Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,196 +1,202 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Engines.CannedEvil;
using Server.Guilds;
using Server.Factions;
using Server.Engines.PartySystem;
using Server.Factions;
using Server.Guilds;
using Server.Items;
using Server.Regions;
namespace Server.Spells.Necromancy
{
public class ExorcismSpell : NecromancerSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Exorcism", "Ort Corp Grav",
203,
9031,
Reagent.NoxCrystal,
Reagent.GraveDust
);
public class ExorcismSpell : NecromancerSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Exorcism", "Ort Corp Grav",
203,
9031,
Reagent.NoxCrystal,
Reagent.GraveDust
);
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 2.0 );
private static readonly int Range = Core.ML ? 48 : 18;
public override double RequiredSkill => 80.0;
public override int RequiredMana => 40;
private static readonly Point3D[] m_BritanniaLocs =
{
new Point3D(1470, 843, 0),
new Point3D(1857, 865, -1),
new Point3D(4220, 563, 36),
new Point3D(1732, 3528, 0),
new Point3D(1300, 644, 8),
new Point3D(3355, 302, 9),
new Point3D(1606, 2490, 5),
new Point3D(2500, 3931, 3),
new Point3D(4264, 3707, 0)
};
public ExorcismSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
private static readonly Point3D[] m_IllshLocs =
{
new Point3D(1222, 474, -17),
new Point3D(718, 1360, -60),
new Point3D(297, 1014, -19),
new Point3D(986, 1006, -36),
new Point3D(1180, 1288, -30),
new Point3D(1538, 1341, -3),
new Point3D(528, 223, -38)
};
public override bool CheckCast()
{
if ( Caster.Skills.SpiritSpeak.Value < 100.0 )
{
Caster.SendLocalizedMessage( 1072112 ); // You must have GM Spirit Speak to use this spell
return false;
}
private static readonly Point3D[] m_MalasLocs =
{
new Point3D(976, 517, -30)
};
return base.CheckCast();
}
private static readonly Point3D[] m_TokunoLocs =
{
new Point3D(710, 1162, 25),
new Point3D(1034, 515, 18),
new Point3D(295, 712, 55)
};
public ExorcismSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(2.0);
public override double RequiredSkill => 80.0;
public override int RequiredMana => 40;
public override bool DelayedDamage => false;
public override bool DelayedDamage => false;
private static readonly int Range = (Core.ML ? 48 : 18);
public override bool CheckCast()
{
if (Caster.Skills.SpiritSpeak.Value < 100.0)
{
Caster.SendLocalizedMessage(1072112); // You must have GM Spirit Speak to use this spell
return false;
}
public override int ComputeKarmaAward()
{
return 0; //no karma lost from this spell!
}
return base.CheckCast();
}
public override void OnCast()
{
ChampionSpawnRegion r = Caster.Region.GetRegion( typeof( ChampionSpawnRegion ) ) as ChampionSpawnRegion;
public override int ComputeKarmaAward()
{
return 0; //no karma lost from this spell!
}
if ( r == null || !Caster.InRange( r.ChampionSpawn, Range ) )
{
Caster.SendLocalizedMessage( 1072111 ); // You are not in a valid exorcism region.
}
else if ( CheckSequence() )
{
Map map = Caster.Map;
public override void OnCast()
{
ChampionSpawnRegion r = Caster.Region.GetRegion(typeof(ChampionSpawnRegion)) as ChampionSpawnRegion;
if ( map != null )
{
List<Mobile> targets = new List<Mobile>();
if (r == null || !Caster.InRange(r.ChampionSpawn, Range))
{
Caster.SendLocalizedMessage(1072111); // You are not in a valid exorcism region.
}
else if (CheckSequence())
{
Map map = Caster.Map;
foreach( Mobile m in r.ChampionSpawn.GetMobilesInRange( Range ) )
if ( IsValidTarget( m ) )
targets.Add( m );
if (map != null)
{
List<Mobile> targets = new List<Mobile>();
for( int i = 0; i < targets.Count; ++i )
{
Mobile m = targets[i];
foreach (Mobile m in r.ChampionSpawn.GetMobilesInRange(Range))
if (IsValidTarget(m))
targets.Add(m);
//Suprisingly, no sparkle type effects
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
m.Location = GetNearestShrine( m );
}
}
}
//Suprisingly, no sparkle type effects
FinishSequence();
}
m.Location = GetNearestShrine(m);
}
}
}
private bool IsValidTarget( Mobile m )
{
if ( !m.Player || m.Alive )
return false;
FinishSequence();
}
Corpse c = m.Corpse as Corpse;
Map map = m.Map;
private bool IsValidTarget(Mobile m)
{
if (!m.Player || m.Alive)
return false;
if ( c != null && !c.Deleted && map != null && c.Map == map )
{
if ( SpellHelper.IsAnyT2A( map, c.Location ) && SpellHelper.IsAnyT2A( map, m.Location ) )
return false; //Same Map, both in T2A, ie, same 'sub server'.
