Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,85 +1,83 @@
using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class AgilitySpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Agility", "Ex Uus",
212,
9061,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public class AgilitySpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Agility", "Ex Uus",
212,
9061,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public override SpellCircle Circle => SpellCircle.Second;
public AgilitySpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public AgilitySpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus( Caster, m, StatType.Dex );
SpellHelper.AddStatBonus(Caster, m, StatType.Dex);
m.FixedParticles( 0x375A, 10, 15, 5010, EffectLayer.Waist );
m.PlaySound( 0x1e7 );
m.FixedParticles(0x375A, 10, 15, 5010, EffectLayer.Waist);
m.PlaySound(0x1e7);
int percentage = (int)(SpellHelper.GetOffsetScalar( Caster, m, false )*100);
TimeSpan length = SpellHelper.GetDuration( Caster, m );
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Agility, 1075841, length, m, percentage.ToString() ) );
}
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Agility, 1075841, length, m, percentage.ToString()));
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private AgilitySpell m_Owner;
private class InternalTarget : Target
{
private AgilitySpell m_Owner;
public InternalTarget( AgilitySpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(AgilitySpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

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@ -1,85 +1,83 @@
using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class CunningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Cunning", "Uus Wis",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public class CunningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Cunning", "Uus Wis",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public override SpellCircle Circle => SpellCircle.Second;
public CunningSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public CunningSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus( Caster, m, StatType.Int );
SpellHelper.AddStatBonus(Caster, m, StatType.Int);
m.FixedParticles( 0x375A, 10, 15, 5011, EffectLayer.Head );
m.PlaySound( 0x1EB );
m.FixedParticles(0x375A, 10, 15, 5011, EffectLayer.Head);
m.PlaySound(0x1EB);
int percentage = (int)(SpellHelper.GetOffsetScalar( Caster, m, false )*100);
TimeSpan length = SpellHelper.GetDuration( Caster, m );
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Cunning, 1075843, length, m, percentage.ToString() ) );
}
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Cunning, 1075843, length, m, percentage.ToString()));
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private CunningSpell m_Owner;
private class InternalTarget : Target
{
private CunningSpell m_Owner;
public InternalTarget( CunningSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(CunningSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,100 +1,99 @@
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class CureSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Cure", "An Nox",
212,
9061,
Reagent.Garlic,
Reagent.Ginseng
);
public class CureSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Cure", "An Nox",
212,
9061,
Reagent.Garlic,
Reagent.Ginseng
);
public override SpellCircle Circle => SpellCircle.Second;
public CureSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public CureSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
Poison p = m.Poison;
Poison p = m.Poison;
if ( p != null )
{
int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Magery].Value * 75) - ((p.Level + 1) * (Core.AOS ? (p.Level < 4 ? 3300 : 3100) : 1750));
chanceToCure /= 100;
if (p != null)
{
int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Magery].Value * 75) -
(p.Level + 1) * (Core.AOS ? p.Level < 4 ? 3300 : 3100 : 1750);
chanceToCure /= 100;
if ( chanceToCure > Utility.Random( 100 ) )
{
if ( m.CurePoison( Caster ) )
{
if ( Caster != m )
Caster.SendLocalizedMessage( 1010058 ); // You have cured the target of all poisons!
if (chanceToCure > Utility.Random(100))
{
if (m.CurePoison(Caster))
{
if (Caster != m)
Caster.SendLocalizedMessage(1010058); // You have cured the target of all poisons!
m.SendLocalizedMessage( 1010059 ); // You have been cured of all poisons.
}
}
else
{
m.SendLocalizedMessage( 1010060 ); // You have failed to cure your target!
}
}
m.SendLocalizedMessage(1010059); // You have been cured of all poisons.
}
}
else
{
m.SendLocalizedMessage(1010060); // You have failed to cure your target!
