Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,111 +2,108 @@ using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class HarmSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Harm", "An Mani",
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212,
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Core.AOS ? 9001 : 9041,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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public class HarmSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Harm", "An Mani",
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212,
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Core.AOS ? 9001 : 9041,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle => SpellCircle.Second;
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public HarmSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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public HarmSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage => false;
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public override bool DelayedDamage => false;
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public override double GetSlayerDamageScalar( Mobile target )
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{
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return 1.0; //This spell isn't affected by slayer spellbooks
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}
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public override double GetSlayerDamageScalar(Mobile target)
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{
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return 1.0; //This spell isn't affected by slayer spellbooks
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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public void Target(Mobile m)
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{
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if (!Caster.CanSee(m))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
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SpellHelper.CheckReflect((int)Circle, Caster, ref m);
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double damage;
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double damage;
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if ( Core.AOS )
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{
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damage = GetNewAosDamage( 17, 1, 5, m );
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}
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else
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{
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damage = Utility.Random( 1, 15 );
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if (Core.AOS)
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{
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damage = GetNewAosDamage(17, 1, 5, m);
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}
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else
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{
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damage = Utility.Random(1, 15);
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if ( CheckResisted( m ) )
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{
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damage *= 0.75;
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if (CheckResisted(m))
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{
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damage *= 0.75;
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m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
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}
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m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
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}
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damage *= GetDamageScalar( m );
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}
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damage *= GetDamageScalar(m);
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}
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if ( !m.InRange( Caster, 2 ) )
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damage *= 0.25; // 1/4 damage at > 2 tile range
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else if ( !m.InRange( Caster, 1 ) )
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damage *= 0.50; // 1/2 damage at 2 tile range
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if (!m.InRange(Caster, 2))
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damage *= 0.25; // 1/4 damage at > 2 tile range
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else if (!m.InRange(Caster, 1))
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damage *= 0.50; // 1/2 damage at 2 tile range
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if ( Core.AOS )
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{
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m.FixedParticles( 0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist );
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m.PlaySound( 0x0FC );
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}
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else
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{
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m.FixedParticles( 0x374A, 10, 15, 5013, EffectLayer.Waist );
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m.PlaySound( 0x1F1 );
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}
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if (Core.AOS)
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{
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m.FixedParticles(0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist);
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m.PlaySound(0x0FC);
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}
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else
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{
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m.FixedParticles(0x374A, 10, 15, 5013, EffectLayer.Waist);
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m.PlaySound(0x1F1);
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}
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SpellHelper.Damage( this, m, damage, 0, 0, 100, 0, 0 );
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}
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SpellHelper.Damage(this, m, damage, 0, 0, 100, 0, 0);
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}
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FinishSequence();
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private HarmSpell m_Owner;
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private class InternalTarget : Target
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{
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private HarmSpell m_Owner;
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public InternalTarget( HarmSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
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{
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m_Owner = owner;
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}
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public InternalTarget(HarmSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile) m_Owner.Target((Mobile)o);
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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