Corp Wis",
|
||||
218,
|
||||
Core.AOS ? 9002 : 9032,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
public MindBlastSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
if (Core.AOS)
|
||||
m_Info.LeftHandEffect = m_Info.RightHandEffect = 9002;
|
||||
}
|
||||
|
||||
public MindBlastSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
if ( Core.AOS )
|
||||
m_Info.LeftHandEffect = m_Info.RightHandEffect = 9002;
|
||||
}
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
public override bool DelayedDamage => !Core.AOS;
|
||||
|
||||
private void AosDelay_Callback( object state )
|
||||
{
|
||||
object[] states = (object[])state;
|
||||
Mobile caster = (Mobile)states[0];
|
||||
Mobile target = (Mobile)states[1];
|
||||
Mobile defender = (Mobile)states[2];
|
||||
int damage = (int)states[3];
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
}
|
||||
|
||||
if ( caster.HarmfulCheck( defender ) )
|
||||
{
|
||||
SpellHelper.Damage( this, target, Utility.RandomMinMax( damage, damage + 4 ), 0, 0, 100, 0, 0 );
|
||||
private void AosDelay_Callback(object state)
|
||||
{
|
||||
object[] states = (object[])state;
|
||||
Mobile caster = (Mobile)states[0];
|
||||
Mobile target = (Mobile)states[1];
|
||||
Mobile defender = (Mobile)states[2];
|
||||
int damage = (int)states[3];
|
||||
|
||||
target.FixedParticles( 0x374A, 10, 15, 5038, 1181, 2, EffectLayer.Head );
|
||||
target.PlaySound( 0x213 );
|
||||
}
|
||||
}
|
||||
if (caster.HarmfulCheck(defender))
|
||||
{
|
||||
SpellHelper.Damage(this, target, Utility.RandomMinMax(damage, damage + 4), 0, 0, 100, 0, 0);
|
||||
|
||||
public override bool DelayedDamage => !Core.AOS;
|
||||
target.FixedParticles(0x374A, 10, 15, 5038, 1181, 2, EffectLayer.Head);
|
||||
target.PlaySound(0x213);
|
||||
}
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( Core.AOS )
|
||||
{
|
||||
if ( Caster.CanBeHarmful( m ) && CheckSequence() )
|
||||
{
|
||||
Mobile from = Caster, target = m;
|
||||
public void Target(Mobile m)
|
||||
{
|
||||
if (!Caster.CanSee(m))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (Core.AOS)
|
||||
{
|
||||
if (Caster.CanBeHarmful(m) && CheckSequence())
|
||||
{
|
||||
Mobile from = Caster, target = m;
|
||||
|
||||
SpellHelper.Turn( from, target );
|
||||
SpellHelper.Turn(from, target);
|
||||
|
||||
SpellHelper.CheckReflect( (int)Circle, ref from, ref target );
|
||||
SpellHelper.CheckReflect((int)Circle, ref from, ref target);
|
||||
|
||||
int damage = (int)((Caster.Skills[SkillName.Magery].Value + Caster.Int) / 5);
|
||||
int damage = (int)((Caster.Skills[SkillName.Magery].Value + Caster.Int) / 5);
|
||||
|
||||
if ( damage > 60 )
|
||||
damage = 60;
|
||||
if (damage > 60)
|
||||
damage = 60;
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ),
|
||||
new TimerStateCallback( AosDelay_Callback ),
|
||||
new object[]{ Caster, target, m, damage } );
|
||||
}
|
||||
}
|
||||
else if ( CheckHSequence( m ) )
|
||||
{
|
||||
Mobile from = Caster, target = m;
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(1.0),
|
||||
new TimerStateCallback(AosDelay_Callback),
|
||||
new object[] { Caster, target, m, damage });
|
||||
}
|
||||
}
|
||||
else if (CheckHSequence(m))
|
||||
{
|
||||
Mobile from = Caster, target = m;
|
||||
|
||||
SpellHelper.Turn( from, target );
|
||||
SpellHelper.Turn(from, target);
|
||||
|
||||
SpellHelper.CheckReflect( (int)Circle, ref from, ref target );
|
||||
SpellHelper.CheckReflect((int)Circle, ref from, ref target);
|
||||
|
||||
// Algorithm: (highestStat - lowestStat) / 2 [- 50% if resisted]
|
||||
// Algorithm: (highestStat - lowestStat) / 2 [- 50% if resisted]
|
||||
|
||||