Corpse c = m.Corpse as Corpse;
Map map = m.Map;
if ( m.Region.IsPartOf( typeof( DungeonRegion ) ) == Region.Find( c.Location, map ).IsPartOf( typeof( DungeonRegion ) ) )
return false; //Same Map, both in Dungeon region OR They're both NOT in a dungeon region.
if (c != null && !c.Deleted && map != null && c.Map == map)
{
if (SpellHelper.IsAnyT2A(map, c.Location) && SpellHelper.IsAnyT2A(map, m.Location))
return false; //Same Map, both in T2A, ie, same 'sub server'.
//Just an approximation cause RunUO doens't divide up the world the same way OSI does ;p
if (m.Region.IsPartOf(typeof(DungeonRegion)) == Region.Find(c.Location, map).IsPartOf(typeof(DungeonRegion)))
return false; //Same Map, both in Dungeon region OR They're both NOT in a dungeon region.
}
//Just an approximation cause RunUO doens't divide up the world the same way OSI does ;p
}
Party p = Party.Get( m );
Party p = Party.Get(m);
if ( p != null && p.Contains( Caster ) )
return false;
if (p != null && p.Contains(Caster))
return false;
if ( m.Guild != null && Caster.Guild != null )
{
Guild mGuild = m.Guild as Guild;
Guild cGuild = Caster.Guild as Guild;
if (m.Guild != null && Caster.Guild != null)
{
Guild mGuild = m.Guild as Guild;
Guild cGuild = Caster.Guild as Guild;
if ( mGuild.IsAlly( cGuild ) )
return false;
if (mGuild.IsAlly(cGuild))
return false;
if ( mGuild == cGuild )
return false;
}
if (mGuild == cGuild)
return false;
}
Faction f = Faction.Find( m );
Faction f = Faction.Find(m);
if ( Faction.Facet == m.Map && f != null && f == Faction.Find( Caster ) )
return false;
if (Faction.Facet == m.Map && f != null && f == Faction.Find(Caster))
return false;
return true;
}
return true;
}
private static Point3D GetNearestShrine( Mobile m )
{
Map map = m.Map;
private static Point3D GetNearestShrine(Mobile m)
{
Map map = m.Map;
Point3D[] locList;
Point3D[] locList;
if ( map == Map.Felucca || map == Map.Trammel )
locList = m_BritanniaLocs;
else if ( map == Map.Ilshenar )
locList = m_IllshLocs;
else if ( map == Map.Tokuno )
locList = m_TokunoLocs;
else if ( map == Map.Malas )
locList = m_MalasLocs;
else
locList = new Point3D[0];
if (map == Map.Felucca || map == Map.Trammel)
locList = m_BritanniaLocs;
else if (map == Map.Ilshenar)
locList = m_IllshLocs;
else if (map == Map.Tokuno)
locList = m_TokunoLocs;
else if (map == Map.Malas)
locList = m_MalasLocs;
else
locList = new Point3D[0];
Point3D closest = Point3D.Zero;
double minDist = double.MaxValue;
Point3D closest = Point3D.Zero;
double minDist = double.MaxValue;
for( int i = 0; i < locList.Length; i++ )
{
Point3D p = locList[i];
for (int i = 0; i < locList.Length; i++)
{
Point3D p = locList[i];
double dist = m.GetDistanceToSqrt( p );
if ( minDist > dist )
{
closest = p;
minDist = dist;
}
}
double dist = m.GetDistanceToSqrt(p);
if (minDist > dist)
{
closest = p;
minDist = dist;
}
}
return closest;
}
private static readonly Point3D[] m_BritanniaLocs = {
new Point3D( 1470, 843, 0 ),
new Point3D( 1857, 865, -1 ),
new Point3D( 4220, 563, 36 ),
new Point3D( 1732, 3528, 0 ),
new Point3D( 1300, 644, 8 ),
new Point3D( 3355, 302, 9 ),
new Point3D( 1606, 2490, 5 ),
new Point3D( 2500, 3931, 3 ),
new Point3D( 4264, 3707, 0 )
};
private static readonly Point3D[] m_IllshLocs = {
new Point3D( 1222, 474, -17 ),
new Point3D( 718, 1360, -60),
new Point3D( 297, 1014, -19 ),
new Point3D( 986, 1006, -36 ),
new Point3D( 1180, 1288, -30 ),
new Point3D( 1538, 1341, -3 ),
new Point3D( 528, 223, -38 )
};
private static readonly Point3D[] m_MalasLocs = {
new Point3D ( 976, 517, -30 )
};
private static readonly Point3D[] m_TokunoLocs = {
new Point3D( 710, 1162, 25 ),
new Point3D( 1034, 515, 18 ),
new Point3D( 295, 712, 55 )
};
}
}
return closest;
}
}
}