Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -3,138 +3,139 @@ using Server.Targeting;
namespace Server.Spells.Seventh
{
public class ChainLightningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Chain Lightning", "Vas Ort Grav",
209,
9022,
false,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public class ChainLightningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Chain Lightning", "Vas Ort Grav",
209,
9022,
false,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Seventh;
public ChainLightningSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public ChainLightningSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => true;
public override bool DelayedDamage => true;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
if ( p is Item )
p = ((Item)p).GetWorldLocation();
if (p is Item)
p = ((Item)p).GetWorldLocation();
List<Mobile> targets = new List<Mobile>();
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
Map map = Caster.Map;
bool playerVsPlayer = false;
bool playerVsPlayer = false;
if ( map != null )
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange( new Point3D( p ), 2 );
if (map != null)
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange(new Point3D(p), 2);
foreach ( Mobile m in eable )
{
if ( Core.AOS && m == Caster )
continue;
foreach (Mobile m in eable)
{
if (Core.AOS && m == Caster)
continue;
if ( SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanBeHarmful( m, false ) )
{
if ( Core.AOS && !Caster.InLOS( m ) )
continue;
if (SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanBeHarmful(m, false))
{
if (Core.AOS && !Caster.InLOS(m))
continue;
targets.Add( m );
targets.Add(m);
if ( m.Player )
playerVsPlayer = true;
}
}
if (m.Player)
playerVsPlayer = true;
}
}
eable.Free();
}
eable.Free();
}
double damage;
double damage;
if ( Core.AOS )
damage = GetNewAosDamage( 51, 1, 5, playerVsPlayer );
else
damage = Utility.Random( 27, 22 );
if (Core.AOS)
damage = GetNewAosDamage(51, 1, 5, playerVsPlayer);
else
damage = Utility.Random(27, 22);
if ( targets.Count > 0 )
{
if ( Core.AOS && targets.Count > 2 )
damage = (damage * 2) / targets.Count;
else if ( !Core.AOS )
damage /= targets.Count;
if (targets.Count > 0)
{
if (Core.AOS && targets.Count > 2)
damage = damage * 2 / targets.Count;
else if (!Core.AOS)
damage /= targets.Count;
double toDeal;
for ( int i = 0; i < targets.Count; ++i )
{
toDeal = damage;
Mobile m = targets[i];
double toDeal;
for (int i = 0; i < targets.Count; ++i)
{
toDeal = damage;
Mobile m = targets[i];
if ( !Core.AOS && CheckResisted( m ) )
{
toDeal *= 0.5;
if (!Core.AOS && CheckResisted(m))
{
toDeal *= 0.5;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
toDeal *= GetDamageScalar( m );
Caster.DoHarmful( m );
SpellHelper.Damage( this, m, toDeal, 0, 0, 0, 0, 100 );
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
m.BoltEffect( 0 );
}
}
else
{
Caster.PlaySound ( 0x29 );
}
}
toDeal *= GetDamageScalar(m);
Caster.DoHarmful(m);
SpellHelper.Damage(this, m, toDeal, 0, 0, 0, 0, 100);
FinishSequence();
}
m.BoltEffect(0);
}
}
else
{
Caster.PlaySound(0x29);
}
}
private class InternalTarget : Target
{
private ChainLightningSpell m_Owner;
FinishSequence();
}
public InternalTarget( ChainLightningSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
private class InternalTarget : Target
{
private ChainLightningSpell m_Owner;
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
public InternalTarget(ChainLightningSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
if ( p != null )
m_Owner.Target( p );
}
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,206 +1,201 @@
using System;
using Server.Targeting;
using Server.Misc;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Seventh
{
public class EnergyFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Energy Field", "In Sanct Grav",
221,
9022,
false,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public class EnergyFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Energy Field", "In Sanct Grav",
221,
9022,
false,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Seventh;
public EnergyFieldSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public EnergyFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop( ref p );
SpellHelper.GetSurfaceTop(ref p);
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
bool eastToWest;
if ( rx >= 0 && ry >= 0 )
{
eastToWest = false;
}
else if ( rx >= 0 )
{
eastToWest = true;
}
else if ( ry >= 0 )
{
eastToWest = true;
}
else
{
eastToWest = false;
}
if (rx >= 0 && ry >= 0)
eastToWest = false;
else if (rx >= 0)
eastToWest = true;
else if (ry >= 0)
eastToWest = true;
else
eastToWest = false;
Effects.PlaySound( p, Caster.Map, 0x20B );
Effects.PlaySound(p, Caster.Map, 0x20B);
TimeSpan duration;
TimeSpan duration;
if ( Core.AOS )
duration = TimeSpan.FromSeconds( (15 + (Caster.Skills.Magery.Fixed / 5)) / 7 );
else
duration = TimeSpan.FromSeconds( Caster.Skills[SkillName.Magery].Value * 0.28 + 2.0 ); // (28% of magery) + 2.0 seconds
if (Core.AOS)
duration = TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Fixed / 5) / 7);