int highestStat = target.Str, lowestStat = target.Str;
|
||||
int highestStat = target.Str, lowestStat = target.Str;
|
||||
|
||||
if ( target.Dex > highestStat )
|
||||
highestStat = target.Dex;
|
||||
if (target.Dex > highestStat)
|
||||
highestStat = target.Dex;
|
||||
|
||||
if ( target.Dex < lowestStat )
|
||||
lowestStat = target.Dex;
|
||||
if (target.Dex < lowestStat)
|
||||
lowestStat = target.Dex;
|
||||
|
||||
if ( target.Int > highestStat )
|
||||
highestStat = target.Int;
|
||||
if (target.Int > highestStat)
|
||||
highestStat = target.Int;
|
||||
|
||||
if ( target.Int < lowestStat )
|
||||
lowestStat = target.Int;
|
||||
if (target.Int < lowestStat)
|
||||
lowestStat = target.Int;
|
||||
|
||||
if ( highestStat > 150 )
|
||||
highestStat = 150;
|
||||
if (highestStat > 150)
|
||||
highestStat = 150;
|
||||
|
||||
if ( lowestStat > 150 )
|
||||
lowestStat = 150;
|
||||
if (lowestStat > 150)
|
||||
lowestStat = 150;
|
||||
|
||||
double damage = GetDamageScalar(m)*(highestStat - lowestStat) / 2; // Many users prefer 3 or 4
|
||||
double damage = GetDamageScalar(m) * (highestStat - lowestStat) / 2; // Many users prefer 3 or 4
|
||||
|
||||
if ( damage > 45 )
|
||||
damage = 45;
|
||||
if (damage > 45)
|
||||
damage = 45;
|
||||
|
||||
if ( CheckResisted( target ) )
|
||||
{
|
||||
damage /= 2;
|
||||
target.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
|
||||
}
|
||||
if (CheckResisted(target))
|
||||
{
|
||||
damage /= 2;
|
||||
target.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
from.FixedParticles( 0x374A, 10, 15, 2038, EffectLayer.Head );
|
||||
from.FixedParticles(0x374A, 10, 15, 2038, EffectLayer.Head);
|
||||
|
||||
target.FixedParticles( 0x374A, 10, 15, 5038, EffectLayer.Head );
|
||||
target.PlaySound( 0x213 );
|
||||
target.FixedParticles(0x374A, 10, 15, 5038, EffectLayer.Head);
|
||||
target.PlaySound(0x213);
|
||||
|
||||
SpellHelper.Damage( this, target, damage, 0, 0, 100, 0, 0 );
|
||||
}
|
||||
SpellHelper.Damage(this, target, damage, 0, 0, 100, 0, 0);
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override double GetSlayerDamageScalar( Mobile target )
|
||||
{
|
||||
return 1.0; //This spell isn't affected by slayer spellbooks
|
||||
}
|
||||
public override double GetSlayerDamageScalar(Mobile target)
|
||||
{
|
||||
return 1.0; //This spell isn't affected by slayer spellbooks
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private MindBlastSpell m_Owner;
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private MindBlastSpell m_Owner;
|
||||
|
||||
public InternalTarget( MindBlastSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
public InternalTarget(MindBlastSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Mobile)
|
||||
m_Owner.Target((Mobile)o);
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,111 +1,112 @@
|
|||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Targeting;
|
||||
using Server.Spells.Chivalry;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class ParalyzeSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Paralyze", "An Ex Por",
|
||||
218,
|
||||
9012,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
public class ParalyzeSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Paralyze", "An Ex Por",
|
||||
218,
|
||||
9012,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
public ParalyzeSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public ParalyzeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( Core.AOS && (m.Frozen || m.Paralyzed || (m.Spell != null && m.Spell.IsCasting && !(m.Spell is PaladinSpell))) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1061923 ); // The target is already frozen.