}
}
m.FixedParticles( 0x373A, 10, 15, 5012, EffectLayer.Waist );
m.PlaySound( 0x1E0 );
}
m.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
m.PlaySound(0x1E0);
}
FinishSequence();
}
FinishSequence();
}
public class InternalTarget : Target
{
private CureSpell m_Owner;
public class InternalTarget : Target
{
private CureSpell m_Owner;
public InternalTarget( CureSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(CureSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -2,111 +2,108 @@ using Server.Targeting;
namespace Server.Spells.Second
{
public class HarmSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Harm", "An Mani",
212,
Core.AOS ? 9001 : 9041,
Reagent.Nightshade,
Reagent.SpidersSilk
);
public class HarmSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Harm", "An Mani",
212,
Core.AOS ? 9001 : 9041,
Reagent.Nightshade,
Reagent.SpidersSilk
);
public override SpellCircle Circle => SpellCircle.Second;
public HarmSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public HarmSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => false;
public override bool DelayedDamage => false;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public override double GetSlayerDamageScalar( Mobile target )
{
return 1.0; //This spell isn't affected by slayer spellbooks
}
public override double GetSlayerDamageScalar(Mobile target)
{
return 1.0; //This spell isn't affected by slayer spellbooks
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
double damage;
double damage;
if ( Core.AOS )
{
damage = GetNewAosDamage( 17, 1, 5, m );
}
else
{
damage = Utility.Random( 1, 15 );
if (Core.AOS)
{
damage = GetNewAosDamage(17, 1, 5, m);
}
else
{
damage = Utility.Random(1, 15);
if ( CheckResisted( m ) )
{
damage *= 0.75;
if (CheckResisted(m))
{
damage *= 0.75;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar( m );
}
damage *= GetDamageScalar(m);
}
if ( !m.InRange( Caster, 2 ) )
damage *= 0.25; // 1/4 damage at > 2 tile range
else if ( !m.InRange( Caster, 1 ) )
damage *= 0.50; // 1/2 damage at 2 tile range
if (!m.InRange(Caster, 2))
damage *= 0.25; // 1/4 damage at > 2 tile range
else if (!m.InRange(Caster, 1))
damage *= 0.50; // 1/2 damage at 2 tile range
if ( Core.AOS )
{
m.FixedParticles( 0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist );
m.PlaySound( 0x0FC );
}
else
{
m.FixedParticles( 0x374A, 10, 15, 5013, EffectLayer.Waist );
m.PlaySound( 0x1F1 );
}
if (Core.AOS)
{
m.FixedParticles(0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist);
m.PlaySound(0x0FC);
}
else
{
m.FixedParticles(0x374A, 10, 15, 5013, EffectLayer.Waist);
m.PlaySound(0x1F1);
}
SpellHelper.Damage( this, m, damage, 0, 0, 100, 0, 0 );
}
SpellHelper.Damage(this, m, damage, 0, 0, 100, 0, 0);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private HarmSpell m_Owner;
private class InternalTarget : Target
{
private HarmSpell m_Owner;
public InternalTarget( HarmSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(HarmSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

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@ -1,87 +1,93 @@
using Server.Targeting;
using Server.Items;
using Server.Targeting;
namespace Server.Spells.Second
{
public class MagicTrapSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Magic Trap", "In Jux",
212,
9001,
Reagent.Garlic,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public class MagicTrapSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Magic Trap", "In Jux",
212,
9001,
Reagent.Garlic,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Second;
public MagicTrapSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public MagicTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( TrappableContainer item )
{
if ( !Caster.CanSee( item ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
{
base.DoFizzle();
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, item );
public void Target(TrappableContainer item)
{
if (!Caster.CanSee(item))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap)
{
base.DoFizzle();
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, item);
item.TrapType = TrapType.MagicTrap;
item.TrapPower = Core.AOS ? Utility.RandomMinMax( 10, 50 ) : 1;
item.TrapLevel = 0;
item.TrapType = TrapType.MagicTrap;
item.TrapPower = Core.AOS ? Utility.RandomMinMax(10, 50) : 1;