else
duration = TimeSpan.FromSeconds(Caster.Skills[SkillName.Magery].Value * 0.28 +
2.0); // (28% of magery) + 2.0 seconds
int itemID = eastToWest ? 0x3946 : 0x3956;
int itemID = eastToWest ? 0x3946 : 0x3956;
for ( int i = -2; i <= 2; ++i )
{
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 12, false );
for (int i = -2; i <= 2; ++i)
{
Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
bool canFit = SpellHelper.AdjustField(ref loc, Caster.Map, 12, false);
if ( !canFit )
continue;
if (!canFit)
continue;
Item item = new InternalItem( loc, Caster.Map, duration, itemID, Caster );
item.ProcessDelta();
Item item = new InternalItem(loc, Caster.Map, duration, itemID, Caster);
item.ProcessDelta();
Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5051 );
}
}
Effects.SendLocationParticles(EffectItem.Create(loc, Caster.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 5051);
}
}
FinishSequence();
}
FinishSequence();
}
[DispellableField]
private class InternalItem : Item
{
private Timer m_Timer;
private Mobile m_Caster;
[DispellableField]
private class InternalItem : Item
{
private Mobile m_Caster;
private Timer m_Timer;
public override bool BlocksFit => true;
public InternalItem(Point3D loc, Map map, TimeSpan duration, int itemID, Mobile caster) : base(itemID)
{
Visible = false;
Movable = false;
Light = LightType.Circle300;
public InternalItem( Point3D loc, Map map, TimeSpan duration, int itemID, Mobile caster ) : base( itemID )
{
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld(loc, map);
MoveToWorld( loc, map );
m_Caster = caster;
m_Caster = caster;
if (caster.InLOS(this))
Visible = true;
else
Delete();
if ( caster.InLOS( this ) )
Visible = true;
else
Delete();
if (Deleted)
return;
if ( Deleted )
return;
m_Timer = new InternalTimer(this, duration);
m_Timer.Start();
}
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
}
public InternalItem(Serial serial) : base(serial)
{
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(5.0));
m_Timer.Start();
}
public InternalItem( Serial serial ) : base( serial )
{
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( 5.0 ) );
m_Timer.Start();
}
public override bool BlocksFit => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
int version = reader.ReadInt();
}
public override bool OnMoveOver( Mobile m )
{
int noto;
public override bool OnMoveOver(Mobile m)
{
int noto;
if ( m is PlayerMobile )
{
noto = Notoriety.Compute( m_Caster, m );
if ( noto == Notoriety.Enemy || noto == Notoriety.Ally )
return false;
}
return base.OnMoveOver( m );
}
if (m is PlayerMobile)
{
noto = Notoriety.Compute(m_Caster, m);
if (noto == Notoriety.Enemy || noto == Notoriety.Ally)
return false;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
return base.OnMoveOver(m);
}
m_Timer?.Stop();
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
private class InternalTimer : Timer
{
private InternalItem m_Item;
m_Timer?.Stop();
}
public InternalTimer( InternalItem item, TimeSpan duration ) : base( duration )
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
private class InternalTimer : Timer
{
private InternalItem m_Item;
protected override void OnTick()
{
m_Item.Delete();
}
}
}
public InternalTimer(InternalItem item, TimeSpan duration) : base(duration)
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
private class InternalTarget : Target
{
private EnergyFieldSpell m_Owner;
protected override void OnTick()
{
m_Item.Delete();
}
}
}
public InternalTarget( EnergyFieldSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
private class InternalTarget : Target
{
private EnergyFieldSpell m_Owner;
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
public InternalTarget(EnergyFieldSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is IPoint3D)
m_Owner.Target((IPoint3D)o);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -2,91 +2,88 @@ using Server.Targeting;
namespace Server.Spells.Seventh
{
public class FlameStrikeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Flame Strike", "Kal Vas Flam",
245,
9042,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public class FlameStrikeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Flame Strike", "Kal Vas Flam",
245,
9042,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Seventh;
public FlameStrikeSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public FlameStrikeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => true;
public override bool DelayedDamage => true;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
double damage;
double damage;
if ( Core.AOS )
{
damage = GetNewAosDamage( 48, 1, 5, m );
}
else
{
damage = Utility.Random( 27, 22 );
if (Core.AOS)
{
damage = GetNewAosDamage(48, 1, 5, m);
}
else
{
damage = Utility.Random(27, 22);
if ( CheckResisted( m ) )
{
damage *= 0.6;
if (CheckResisted(m))
{
damage *= 0.6;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar( m );
}
damage *= GetDamageScalar(m);
}
m.FixedParticles( 0x3709, 10, 30, 5052, EffectLayer.LeftFoot );
m.PlaySound( 0x208 );