|
||||
}
|
||||
else if ( CheckHSequence( m ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, m );
|
||||
public void Target(Mobile m)
|
||||
{
|
||||
if (!Caster.CanSee(m))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (Core.AOS && (m.Frozen || m.Paralyzed ||
|
||||
m.Spell != null && m.Spell.IsCasting && !(m.Spell is PaladinSpell)))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1061923); // The target is already frozen.
|
||||
}
|
||||
else if (CheckHSequence(m))
|
||||
{
|
||||
SpellHelper.Turn(Caster, m);
|
||||
|
||||
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
|
||||
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
|
||||
|
||||
double duration;
|
||||
double duration;
|
||||
|
||||
if ( Core.AOS )
|
||||
{
|
||||
int secs = (int)((GetDamageSkill( Caster ) / 10) - (GetResistSkill( m ) / 10));
|
||||
if (Core.AOS)
|
||||
{
|
||||
int secs = (int)(GetDamageSkill(Caster) / 10 - GetResistSkill(m) / 10);
|
||||
|
||||
if ( !Core.SE )
|
||||
secs += 2;
|
||||
if (!Core.SE)
|
||||
secs += 2;
|
||||
|
||||
if ( !m.Player )
|
||||
secs *= 3;
|
||||
if (!m.Player)
|
||||
secs *= 3;
|
||||
|
||||
if ( secs < 0 )
|
||||
secs = 0;
|
||||
if (secs < 0)
|
||||
secs = 0;
|
||||
|
||||
duration = secs;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Algorithm: ((20% of magery) + 7) seconds [- 50% if resisted]
|
||||
duration = secs;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Algorithm: ((20% of magery) + 7) seconds [- 50% if resisted]
|
||||
|
||||
duration = 7.0 + (Caster.Skills[SkillName.Magery].Value * 0.2);
|
||||
duration = 7.0 + Caster.Skills[SkillName.Magery].Value * 0.2;
|
||||
|
||||
if ( CheckResisted( m ) )
|
||||
duration *= 0.75;
|
||||
}
|
||||
if (CheckResisted(m))
|
||||
duration *= 0.75;
|
||||
}
|
||||
|
||||
if ( m is PlagueBeastLord )
|
||||
{
|
||||
( (PlagueBeastLord) m ).OnParalyzed( Caster );
|
||||
duration = 120;
|
||||
}
|
||||
if (m is PlagueBeastLord)
|
||||
{
|
||||
((PlagueBeastLord)m).OnParalyzed(Caster);
|
||||
duration = 120;
|
||||
}
|
||||
|
||||
m.Paralyze( TimeSpan.FromSeconds( duration ) );
|
||||
m.Paralyze(TimeSpan.FromSeconds(duration));
|
||||
|
||||
m.PlaySound( 0x204 );
|
||||
m.FixedEffect( 0x376A, 6, 1 );
|
||||
m.PlaySound(0x204);
|
||||
m.FixedEffect(0x376A, 6, 1);
|
||||
|
||||
HarmfulSpell( m );
|
||||
}
|
||||
HarmfulSpell(m);
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public class InternalTarget : Target
|
||||
{
|
||||
private ParalyzeSpell m_Owner;
|
||||
public class InternalTarget : Target
|
||||
{
|
||||
private ParalyzeSpell m_Owner;
|
||||
|
||||
public InternalTarget( ParalyzeSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
public InternalTarget(ParalyzeSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Mobile)
|
||||
m_Owner.Target((Mobile)o);
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,298 +1,294 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server.Targeting;
|
||||
using Server.Misc;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class PoisonFieldSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Poison Field", "In Nox Grav",
|
||||
230,
|
||||
9052,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
public class PoisonFieldSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Poison Field", "In Nox Grav",
|
||||
230,
|
||||
9052,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
public PoisonFieldSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( !Caster.CanSee( p ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, p );