item.TrapLevel = 0;
Point3D loc = item.GetWorldLocation();
Point3D loc = item.GetWorldLocation();
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X + 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y - 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X - 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y + 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5014 );
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X + 1, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X, loc.Y - 1, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X - 1, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X, loc.Y + 1, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0, 0, 0,
5014);
Effects.PlaySound( loc, item.Map, 0x1EF );
}
Effects.PlaySound(loc, item.Map, 0x1EF);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private MagicTrapSpell m_Owner;
private class InternalTarget : Target
{
private MagicTrapSpell m_Owner;
public InternalTarget( MagicTrapSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(MagicTrapSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is TrappableContainer )
{
m_Owner.Target( (TrappableContainer)o );
}
else
{
from.SendMessage( "You can't trap that" );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is TrappableContainer)
m_Owner.Target((TrappableContainer)o);
else
from.SendMessage("You can't trap that");
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -3,182 +3,186 @@ using System.Collections;
namespace Server.Spells.Second
{
public class ProtectionSpell : MagerySpell
{
public static Hashtable Registry { get; } = new Hashtable();
public class ProtectionSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Protection", "Uus Sanct",
236,
9011,
Reagent.Garlic,
Reagent.Ginseng,
Reagent.SulfurousAsh
);
private static SpellInfo m_Info = new SpellInfo(
"Protection", "Uus Sanct",
236,
9011,
Reagent.Garlic,
Reagent.Ginseng,
Reagent.SulfurousAsh
);
private static Hashtable m_Table = new Hashtable();
public override SpellCircle Circle => SpellCircle.Second;
public ProtectionSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public ProtectionSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public static Hashtable Registry{ get; } = new Hashtable();
public override bool CheckCast()
{
if ( Core.AOS )
return true;
public override SpellCircle Circle => SpellCircle.Second;
if ( Registry.ContainsKey( Caster ) )
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
return false;
}
public override bool CheckCast()
{
if (Core.AOS)
return true;
if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
{
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
return false;
}
if (Registry.ContainsKey(Caster))
{
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
return false;
}
return true;
}
if (!Caster.CanBeginAction(typeof(DefensiveSpell)))
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
return false;
}
private static Hashtable m_Table = new Hashtable();
return true;
}
public static void Toggle( Mobile caster, Mobile target )
{
/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
* a decreased "resisting spells" skill value by -35 + (Inscription/20),
* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out,
* even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
*/
public static void Toggle(Mobile caster, Mobile target)
{
/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
* a decreased "resisting spells" skill value by -35 + (Inscription/20),
* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out,
* even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
*/
object[] mods = (object[])m_Table[target];
object[] mods = (object[])m_Table[target];
if ( mods == null )
{
target.PlaySound( 0x1E9 );
target.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
if (mods == null)
{
target.PlaySound(0x1E9);
target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
mods = new object[2]
{
new ResistanceMod( ResistanceType.Physical, -15 + Math.Min( (int)(caster.Skills[SkillName.Inscribe].Value / 20), 15 ) ),
new DefaultSkillMod( SkillName.MagicResist, true, -35 + Math.Min( (int)(caster.Skills[SkillName.Inscribe].Value / 20), 35 ) )
};
mods = new object[2]
{
new ResistanceMod(ResistanceType.Physical,
-15 + Math.Min((int)(caster.Skills[SkillName.Inscribe].Value / 20), 15)),