m.FixedParticles(0x3709, 10, 30, 5052, EffectLayer.LeftFoot);
m.PlaySound(0x208);
SpellHelper.Damage( this, m, damage, 0, 100, 0, 0, 0 );
}
SpellHelper.Damage(this, m, damage, 0, 100, 0, 0, 0);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private FlameStrikeSpell m_Owner;
private class InternalTarget : Target
{
private FlameStrikeSpell m_Owner;
public InternalTarget( FlameStrikeSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(FlameStrikeSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,257 +1,260 @@
using System;
using Server.Network;
using Server.Factions;
using Server.Items;
using Server.Targeting;
using Server.Misc;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Spells.Seventh
{
public class GateTravelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Gate Travel", "Vas Rel Por",
263,
9032,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public class GateTravelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Gate Travel", "Vas Rel Por",
263,
9032,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Seventh;
private RunebookEntry m_Entry;
private RunebookEntry m_Entry;
public GateTravelSpell(Mobile caster, Item scroll) : this(caster, scroll, null)
{
}
public GateTravelSpell( Mobile caster, Item scroll ) : this( caster, scroll, null )
{
}
public GateTravelSpell(Mobile caster, Item scroll, RunebookEntry entry) : base(caster, scroll, m_Info)
{
m_Entry = entry;
}
public GateTravelSpell( Mobile caster, Item scroll, RunebookEntry entry ) : base( caster, scroll, m_Info )
{
m_Entry = entry;
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
if ( m_Entry == null )
Caster.Target = new InternalTarget( this );
else
Effect( m_Entry.Location, m_Entry.Map, true );
}
public override void OnCast()
{
if (m_Entry == null)
Caster.Target = new InternalTarget(this);
else
Effect(m_Entry.Location, m_Entry.Map, true);
}
public override bool CheckCast()
{
if ( Factions.Sigil.ExistsOn( Caster ) )
{
Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
return false;
}
public override bool CheckCast()
{
if (Sigil.ExistsOn(Caster))
{
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
return false;
}
if ( Caster.Criminal )
{
Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
return false;
}
if ( SpellHelper.CheckCombat( Caster ) )
{
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
return false;
}
if (Caster.Criminal)
{
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
return false;
}
return SpellHelper.CheckTravel( Caster, TravelCheckType.GateFrom );
}
if (SpellHelper.CheckCombat(Caster))
{
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
return false;
}
private bool GateExistsAt(Map map, Point3D loc )
{
bool _gateFound = false;
return SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom);
}
IPooledEnumerable<Item> eable = map.GetItemsInRange( loc, 0 );
foreach ( Item item in eable )
{
if ( item is Moongate || item is PublicMoongate )
{
_gateFound = true;
break;
}
}
eable.Free();
private bool GateExistsAt(Map map, Point3D loc)
{
bool _gateFound = false;
return _gateFound;
}
IPooledEnumerable<Item> eable = map.GetItemsInRange(loc, 0);
foreach (Item item in eable)
if (item is Moongate || item is PublicMoongate)
{
_gateFound = true;
break;
}
public void Effect( Point3D loc, Map map, bool checkMulti )
{
if ( Factions.Sigil.ExistsOn( Caster ) )
{
Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
}
else if ( map == null || (!Core.AOS && Caster.Map != map) )
{
Caster.SendLocalizedMessage( 1005570 ); // You can not gate to another facet.
}
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.GateFrom ) )
{
}
else if ( !SpellHelper.CheckTravel( Caster, map, loc, TravelCheckType.GateTo ) )
{
}
else if ( map == Map.Felucca && Caster is PlayerMobile && ((PlayerMobile)Caster).Young )
{
Caster.SendLocalizedMessage( 1049543 ); // You decide against traveling to Felucca while you are still young.
}
else if ( Caster.Kills >= 5 && map != Map.Felucca )
{
Caster.SendLocalizedMessage( 1019004 ); // You are not allowed to travel there.
}
else if ( Caster.Criminal )
{
Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
}
else if ( SpellHelper.CheckCombat( Caster ) )
{
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
}
else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( Core.SE && ( GateExistsAt( map, loc ) || GateExistsAt( Caster.Map, Caster.Location ) ) ) // SE restricted stacking gates
{
Caster.SendLocalizedMessage( 1071242 ); // There is already a gate there.
}
else if ( CheckSequence() )
{
Caster.SendLocalizedMessage( 501024 ); // You open a magical gate to another location
eable.Free();
Effects.PlaySound( Caster.Location, Caster.Map, 0x20E );
return _gateFound;
}
InternalItem firstGate = new InternalItem( loc, map );
firstGate.MoveToWorld( Caster.Location, Caster.Map );
public void Effect(Point3D loc, Map map, bool checkMulti)
{
if (Sigil.ExistsOn(Caster))
{
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
}
else if (map == null || !Core.AOS && Caster.Map != map)
{
Caster.SendLocalizedMessage(1005570); // You can not gate to another facet.