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (!Caster.CanSee(p))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
|
||||
SpellHelper.GetSurfaceTop( ref p );
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
int dx = Caster.Location.X - p.X;
|
||||
int dy = Caster.Location.Y - p.Y;
|
||||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
int dx = Caster.Location.X - p.X;
|
||||
int dy = Caster.Location.Y - p.Y;
|
||||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
bool eastToWest;
|
||||
|
||||
if ( rx >= 0 && ry >= 0 )
|
||||
{
|
||||
eastToWest = false;
|
||||
}
|
||||
else if ( rx >= 0 )
|
||||
{
|
||||
eastToWest = true;
|
||||
}
|
||||
else if ( ry >= 0 )
|
||||
{
|
||||
eastToWest = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
eastToWest = false;
|
||||
}
|
||||
if (rx >= 0 && ry >= 0)
|
||||
eastToWest = false;
|
||||
else if (rx >= 0)
|
||||
eastToWest = true;
|
||||
else if (ry >= 0)
|
||||
eastToWest = true;
|
||||
else
|
||||
eastToWest = false;
|
||||
|
||||
Effects.PlaySound( p, Caster.Map, 0x20B );
|
||||
Effects.PlaySound(p, Caster.Map, 0x20B);
|
||||
|
||||
int itemID = eastToWest ? 0x3915 : 0x3922;
|
||||
int itemID = eastToWest ? 0x3915 : 0x3922;
|
||||
|
||||
TimeSpan duration = TimeSpan.FromSeconds( 3 + (Caster.Skills.Magery.Fixed / 25) );
|
||||
TimeSpan duration = TimeSpan.FromSeconds(3 + Caster.Skills.Magery.Fixed / 25);
|
||||
|
||||
for ( int i = -2; i <= 2; ++i )
|
||||
{
|
||||
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
|
||||
for (int i = -2; i <= 2; ++i)
|
||||
{
|
||||
Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
|
||||
|
||||
new InternalItem( itemID, loc, Caster, Caster.Map, duration, i );
|
||||
}
|
||||
}
|
||||
new InternalItem(itemID, loc, Caster, Caster.Map, duration, i);
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
public class InternalItem : Item
|
||||
{
|
||||
private Timer m_Timer;
|
||||
private DateTime m_End;
|
||||
private Mobile m_Caster;
|
||||
[DispellableField]
|
||||
public class InternalItem : Item
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
private DateTime m_End;
|
||||
private Timer m_Timer;
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
public InternalItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val) : base(itemID)
|
||||
{
|
||||
bool canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
|
||||
|
||||
public InternalItem( int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val ) : base( itemID )
|
||||
{
|
||||
bool canFit = SpellHelper.AdjustField( ref loc, map, 12, false );
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
MoveToWorld( loc, map );
|
||||
m_Caster = caster;
|
||||
|
||||
m_Caster = caster;
|
||||
m_End = DateTime.UtcNow + duration;
|
||||
|
||||
m_End = DateTime.UtcNow + duration;
|
||||
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(Math.Abs(val) * 0.2), caster.InLOS(this), canFit);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( Math.Abs( val ) * 0.2 ), caster.InLOS( this ), canFit );
|
||||
m_Timer.Start();
|
||||
}
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 1 ); // version
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.Write( m_Caster );
|
||||
writer.WriteDeltaTime( m_End );
|
||||
}
|
||||
writer.Write(m_Caster);
|
||||
writer.WriteDeltaTime(m_End);
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Caster = reader.ReadMobile();