new DefaultSkillMod(SkillName.MagicResist, true,
-35 + Math.Min((int)(caster.Skills[SkillName.Inscribe].Value / 20), 35))
};
m_Table[target] = mods;
Registry[target] = 100.0;
m_Table[target] = mods;
Registry[target] = 100.0;
target.AddResistanceMod( (ResistanceMod)mods[0] );
target.AddSkillMod( (SkillMod)mods[1] );
target.AddResistanceMod((ResistanceMod)mods[0]);
target.AddSkillMod((SkillMod)mods[1]);
int physloss = -15 + (int) (caster.Skills[SkillName.Inscribe].Value / 20);
int resistloss = -35 + (int) (caster.Skills[SkillName.Inscribe].Value / 20);
string args = $"{physloss}\t{resistloss}";
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args.ToString()));
}
else
{
target.PlaySound( 0x1ED );
target.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
int physloss = -15 + (int)(caster.Skills[SkillName.Inscribe].Value / 20);
int resistloss = -35 + (int)(caster.Skills[SkillName.Inscribe].Value / 20);
string args = $"{physloss}\t{resistloss}";
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args));
}
else
{
target.PlaySound(0x1ED);
target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
m_Table.Remove( target );
Registry.Remove( target );
m_Table.Remove(target);
Registry.Remove(target);
target.RemoveResistanceMod( (ResistanceMod)mods[0] );
target.RemoveSkillMod( (SkillMod)mods[1] );
target.RemoveResistanceMod((ResistanceMod)mods[0]);
target.RemoveSkillMod((SkillMod)mods[1]);
BuffInfo.RemoveBuff(target, BuffIcon.Protection);
}
}
BuffInfo.RemoveBuff(target, BuffIcon.Protection);
}
}
public static void EndProtection( Mobile m )
{
if ( m_Table.Contains( m ) )
{
object[] mods = (object[]) m_Table[ m ];
public static void EndProtection(Mobile m)
{
if (m_Table.Contains(m))
{
object[] mods = (object[])m_Table[m];
m_Table.Remove( m );
Registry.Remove( m );
m_Table.Remove(m);
Registry.Remove(m);
m.RemoveResistanceMod( (ResistanceMod) mods[ 0 ] );
m.RemoveSkillMod( (SkillMod) mods[ 1 ] );
m.RemoveResistanceMod((ResistanceMod)mods[0]);
m.RemoveSkillMod((SkillMod)mods[1]);
BuffInfo.RemoveBuff( m, BuffIcon.Protection );
}
}
BuffInfo.RemoveBuff(m, BuffIcon.Protection);
}
}
public override void OnCast()
{
if ( Core.AOS )
{
if ( CheckSequence() )
Toggle( Caster, Caster );
public override void OnCast()
{
if (Core.AOS)
{
if (CheckSequence())
Toggle(Caster, Caster);
FinishSequence();
}
else
{
if ( Registry.ContainsKey( Caster ) )
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
}
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
{
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
}
else if ( CheckSequence() )
{
if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
{
double value = (int)(Caster.Skills[SkillName.EvalInt].Value + Caster.Skills[SkillName.Meditation].Value + Caster.Skills[SkillName.Inscribe].Value);
value /= 4;
FinishSequence();
}
else
{
if (Registry.ContainsKey(Caster))
{
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
}
else if (!Caster.CanBeginAction(typeof(DefensiveSpell)))
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
}
else if (CheckSequence())
{
if (Caster.BeginAction(typeof(DefensiveSpell)))
{
double value = (int)(Caster.Skills[SkillName.EvalInt].Value +
Caster.Skills[SkillName.Meditation].Value +
Caster.Skills[SkillName.Inscribe].Value);
value /= 4;
if ( value < 0 )
value = 0;
else if ( value > 75 )
value = 75.0;
if (value < 0)
value = 0;
else if (value > 75)
value = 75.0;
Registry.Add( Caster, value );
new InternalTimer( Caster ).Start();
Registry.Add(Caster, value);
new InternalTimer(Caster).Start();
Caster.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
Caster.PlaySound( 0x1ED );
}
else
{
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
}
}
Caster.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
Caster.PlaySound(0x1ED);
}
else
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
}
}
FinishSequence();
}
}
FinishSequence();
}
}
private class InternalTimer : Timer
{
private Mobile m_Caster;
private class InternalTimer : Timer
{
private Mobile m_Caster;
public InternalTimer( Mobile caster ) : base( TimeSpan.FromSeconds( 0 ) )
{
double val = caster.Skills[SkillName.Magery].Value * 2.0;
if ( val < 15 )
val = 15;
else if ( val > 240 )
val = 240;
public InternalTimer(Mobile caster) : base(TimeSpan.FromSeconds(0))
{
double val = caster.Skills[SkillName.Magery].Value * 2.0;