}
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom))
{
}
else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.GateTo))
{
}
else if (map == Map.Felucca && Caster is PlayerMobile && ((PlayerMobile)Caster).Young)
{
Caster.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
}
else if (Caster.Kills >= 5 && map != Map.Felucca)
{
Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
}
else if (Caster.Criminal)
{
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
}
else if (SpellHelper.CheckCombat(Caster))
{
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
}
else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z))
{
Caster.SendLocalizedMessage(501942); // That location is blocked.
}
else if (checkMulti && SpellHelper.CheckMulti(loc, map))
{
Caster.SendLocalizedMessage(501942); // That location is blocked.
}
else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location))
) // SE restricted stacking gates
{
Caster.SendLocalizedMessage(1071242); // There is already a gate there.
}
else if (CheckSequence())
{
Caster.SendLocalizedMessage(501024); // You open a magical gate to another location
Effects.PlaySound( loc, map, 0x20E );
Effects.PlaySound(Caster.Location, Caster.Map, 0x20E);
InternalItem secondGate = new InternalItem( Caster.Location, Caster.Map );
secondGate.MoveToWorld( loc, map );
}
InternalItem firstGate = new InternalItem(loc, map);
firstGate.MoveToWorld(Caster.Location, Caster.Map);
FinishSequence();
}
Effects.PlaySound(loc, map, 0x20E);
[DispellableField]
private class InternalItem : Moongate
{
public override bool ShowFeluccaWarning => Core.AOS;
InternalItem secondGate = new InternalItem(Caster.Location, Caster.Map);
secondGate.MoveToWorld(loc, map);
}
public InternalItem( Point3D target, Map map ) : base( target, map )
{
Map = map;
FinishSequence();
}
if ( ShowFeluccaWarning && map == Map.Felucca )
ItemID = 0xDDA;
[DispellableField]
private class InternalItem : Moongate
{
public InternalItem(Point3D target, Map map) : base(target, map)
{
Map = map;
Dispellable = true;
if (ShowFeluccaWarning && map == Map.Felucca)
ItemID = 0xDDA;
InternalTimer t = new InternalTimer( this );
t.Start();
}
Dispellable = true;
public InternalItem( Serial serial ) : base( serial )
{
}
InternalTimer t = new InternalTimer(this);
t.Start();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
}
public InternalItem(Serial serial) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override bool ShowFeluccaWarning => Core.AOS;
Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
}
private class InternalTimer : Timer
{
private Item m_Item;
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public InternalTimer( Item item ) : base( TimeSpan.FromSeconds( 30.0 ) )
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
Delete();
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTimer : Timer
{
private Item m_Item;
private class InternalTarget : Target
{
private GateTravelSpell m_Owner;
public InternalTimer(Item item) : base(TimeSpan.FromSeconds(30.0))
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
public InternalTarget( GateTravelSpell owner ) : base( 12, false, TargetFlags.None )
{
m_Owner = owner;
protected override void OnTick()
{
m_Item.Delete();
}
}
}
owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item.
}
private class InternalTarget : Target
{
private GateTravelSpell m_Owner;
protected override void OnTarget( Mobile from, object o )
{
if ( o is RecallRune )
{
RecallRune rune = (RecallRune)o;
public InternalTarget(GateTravelSpell owner) : base(12, false, TargetFlags.None)
{
m_Owner = owner;
if ( rune.Marked )
m_Owner.Effect( rune.Target, rune.TargetMap, true );
else
from.SendLocalizedMessage( 501803 ); // That rune is not yet marked.
}
else if ( o is Runebook )
{
RunebookEntry e = ((Runebook)o).Default;
owner.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501029); // Select Marked item.
}
if ( e != null )
m_Owner.Effect( e.Location, e.Map, true );
else
from.SendLocalizedMessage( 502354 ); // Target is not marked.
}
/*else if ( o is Key && ((Key)o).KeyValue != 0 && ((Key)o).Link is BaseBoat )
{
BaseBoat boat = ((Key)o).Link as BaseBoat;
protected override void OnTarget(Mobile from, object o)
{
if (o is RecallRune)
{
RecallRune rune = (RecallRune)o;
if ( !boat.Deleted && boat.CheckKey( ((Key)o).KeyValue ) )
m_Owner.Effect( boat.GetMarkedLocation(), boat.Map, false );
else
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
}*/
else if ( o is HouseRaffleDeed && ((HouseRaffleDeed)o).ValidLocation() )
{
HouseRaffleDeed deed = (HouseRaffleDeed)o;
if (rune.Marked)
m_Owner.Effect(rune.Target, rune.TargetMap, true);
else
from.SendLocalizedMessage(501803); // That rune is not yet marked.
}
else if (o is Runebook)
{
RunebookEntry e = ((Runebook)o).Default;
m_Owner.Effect( deed.PlotLocation, deed.PlotFacet, true );
}
else
{
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
}
}
if (e != null)
m_Owner.Effect(e.Location, e.Map, true);
else
from.SendLocalizedMessage(502354); // Target is not marked.