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Caster = reader.ReadMobile();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_End = reader.ReadDeltaTime();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_End = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer( this, TimeSpan.Zero, true, true );
|
||||
m_Timer.Start();
|
||||
m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
|
||||
m_Timer.Start();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyPoisonTo( Mobile m )
|
||||
{
|
||||
if ( m_Caster == null )
|
||||
return;
|
||||
public void ApplyPoisonTo(Mobile m)
|
||||
{
|
||||
if (m_Caster == null)
|
||||
return;
|
||||
|
||||
Poison p;
|
||||
Poison p;
|
||||
|
||||
if ( Core.AOS )
|
||||
{
|
||||
int total = (m_Caster.Skills.Magery.Fixed + m_Caster.Skills.Poisoning.Fixed) / 2;
|
||||
if (Core.AOS)
|
||||
{
|
||||
int total = (m_Caster.Skills.Magery.Fixed + m_Caster.Skills.Poisoning.Fixed) / 2;
|
||||
|
||||
if ( total >= 1000 )
|
||||
p = Poison.Deadly;
|
||||
else if ( total > 850 )
|
||||
p = Poison.Greater;
|
||||
else if ( total > 650 )
|
||||
p = Poison.Regular;
|
||||
else
|
||||
p = Poison.Lesser;
|
||||
}
|
||||
else
|
||||
{
|
||||
p = Poison.Regular;
|
||||
}
|
||||
if (total >= 1000)
|
||||
p = Poison.Deadly;
|
||||
else if (total > 850)
|
||||
p = Poison.Greater;
|
||||
else if (total > 650)
|
||||
p = Poison.Regular;
|
||||
else
|
||||
p = Poison.Lesser;
|
||||
}
|
||||
else
|
||||
{
|
||||
p = Poison.Regular;
|
||||
}
|
||||
|
||||
if ( m.ApplyPoison( m_Caster, p ) == ApplyPoisonResult.Poisoned )
|
||||
if ( SpellHelper.CanRevealCaster( m ) )
|
||||
m_Caster.RevealingAction();
|
||||
if (m.ApplyPoison(m_Caster, p) == ApplyPoisonResult.Poisoned)
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
m_Caster.RevealingAction();
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell( m_Caster );
|
||||
}
|
||||
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
|
||||
}
|
||||
|
||||
public override bool OnMoveOver( Mobile m )
|
||||
{
|
||||
if ( Visible && m_Caster != null && (!Core.AOS || m != m_Caster) && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
|
||||
{
|
||||
m_Caster.DoHarmful( m );
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
|
||||
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
|
||||
{
|
||||
m_Caster.DoHarmful(m);
|
||||
|
||||
ApplyPoisonTo( m );
|
||||
m.PlaySound( 0x474 );
|
||||
}
|
||||
ApplyPoisonTo(m);
|
||||
m.PlaySound(0x474);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
private bool m_InLOS, m_CanFit;
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private static Queue m_Queue = new Queue();
|
||||
private bool m_InLOS, m_CanFit;
|
||||
private InternalItem m_Item;
|
||||
|
||||
private static Queue m_Queue = new Queue();
|
||||
public InternalTimer(InternalItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay,
|
||||
TimeSpan.FromSeconds(1.5))
|
||||
{
|
||||
m_Item = item;
|
||||
m_InLOS = inLOS;
|
||||
m_CanFit = canFit;
|
||||
|
||||
public InternalTimer( InternalItem item, TimeSpan delay, bool inLOS, bool canFit ) : base( delay, TimeSpan.FromSeconds( 1.5 ) )
|
||||
{
|
||||
m_Item = item;
|
||||
m_InLOS = inLOS;
|
||||
m_CanFit = canFit;
|
||||
Priority = TimerPriority.FiftyMS;
|
||||
}
|
||||
|
||||
Priority = TimerPriority.FiftyMS;
|
||||
}
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Item.Deleted)
|
||||
return;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if ( m_Item.Deleted )
|
||||
return;
|
||||
if (!m_Item.Visible)
|
||||
{
|
||||
if (m_InLOS && m_CanFit)
|
||||
m_Item.Visible = true;
|
||||
else
|
||||
m_Item.Delete();
