Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -8,262 +8,268 @@ using Server.Spells.Ninjitsu;
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namespace Server.Spells.Ninjitsu
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{
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public class MirrorImage : NinjaSpell
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{
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private static Dictionary<Mobile, int> m_CloneCount = new Dictionary<Mobile, int>();
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public class MirrorImage : NinjaSpell
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{
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private static Dictionary<Mobile, int> m_CloneCount = new Dictionary<Mobile, int>();
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public static bool HasClone( Mobile m )
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{
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return m_CloneCount.ContainsKey( m );
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}
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private static SpellInfo m_Info = new SpellInfo(
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"Mirror Image", null,
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-1,
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9002
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);
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public static void AddClone( Mobile m )
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{
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if ( m == null )
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return;
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public MirrorImage(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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if ( m_CloneCount.ContainsKey( m ) )
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m_CloneCount[m]++;
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else
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m_CloneCount[m] = 1;
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}
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
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public static void RemoveClone( Mobile m )
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{
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if ( m == null )
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return;
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public override double RequiredSkill => Core.ML ? 20.0 : 40.0;
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public override int RequiredMana => 10;
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if ( m_CloneCount.ContainsKey( m ) )
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{
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m_CloneCount[m]--;
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public override bool BlockedByAnimalForm => false;
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if ( m_CloneCount[m] == 0 )
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m_CloneCount.Remove( m );
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}
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}
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public static bool HasClone(Mobile m)
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{
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return m_CloneCount.ContainsKey(m);
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}
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private static SpellInfo m_Info = new SpellInfo(
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"Mirror Image", null,
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-1,
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9002
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);
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public static void AddClone(Mobile m)
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{
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if (m == null)
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return;
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.5 );
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if (m_CloneCount.ContainsKey(m))
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m_CloneCount[m]++;
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else
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m_CloneCount[m] = 1;
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}
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public override double RequiredSkill => Core.ML ? 20.0 : 40.0;
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public override int RequiredMana => 10;
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public static void RemoveClone(Mobile m)
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{
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if (m == null)
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return;
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public override bool BlockedByAnimalForm => false;
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if (m_CloneCount.ContainsKey(m))
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{
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m_CloneCount[m]--;
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public MirrorImage( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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if (m_CloneCount[m] == 0)
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m_CloneCount.Remove(m);
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}
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}
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public override bool CheckCast()
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{
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if ( Caster.Mounted )
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{
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Caster.SendLocalizedMessage( 1063132 ); // You cannot use this ability while mounted.
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return false;
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}
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public override bool CheckCast()
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{
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if (Caster.Mounted)
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{
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Caster.SendLocalizedMessage(1063132); // You cannot use this ability while mounted.
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return false;
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}
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if ( (Caster.Followers + 1) > Caster.FollowersMax )
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{
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Caster.SendLocalizedMessage( 1063133 ); // You cannot summon a mirror image because you have too many followers.
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return false;
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}
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if ( TransformationSpellHelper.UnderTransformation( Caster, typeof( HorrificBeastSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
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return false;
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}
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if (Caster.Followers + 1 > Caster.FollowersMax)
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{
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Caster.SendLocalizedMessage(
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1063133); // You cannot summon a mirror image because you have too many followers.
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return false;
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}
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return base.CheckCast();
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}
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if (TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)))
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{
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Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
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return false;
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}
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public override bool CheckDisturb( DisturbType type, bool firstCircle, bool resistable )
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{
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return false;
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}
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return base.CheckCast();
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}
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public override void OnBeginCast()
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{
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base.OnBeginCast();
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public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
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{
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return false;
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}
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Caster.SendLocalizedMessage( 1063134 ); // You begin to summon a mirror image of yourself.
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}
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public override void OnBeginCast()
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{
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base.OnBeginCast();
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public override void OnCast()
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{
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if ( Caster.Mounted )
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{
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Caster.SendLocalizedMessage( 1063132 ); // You cannot use this ability while mounted.