}
/*else if ( o is Key && ((Key)o).KeyValue != 0 && ((Key)o).Link is BaseBoat )
{
BaseBoat boat = ((Key)o).Link as BaseBoat;
protected override void OnNonlocalTarget( Mobile from, object o )
{
}
if ( !boat.Deleted && boat.CheckKey( ((Key)o).KeyValue ) )
m_Owner.Effect( boat.GetMarkedLocation(), boat.Map, false );
else
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
}*/
else if (o is HouseRaffleDeed && ((HouseRaffleDeed)o).ValidLocation())
{
HouseRaffleDeed deed = (HouseRaffleDeed)o;
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
m_Owner.Effect(deed.PlotLocation, deed.PlotFacet, true);
}
else
{
from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name,
"")); // I can not gate travel from that object.
}
}
protected override void OnNonlocalTarget(Mobile from, object o)
{
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -2,118 +2,115 @@ using Server.Targeting;
namespace Server.Spells.Seventh
{
public class ManaVampireSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mana Vampire", "Ort Sanct",
221,
9032,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public class ManaVampireSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mana Vampire", "Ort Sanct",
221,
9032,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public override SpellCircle Circle => SpellCircle.Seventh;
public ManaVampireSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public ManaVampireSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
m.Spell?.OnCasterHurt();
m.Spell?.OnCasterHurt();
m.Paralyzed = false;
m.Paralyzed = false;
int toDrain = 0;
int toDrain = 0;
if ( Core.AOS )
{
toDrain = (int)(GetDamageSkill( Caster ) - GetResistSkill( m ));
if (Core.AOS)
{
toDrain = (int)(GetDamageSkill(Caster) - GetResistSkill(m));
if ( !m.Player )
toDrain /= 2;
if (!m.Player)
toDrain /= 2;
if ( toDrain < 0 )
toDrain = 0;
else if ( toDrain > m.Mana )
toDrain = m.Mana;
}
else
{
if ( CheckResisted( m ) )
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
else
toDrain = m.Mana;
}
if (toDrain < 0)
toDrain = 0;
else if (toDrain > m.Mana)
toDrain = m.Mana;
}
else
{
if (CheckResisted(m))
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
else
toDrain = m.Mana;
}
if ( toDrain > (Caster.ManaMax - Caster.Mana) )
toDrain = Caster.ManaMax - Caster.Mana;
if (toDrain > Caster.ManaMax - Caster.Mana)
toDrain = Caster.ManaMax - Caster.Mana;
m.Mana -= toDrain;
Caster.Mana += toDrain;
m.Mana -= toDrain;
Caster.Mana += toDrain;
if ( Core.AOS )
{
m.FixedParticles( 0x374A, 1, 15, 5054, 23, 7, EffectLayer.Head );
m.PlaySound( 0x1F9 );
if (Core.AOS)
{
m.FixedParticles(0x374A, 1, 15, 5054, 23, 7, EffectLayer.Head);
m.PlaySound(0x1F9);
Caster.FixedParticles( 0x0000, 10, 5, 2054, EffectLayer.Head );
}
else
{
m.FixedParticles( 0x374A, 10, 15, 5054, EffectLayer.Head );
m.PlaySound( 0x1F9 );
}
Caster.FixedParticles(0x0000, 10, 5, 2054, EffectLayer.Head);
}
else
{
m.FixedParticles(0x374A, 10, 15, 5054, EffectLayer.Head);
m.PlaySound(0x1F9);
}
HarmfulSpell( m );
}
HarmfulSpell(m);
}
FinishSequence();
}
FinishSequence();
}
public override double GetResistPercent( Mobile target )
{
return 98.0;
}
public override double GetResistPercent(Mobile target)
{
return 98.0;
}
private class InternalTarget : Target
{
private ManaVampireSpell m_Owner;
private class InternalTarget : Target
{
private ManaVampireSpell m_Owner;
public InternalTarget( ManaVampireSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(ManaVampireSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,111 +1,113 @@
using System.Collections.Generic;
using Server.Items;
using Server.Targeting;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Seventh
{
public class MassDispelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mass Dispel", "Vas An Ort",
263,
9002,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.BlackPearl,
Reagent.SulfurousAsh
);
public class MassDispelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mass Dispel", "Vas An Ort",
263,
9002,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.BlackPearl,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Seventh;
public MassDispelSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public MassDispelSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop( ref p );
SpellHelper.GetSurfaceTop(ref p);
List<Mobile> targets = new List<Mobile>();
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
Map map = Caster.Map;
if ( map != null )
{
IPooledEnumerable<BaseCreature> eable = map.GetMobilesInRange<BaseCreature>( new Point3D( p ), 8 );
if (map != null)
