Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,88 +2,88 @@ using Server.Targeting;
namespace Server.Spells.Fourth
{
public class LightningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Lightning", "Por Ort Grav",
239,
9021,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public class LightningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Lightning", "Por Ort Grav",
239,
9021,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Fourth;
public LightningSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public LightningSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Fourth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => false;
public override bool DelayedDamage => false;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
double damage;
double damage;
if ( Core.AOS )
{
damage = GetNewAosDamage( 23, 1, 4, m );
}
else
{
damage = Utility.Random( 12, 9 );
if (Core.AOS)
{
damage = GetNewAosDamage(23, 1, 4, m);
}
else
{
damage = Utility.Random(12, 9);
if ( CheckResisted( m ) )
{
damage *= 0.75;
if (CheckResisted(m))
{
damage *= 0.75;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar( m );
}
damage *= GetDamageScalar(m);
}
m.BoltEffect( 0 );
m.BoltEffect(0);
SpellHelper.Damage( this, m, damage, 0, 0, 0, 0, 100 );
}
SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private LightningSpell m_Owner;
private class InternalTarget : Target
{
private LightningSpell m_Owner;
public InternalTarget( LightningSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(LightningSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}