if (val < 15)
val = 15;
else if (val > 240)
val = 240;
m_Caster = caster;
Delay = TimeSpan.FromSeconds( val );
Priority = TimerPriority.OneSecond;
}
m_Caster = caster;
Delay = TimeSpan.FromSeconds(val);
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
Registry.Remove( m_Caster );
DefensiveSpell.Nullify( m_Caster );
}
}
}
}
protected override void OnTick()
{
Registry.Remove(m_Caster);
DefensiveSpell.Nullify(m_Caster);
}
}
}
}

View file

@ -1,82 +1,79 @@
using Server.Targeting;
using Server.Items;
using Server.Targeting;
namespace Server.Spells.Second
{
public class RemoveTrapSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Remove Trap", "An Jux",
212,
9001,
Reagent.Bloodmoss,
Reagent.SulfurousAsh
);
public class RemoveTrapSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Remove Trap", "An Jux",
212,
9001,
Reagent.Bloodmoss,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Second;
public RemoveTrapSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public RemoveTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
Caster.SendMessage( "What do you wish to untrap?" );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
Caster.SendMessage("What do you wish to untrap?");
}
public void Target( TrappableContainer item )
{
if ( !Caster.CanSee( item ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
{
base.DoFizzle();
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, item );
public void Target(TrappableContainer item)
{
if (!Caster.CanSee(item))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap)
{
base.DoFizzle();
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, item);
Point3D loc = item.GetWorldLocation();
Point3D loc = item.GetWorldLocation();
Effects.SendLocationParticles( EffectItem.Create( loc, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5015 );
Effects.PlaySound( loc, item.Map, 0x1F0 );
Effects.SendLocationParticles(EffectItem.Create(loc, item.Map, EffectItem.DefaultDuration), 0x376A, 9, 32,
5015);
Effects.PlaySound(loc, item.Map, 0x1F0);
item.TrapType = TrapType.None;
item.TrapPower = 0;
item.TrapLevel = 0;
}
item.TrapType = TrapType.None;
item.TrapPower = 0;
item.TrapLevel = 0;
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private RemoveTrapSpell m_Owner;
private class InternalTarget : Target
{
private RemoveTrapSpell m_Owner;
public InternalTarget( RemoveTrapSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(RemoveTrapSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is TrappableContainer )
{
m_Owner.Target( (TrappableContainer)o );
}
else
{
from.SendMessage( "You can't disarm that" );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is TrappableContainer)
m_Owner.Target((TrappableContainer)o);
else
from.SendMessage("You can't disarm that");
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,85 +1,83 @@
using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class StrengthSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Strength", "Uus Mani",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public class StrengthSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Strength", "Uus Mani",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public override SpellCircle Circle => SpellCircle.Second;
public StrengthSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public StrengthSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus( Caster, m, StatType.Str );
SpellHelper.AddStatBonus(Caster, m, StatType.Str);
m.FixedParticles( 0x375A, 10, 15, 5017, EffectLayer.Waist );
m.PlaySound( 0x1EE );
m.FixedParticles(0x375A, 10, 15, 5017, EffectLayer.Waist);
m.PlaySound(0x1EE);
int percentage = (int)(SpellHelper.GetOffsetScalar( Caster, m, false )*100);
TimeSpan length = SpellHelper.GetDuration( Caster, m );
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Strength, 1075845, length, m, percentage.ToString() ) );
}
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strength, 1075845, length, m, percentage.ToString()));
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private StrengthSpell m_Owner;
private class InternalTarget : Target
{
private StrengthSpell m_Owner;
public InternalTarget( StrengthSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(StrengthSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}