{
IPooledEnumerable<BaseCreature> eable = map.GetMobilesInRange<BaseCreature>(new Point3D(p), 8);
foreach ( BaseCreature m in eable )
if ( m.IsDispellable && Caster.CanBeHarmful( m, false ) )
targets.Add( m );
foreach (BaseCreature m in eable)
if (m.IsDispellable && Caster.CanBeHarmful(m, false))
targets.Add(m);
eable.Free();
}
eable.Free();
}
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = targets[i];
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
BaseCreature bc = m as BaseCreature;
BaseCreature bc = m as BaseCreature;
if ( bc == null )
continue;
if (bc == null)
continue;
double dispelChance = (50.0 + ((100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty)) / (bc.DispelFocus*2))) / 100;
double dispelChance =
(50.0 + 100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty) / (bc.DispelFocus * 2)) / 100;
if ( dispelChance > Utility.RandomDouble() )
{
Effects.SendLocationParticles( EffectItem.Create( m.Location, m.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
Effects.PlaySound( m, m.Map, 0x201 );
if (dispelChance > Utility.RandomDouble())
{
Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration),
0x3728, 8, 20, 5042);
Effects.PlaySound(m, m.Map, 0x201);
m.Delete();
}
else
{
Caster.DoHarmful( m );
m.Delete();
}
else
{
Caster.DoHarmful(m);
m.FixedEffect( 0x3779, 10, 20 );
}
}
}
m.FixedEffect(0x3779, 10, 20);
}
}
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private MassDispelSpell m_Owner;
private class InternalTarget : Target
{
private MassDispelSpell m_Owner;
public InternalTarget( MassDispelSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(MassDispelSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
if ( p != null )
m_Owner.Target( p );
}
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -3,134 +3,133 @@ using Server.Targeting;
namespace Server.Spells.Seventh
{
public class MeteorSwarmSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Meteor Swarm", "Flam Kal Des Ylem",
233,
9042,
false,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh,
Reagent.SpidersSilk
);
public class MeteorSwarmSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Meteor Swarm", "Flam Kal Des Ylem",
233,
9042,
false,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh,
Reagent.SpidersSilk
);
public override SpellCircle Circle => SpellCircle.Seventh;
public MeteorSwarmSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public MeteorSwarmSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => true;
public override bool DelayedDamage => true;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
if ( p is Item )
p = ((Item)p).GetWorldLocation();
if (p is Item)
p = ((Item)p).GetWorldLocation();
List<Mobile> targets = new List<Mobile>();
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
Map map = Caster.Map;
bool playerVsPlayer = false;
bool playerVsPlayer = false;
if ( map != null )
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange( new Point3D( p ), 2 );
if (map != null)
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange(new Point3D(p), 2);
foreach ( Mobile m in eable )
{
if ( Caster != m && SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanBeHarmful( m, false ) )
{
if ( Core.AOS && !Caster.InLOS( m ) )
continue;
foreach (Mobile m in eable)
if (Caster != m && SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanBeHarmful(m, false))
{
if (Core.AOS && !Caster.InLOS(m))
continue;
targets.Add( m );
targets.Add(m);
if ( m.Player )
playerVsPlayer = true;
}
}
if (m.Player)
playerVsPlayer = true;
}
eable.Free();
}
eable.Free();
}
double damage;
double damage;
if ( Core.AOS )
damage = GetNewAosDamage( 51, 1, 5, playerVsPlayer );
else
damage = Utility.Random( 27, 22 );
if (Core.AOS)
damage = GetNewAosDamage(51, 1, 5, playerVsPlayer);
else
damage = Utility.Random(27, 22);
if ( targets.Count > 0 )
{
Effects.PlaySound( p, Caster.Map, 0x160 );
if (targets.Count > 0)
{
Effects.PlaySound(p, Caster.Map, 0x160);
if ( Core.AOS && targets.Count > 2 )
damage = (damage * 2) / targets.Count;
else if ( !Core.AOS )
damage /= targets.Count;
if (Core.AOS && targets.Count > 2)
damage = damage * 2 / targets.Count;
else if (!Core.AOS)
damage /= targets.Count;
double toDeal;
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = targets[i];
double toDeal;
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
toDeal = damage;
toDeal = damage;
if ( !Core.AOS && CheckResisted( m ) )
{
damage *= 0.5;
if (!Core.AOS && CheckResisted(m))
{
damage *= 0.5;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
toDeal *= GetDamageScalar( m );
