Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,39 +2,39 @@ using System;
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namespace Server.Spells.Necromancy
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{
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public class HorrificBeastSpell : TransformationSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Horrific Beast", "Rel Xen Vas Bal",
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203,
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9031,
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Reagent.BatWing,
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Reagent.DaemonBlood
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);
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public class HorrificBeastSpell : TransformationSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Horrific Beast", "Rel Xen Vas Bal",
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203,
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9031,
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Reagent.BatWing,
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Reagent.DaemonBlood
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);
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 2.0 );
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public HorrificBeastSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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public override double RequiredSkill => 40.0;
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public override int RequiredMana => 11;
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(2.0);
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public override int Body => 746;
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public override double RequiredSkill => 40.0;
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public override int RequiredMana => 11;
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public HorrificBeastSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override int Body => 746;
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public override void DoEffect( Mobile m )
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{
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m.PlaySound( 0x165 );
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m.FixedParticles( 0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head );
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public override void DoEffect(Mobile m)
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{
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m.PlaySound(0x165);
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m.FixedParticles(0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head);
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m.Delta( MobileDelta.WeaponDamage );
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m.CheckStatTimers();
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}
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m.Delta(MobileDelta.WeaponDamage);
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m.CheckStatTimers();
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}
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public override void RemoveEffect( Mobile m )
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{
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m.Delta( MobileDelta.WeaponDamage );
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}
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}
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}
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public override void RemoveEffect(Mobile m)
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{
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m.Delta(MobileDelta.WeaponDamage);
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}
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}
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}
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