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}
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else if ( (Caster.Followers + 1) > Caster.FollowersMax )
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{
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Caster.SendLocalizedMessage( 1063133 ); // You cannot summon a mirror image because you have too many followers.
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}
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else if ( TransformationSpellHelper.UnderTransformation( Caster, typeof( HorrificBeastSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
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}
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else if ( CheckSequence() )
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{
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Caster.FixedParticles( 0x376A, 1, 14, 0x13B5, EffectLayer.Waist );
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Caster.PlaySound( 0x511 );
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Caster.SendLocalizedMessage(1063134); // You begin to summon a mirror image of yourself.
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}
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new Clone( Caster ).MoveToWorld( Caster.Location, Caster.Map );
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}
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public override void OnCast()
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{
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if (Caster.Mounted)
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{
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Caster.SendLocalizedMessage(1063132); // You cannot use this ability while mounted.
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}
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else if (Caster.Followers + 1 > Caster.FollowersMax)
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{
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Caster.SendLocalizedMessage(
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1063133); // You cannot summon a mirror image because you have too many followers.
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}
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else if (TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)))
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{
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Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
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}
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else if (CheckSequence())
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{
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Caster.FixedParticles(0x376A, 1, 14, 0x13B5, EffectLayer.Waist);
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Caster.PlaySound(0x511);
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FinishSequence();
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}
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}
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new Clone(Caster).MoveToWorld(Caster.Location, Caster.Map);
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}
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FinishSequence();
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}
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}
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}
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namespace Server.Mobiles
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{
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public class Clone : BaseCreature
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{
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private Mobile m_Caster;
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public class Clone : BaseCreature
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{
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private Mobile m_Caster;
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public Clone( Mobile caster ) : base( AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4 )
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{
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m_Caster = caster;
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public Clone(Mobile caster) : base(AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4)
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{
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m_Caster = caster;
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Body = caster.Body;
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Body = caster.Body;
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Hue = caster.Hue;
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Female = caster.Female;
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Hue = caster.Hue;
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Female = caster.Female;
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Name = caster.Name;
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NameHue = caster.NameHue;
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Name = caster.Name;
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NameHue = caster.NameHue;
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Title = caster.Title;
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Kills = caster.Kills;
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Title = caster.Title;
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Kills = caster.Kills;
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HairItemID = caster.HairItemID;
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HairHue = caster.HairHue;
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HairItemID = caster.HairItemID;
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HairHue = caster.HairHue;
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FacialHairItemID = caster.FacialHairItemID;
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FacialHairHue = caster.FacialHairHue;
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FacialHairItemID = caster.FacialHairItemID;
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FacialHairHue = caster.FacialHairHue;
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for ( int i = 0; i < caster.Skills.Length; ++i )
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{
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Skills[i].Base = caster.Skills[i].Base;
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Skills[i].Cap = caster.Skills[i].Cap;
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}
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for (int i = 0; i < caster.Skills.Length; ++i)
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{
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Skills[i].Base = caster.Skills[i].Base;
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Skills[i].Cap = caster.Skills[i].Cap;
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}
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for( int i = 0; i < caster.Items.Count; i++ )
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{
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AddItem( CloneItem( caster.Items[i] ) );
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}
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for (int i = 0; i < caster.Items.Count; i++) AddItem(CloneItem(caster.Items[i]));
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Warmode = true;
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Warmode = true;
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Summoned = true;
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SummonMaster = caster;
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Summoned = true;
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SummonMaster = caster;
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ControlOrder = OrderType.Follow;
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ControlTarget = caster;
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ControlOrder = OrderType.Follow;
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ControlTarget = caster;
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TimeSpan duration = TimeSpan.FromSeconds( 30 + caster.Skills.Ninjitsu.Fixed / 40 );
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TimeSpan duration = TimeSpan.FromSeconds(30 + caster.Skills.Ninjitsu.Fixed / 40);
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new UnsummonTimer( caster, this, duration ).Start();
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SummonEnd = DateTime.UtcNow + duration;
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new UnsummonTimer(caster, this, duration).Start();
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SummonEnd = DateTime.UtcNow + duration;
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MirrorImage.AddClone( m_Caster );
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}
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MirrorImage.AddClone(m_Caster);
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}
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protected override BaseAI ForcedAI => new CloneAI( this );