Caster.DoHarmful( m );
SpellHelper.Damage( this, m, toDeal, 0, 100, 0, 0, 0 );
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
Caster.MovingParticles( m, 0x36D4, 7, 0, false, true, 9501, 1, 0, 0x100 );
}
}
}
toDeal *= GetDamageScalar(m);
Caster.DoHarmful(m);
SpellHelper.Damage(this, m, toDeal, 0, 100, 0, 0, 0);
FinishSequence();
}
Caster.MovingParticles(m, 0x36D4, 7, 0, false, true, 9501, 1, 0, 0x100);
}
}
}
private class InternalTarget : Target
{
private MeteorSwarmSpell m_Owner;
FinishSequence();
}
public InternalTarget( MeteorSwarmSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
private class InternalTarget : Target
{
private MeteorSwarmSpell m_Owner;
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
public InternalTarget(MeteorSwarmSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
if ( p != null )
m_Owner.Target( p );
}
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,215 +1,221 @@
using System;
using System.Collections;
using Server.Items;
using Server.Factions;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Spells.Fifth;
namespace Server.Spells.Seventh
{
public class PolymorphSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Polymorph", "Vas Ylem Rel",
221,
9002,
Reagent.Bloodmoss,
Reagent.SpidersSilk,
Reagent.MandrakeRoot
);
public class PolymorphSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Polymorph", "Vas Ylem Rel",
221,
9002,
Reagent.Bloodmoss,
Reagent.SpidersSilk,
Reagent.MandrakeRoot
);
public override SpellCircle Circle => SpellCircle.Seventh;
private static Hashtable m_Timers = new Hashtable();
private int m_NewBody;
private int m_NewBody;
public PolymorphSpell( Mobile caster, Item scroll, int body ) : base( caster, scroll, m_Info )
{
m_NewBody = body;
}
public PolymorphSpell(Mobile caster, Item scroll, int body) : base(caster, scroll, m_Info)
{
m_NewBody = body;
}
public PolymorphSpell( Mobile caster, Item scroll ) : this(caster,scroll,0)
{
}
public PolymorphSpell(Mobile caster, Item scroll) : this(caster, scroll, 0)
{
}
public override bool CheckCast()
{
/*if ( Caster.Mounted )
{
Caster.SendLocalizedMessage( 1042561 ); //Please dismount first.
return false;
}
else */
if ( Factions.Sigil.ExistsOn( Caster ) )
{
Caster.SendLocalizedMessage( 1010521 ); // You cannot polymorph while you have a Town Sigil
return false;
}
public override SpellCircle Circle => SpellCircle.Seventh;
if ( TransformationSpellHelper.UnderTransformation( Caster ) )
{
Caster.SendLocalizedMessage( 1061633 ); // You cannot polymorph while in that form.
return false;
}
if ( DisguiseTimers.IsDisguised( Caster ) )
{
Caster.SendLocalizedMessage( 502167 ); // You cannot polymorph while disguised.
return false;
}
if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
{
Caster.SendLocalizedMessage( 1042512 ); // You cannot polymorph while wearing body paint
return false;
}
if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) )
{
if ( Core.ML )
EndPolymorph( Caster );
else
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
return false;
}
if ( m_NewBody == 0 )
{
Gump gump;
if ( Core.SE )
gump = new NewPolymorphGump( Caster, Scroll );
else
gump = new PolymorphGump( Caster, Scroll );
public override bool CheckCast()
{
/*if ( Caster.Mounted )
{
Caster.SendLocalizedMessage( 1042561 ); //Please dismount first.
return false;
}
else */
if (Sigil.ExistsOn(Caster))
{
Caster.SendLocalizedMessage(1010521); // You cannot polymorph while you have a Town Sigil
return false;
}
Caster.SendGump( gump );
return false;
}
if (TransformationSpellHelper.UnderTransformation(Caster))
{
Caster.SendLocalizedMessage(1061633); // You cannot polymorph while in that form.
return false;
}
return true;
}
if (DisguiseTimers.IsDisguised(Caster))
{
Caster.SendLocalizedMessage(502167); // You cannot polymorph while disguised.
return false;
}
public override void OnCast()
{
/*if ( Caster.Mounted )
{
Caster.SendLocalizedMessage( 1042561 ); //Please dismount first.
}
else */
if ( Factions.Sigil.ExistsOn( Caster ) )
{
Caster.SendLocalizedMessage( 1010521 ); // You cannot polymorph while you have a Town Sigil
}
else if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) )
{
if ( Core.ML )
EndPolymorph( Caster );
else
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
}
else if ( TransformationSpellHelper.UnderTransformation( Caster ) )
{
Caster.SendLocalizedMessage( 1061633 ); // You cannot polymorph while in that form.
}
else if ( DisguiseTimers.IsDisguised( Caster ) )
{
Caster.SendLocalizedMessage( 502167 ); // You cannot polymorph while disguised.