|
||||
|
||||
if ( !m_Item.Visible )
|
||||
{
|
||||
if ( m_InLOS && m_CanFit )
|
||||
m_Item.Visible = true;
|
||||
else
|
||||
m_Item.Delete();
|
||||
if (!m_Item.Deleted)
|
||||
{
|
||||
m_Item.ProcessDelta();
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration), 0x376A, 9, 10,
|
||||
5040);
|
||||
}
|
||||
}
|
||||
else if (DateTime.UtcNow > m_Item.m_End)
|
||||
{
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
Map map = m_Item.Map;
|
||||
Mobile caster = m_Item.m_Caster;
|
||||
|
||||
if ( !m_Item.Deleted )
|
||||
{
|
||||
m_Item.ProcessDelta();
|
||||
Effects.SendLocationParticles( EffectItem.Create( m_Item.Location, m_Item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5040 );
|
||||
}
|
||||
}
|
||||
else if ( DateTime.UtcNow > m_Item.m_End )
|
||||
{
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
Map map = m_Item.Map;
|
||||
Mobile caster = m_Item.m_Caster;
|
||||
if (map != null && caster != null)
|
||||
{
|
||||
bool eastToWest = m_Item.ItemID == 0x3915;
|
||||
IPooledEnumerable<Mobile> eable = map.GetMobilesInBounds(
|
||||
new Rectangle2D(m_Item.X - (eastToWest ? 0 : 1), m_Item.Y - (eastToWest ? 1 : 0),
|
||||
eastToWest ? 1 : 2, eastToWest ? 2 : 1));
|
||||
|
||||
if ( map != null && caster != null )
|
||||
{
|
||||
bool eastToWest = ( m_Item.ItemID == 0x3915 );
|
||||
IPooledEnumerable<Mobile> eable = map.GetMobilesInBounds( new Rectangle2D( m_Item.X - (eastToWest ? 0 : 1), m_Item.Y - (eastToWest ? 1 : 0), (eastToWest ? 1 : 2), (eastToWest ? 2 : 1) ) );
|
||||
foreach (Mobile m in eable)
|
||||
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
|
||||
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
|
||||
m_Queue.Enqueue(m);
|
||||
|
||||
foreach ( Mobile m in eable )
|
||||
{
|
||||
if ( (m.Z + 16) > m_Item.Z && (m_Item.Z + 12) > m.Z && (!Core.AOS || m != caster) && SpellHelper.ValidIndirectTarget( caster, m ) && caster.CanBeHarmful( m, false ) )
|
||||
m_Queue.Enqueue( m );
|
||||
}
|
||||
eable.Free();
|
||||
|
||||
eable.Free();
|
||||
while (m_Queue.Count > 0)
|
||||
{
|
||||
Mobile m = (Mobile)m_Queue.Dequeue();
|
||||
|
||||
while ( m_Queue.Count > 0 )
|
||||
{
|
||||
Mobile m = (Mobile)m_Queue.Dequeue();
|
||||
caster.DoHarmful(m);
|
||||
|
||||
caster.DoHarmful( m );
|
||||
m_Item.ApplyPoisonTo(m);
|
||||
m.PlaySound(0x474);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_Item.ApplyPoisonTo( m );
|
||||
m.PlaySound( 0x474 );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private PoisonFieldSpell m_Owner;
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private PoisonFieldSpell m_Owner;
|
||||
public InternalTarget(PoisonFieldSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
public InternalTarget( PoisonFieldSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is IPoint3D)
|
||||
m_Owner.Target((IPoint3D)o);
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is IPoint3D )
|
||||
m_Owner.Target( (IPoint3D)o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,93 +3,92 @@ using Server.Mobiles;
|
|||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class SummonCreatureSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Summon Creature", "Kal Xen",
|
||||
16,
|
||||
false,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
public class SummonCreatureSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Summon Creature", "Kal Xen",
|
||||
16,
|
||||
false,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
// NOTE: Creature list based on 1hr of summon/release on OSI.