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public Clone(Serial serial) : base(serial)
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{
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}
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public override bool IsHumanInTown() { return false; }
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protected override BaseAI ForcedAI => new CloneAI(this);
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private Item CloneItem( Item item )
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{
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Item newItem = new Item( item.ItemID );
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newItem.Hue = item.Hue;
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newItem.Layer = item.Layer;
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public override bool DeleteCorpseOnDeath => true;
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return newItem;
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}
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public override bool IsDispellable => false;
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public override bool Commandable => false;
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public override void OnDamage( int amount, Mobile from, bool willKill )
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{
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Delete();
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}
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public override bool IsHumanInTown()
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{
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return false;
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}
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public override bool DeleteCorpseOnDeath => true;
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private Item CloneItem(Item item)
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{
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Item newItem = new Item(item.ItemID);
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newItem.Hue = item.Hue;
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newItem.Layer = item.Layer;
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public override void OnDelete()
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{
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Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3728, 10, 15, 5042 );
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return newItem;
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}
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base.OnDelete();
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}
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public override void OnDamage(int amount, Mobile from, bool willKill)
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{
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Delete();
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}
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public override void OnAfterDelete()
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{
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MirrorImage.RemoveClone( m_Caster );
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base.OnAfterDelete();
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}
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public override void OnDelete()
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{
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x3728, 10, 15,
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5042);
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public override bool IsDispellable => false;
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public override bool Commandable => false;
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base.OnDelete();
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}
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public Clone( Serial serial ) : base( serial )
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{
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}
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public override void OnAfterDelete()
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{
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MirrorImage.RemoveClone(m_Caster);
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base.OnAfterDelete();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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writer.WriteEncodedInt(0); // version
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writer.Write( m_Caster );
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}
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writer.Write(m_Caster);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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int version = reader.ReadEncodedInt();
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m_Caster = reader.ReadMobile();
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m_Caster = reader.ReadMobile();
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MirrorImage.AddClone( m_Caster );
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}
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}
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MirrorImage.AddClone(m_Caster);
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}
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}
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}
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namespace Server.Mobiles
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{
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public class CloneAI : BaseAI
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{
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public CloneAI( Clone m ) : base ( m )
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{
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m.CurrentSpeed = m.ActiveSpeed;
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}
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public class CloneAI : BaseAI
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{
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public CloneAI(Clone m) : base(m)
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{
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m.CurrentSpeed = m.ActiveSpeed;
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}
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public override bool Think()
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{
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// Clones only follow their owners
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Mobile master = m_Mobile.SummonMaster;
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public override bool CanDetectHidden => false;
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if ( master != null && master.Map == m_Mobile.Map && master.InRange( m_Mobile, m_Mobile.RangePerception ) )
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{
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int iCurrDist = (int)m_Mobile.GetDistanceToSqrt( master );
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bool bRun = (iCurrDist > 5);
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public override bool Think()
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{
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// Clones only follow their owners
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Mobile master = m_Mobile.SummonMaster;
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WalkMobileRange( master, 2, bRun, 0, 1 );
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}
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else
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WalkRandom( 2, 2, 1 );
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if (master != null && master.Map == m_Mobile.Map && master.InRange(m_Mobile, m_Mobile.RangePerception))
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{
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int iCurrDist = (int)m_Mobile.GetDistanceToSqrt(master);
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bool bRun = iCurrDist > 5;
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return true;
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}
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WalkMobileRange(master, 2, bRun, 0, 1);
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}
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else
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{
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WalkRandom(2, 2, 1);
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}
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public override bool CanDetectHidden => false;
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}
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}
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return true;
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}
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}
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}
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