}
else if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
{
Caster.SendLocalizedMessage( 1042512 ); // You cannot polymorph while wearing body paint
}
else if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) || Caster.IsBodyMod )
{
DoFizzle();
}
else if ( CheckSequence() )
{
if ( Caster.BeginAction( typeof( PolymorphSpell ) ) )
{
if ( m_NewBody != 0 )
{
if ( !((Body)m_NewBody).IsHuman )
{
Mobiles.IMount mt = Caster.Mount;
if (Caster.BodyMod == 183 || Caster.BodyMod == 184)
{
Caster.SendLocalizedMessage(1042512); // You cannot polymorph while wearing body paint
return false;
}
if ( mt != null )
mt.Rider = null;
}
if (!Caster.CanBeginAction(typeof(PolymorphSpell)))
{
if (Core.ML)
EndPolymorph(Caster);
else
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
return false;
}
Caster.BodyMod = m_NewBody;
if (m_NewBody == 0)
{
Gump gump;
if (Core.SE)
gump = new NewPolymorphGump(Caster, Scroll);
else
gump = new PolymorphGump(Caster, Scroll);
if ( m_NewBody == 400 || m_NewBody == 401 )
Caster.HueMod = Utility.RandomSkinHue();
else
Caster.HueMod = 0;
Caster.SendGump(gump);
return false;
}
BaseArmor.ValidateMobile( Caster );
BaseClothing.ValidateMobile( Caster );
return true;
}
if ( !Core.ML )
{
StopTimer( Caster );
public override void OnCast()
{
/*if ( Caster.Mounted )
{
Caster.SendLocalizedMessage( 1042561 ); //Please dismount first.
}
else */
if (Sigil.ExistsOn(Caster))
{
Caster.SendLocalizedMessage(1010521); // You cannot polymorph while you have a Town Sigil
}
else if (!Caster.CanBeginAction(typeof(PolymorphSpell)))
{
if (Core.ML)
EndPolymorph(Caster);
else
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
}
else if (TransformationSpellHelper.UnderTransformation(Caster))
{
Caster.SendLocalizedMessage(1061633); // You cannot polymorph while in that form.
}
else if (DisguiseTimers.IsDisguised(Caster))
{
Caster.SendLocalizedMessage(502167); // You cannot polymorph while disguised.
}
else if (Caster.BodyMod == 183 || Caster.BodyMod == 184)
{
Caster.SendLocalizedMessage(1042512); // You cannot polymorph while wearing body paint
}
else if (!Caster.CanBeginAction(typeof(IncognitoSpell)) || Caster.IsBodyMod)
{
DoFizzle();
}
else if (CheckSequence())
{
if (Caster.BeginAction(typeof(PolymorphSpell)))
{
if (m_NewBody != 0)
{
if (!((Body)m_NewBody).IsHuman)
{
IMount mt = Caster.Mount;
Timer t = new InternalTimer( Caster );
if (mt != null)
mt.Rider = null;
}
m_Timers[Caster] = t;
Caster.BodyMod = m_NewBody;
t.Start();
}
}
}
else
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
}
}
if (m_NewBody == 400 || m_NewBody == 401)
Caster.HueMod = Utility.RandomSkinHue();
else
Caster.HueMod = 0;
FinishSequence();
}
BaseArmor.ValidateMobile(Caster);
BaseClothing.ValidateMobile(Caster);
private static Hashtable m_Timers = new Hashtable();
if (!Core.ML)
{
StopTimer(Caster);
public static bool StopTimer( Mobile m )
{
Timer t = (Timer)m_Timers[m];
Timer t = new InternalTimer(Caster);
if ( t != null )
{
t.Stop();
m_Timers.Remove( m );
}
m_Timers[Caster] = t;
return ( t != null );
}
t.Start();
}
}
}
else
{
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
}
}
private static void EndPolymorph( Mobile m )
{
if ( !m.CanBeginAction( typeof( PolymorphSpell ) ) )
{
m.BodyMod = 0;
m.HueMod = -1;
m.EndAction( typeof( PolymorphSpell ) );
FinishSequence();
}
BaseArmor.ValidateMobile( m );
BaseClothing.ValidateMobile( m );
}
}
public static bool StopTimer(Mobile m)
{
Timer t = (Timer)m_Timers[m];
private class InternalTimer : Timer
{
private Mobile m_Owner;
if (t != null)
{
t.Stop();
m_Timers.Remove(m);
}
public InternalTimer( Mobile owner ) : base( TimeSpan.FromSeconds( 0 ) )
{
m_Owner = owner;
return t != null;
}
int val = (int)owner.Skills[SkillName.Magery].Value;
private static void EndPolymorph(Mobile m)
{
if (!m.CanBeginAction(typeof(PolymorphSpell)))
{
m.BodyMod = 0;
m.HueMod = -1;
m.EndAction(typeof(PolymorphSpell));
if ( val > 120 )
val = 120;
BaseArmor.ValidateMobile(m);
BaseClothing.ValidateMobile(m);
}
}
Delay = TimeSpan.FromSeconds( val );
Priority = TimerPriority.OneSecond;
}
private class InternalTimer : Timer
{
private Mobile m_Owner;
protected override void OnTick()
{
EndPolymorph( m_Owner );
}
}
}
}
public InternalTimer(Mobile owner) : base(TimeSpan.FromSeconds(0))
{
m_Owner = owner;
int val = (int)owner.Skills[SkillName.Magery].Value;
if (val > 120)
val = 120;
Delay = TimeSpan.FromSeconds(val);
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
EndPolymorph(m_Owner);
}
}
}
}