|
||||
|
||||
public SummonCreatureSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
private static Type[] m_Types =
|
||||
{
|
||||
typeof(PolarBear),
|
||||
typeof(GrizzlyBear),
|
||||
typeof(BlackBear),
|
||||
typeof(Horse),
|
||||
typeof(Walrus),
|
||||
typeof(Chicken),
|
||||
typeof(Scorpion),
|
||||
typeof(GiantSerpent),
|
||||
typeof(Llama),
|
||||
typeof(Alligator),
|
||||
typeof(GreyWolf),
|
||||
typeof(Slime),
|
||||
typeof(Eagle),
|
||||
typeof(Gorilla),
|
||||
typeof(SnowLeopard),
|
||||
typeof(Pig),
|
||||
typeof(Hind),
|
||||
typeof(Rabbit)
|
||||
};
|
||||
|
||||
// NOTE: Creature list based on 1hr of summon/release on OSI.
|
||||
public SummonCreatureSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
private static Type[] m_Types = {
|
||||
typeof( PolarBear ),
|
||||
typeof( GrizzlyBear ),
|
||||
typeof( BlackBear ),
|
||||
typeof( Horse ),
|
||||
typeof( Walrus ),
|
||||
typeof( Chicken ),
|
||||
typeof( Scorpion ),
|
||||
typeof( GiantSerpent ),
|
||||
typeof( Llama ),
|
||||
typeof( Alligator ),
|
||||
typeof( GreyWolf ),
|
||||
typeof( Slime ),
|
||||
typeof( Eagle ),
|
||||
typeof( Gorilla ),
|
||||
typeof( SnowLeopard ),
|
||||
typeof( Pig ),
|
||||
typeof( Hind ),
|
||||
typeof( Rabbit )
|
||||
};
|
||||
public override SpellCircle Circle => SpellCircle.Fifth;
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( !base.CheckCast() )
|
||||
return false;
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if (!base.CheckCast())
|
||||
return false;
|
||||
|
||||
if ( (Caster.Followers + 2) > Caster.FollowersMax )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
|
||||
return false;
|
||||
}
|
||||
if (Caster.Followers + 2 > Caster.FollowersMax)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1049645); // You have too many followers to summon that creature.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( CheckSequence() )
|
||||
{
|
||||
try
|
||||
{
|
||||
BaseCreature creature = (BaseCreature)Activator.CreateInstance( m_Types[Utility.Random( m_Types.Length )] );
|
||||
public override void OnCast()
|
||||
{
|
||||
if (CheckSequence())
|
||||
try
|
||||
{
|
||||
BaseCreature creature = (BaseCreature)Activator.CreateInstance(m_Types[Utility.Random(m_Types.Length)]);
|
||||
|
||||
//creature.ControlSlots = 2;
|
||||
//creature.ControlSlots = 2;
|
||||
|
||||
TimeSpan duration;
|
||||
TimeSpan duration;
|
||||
|
||||
if ( Core.AOS )
|
||||
duration = TimeSpan.FromSeconds( (2 * Caster.Skills.Magery.Fixed) / 5 );
|
||||
else
|
||||
duration = TimeSpan.FromSeconds( 4.0 * Caster.Skills[SkillName.Magery].Value );
|
||||
if (Core.AOS)
|
||||
duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
|
||||
else
|
||||
duration = TimeSpan.FromSeconds(4.0 * Caster.Skills[SkillName.Magery].Value);
|
||||
|
||||
SpellHelper.Summon( creature, Caster, 0x215, duration, false, false );
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
SpellHelper.Summon(creature, Caster, 0x215, duration, false, false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override TimeSpan GetCastDelay()
|
||||
{
|
||||
if ( Core.AOS )
|
||||
return TimeSpan.FromTicks( base.GetCastDelay().Ticks * 5 );
|
||||
public override TimeSpan GetCastDelay()
|
||||
{
|
||||
if (Core.AOS)
|
||||
return TimeSpan.FromTicks(base.GetCastDelay().Ticks * 5);
|
||||
|
||||
return base.GetCastDelay() + TimeSpan.FromSeconds( 6.0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
return base.GetCastDelay() + TimeSpan.FromSeconds(6.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue