Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,91 +2,88 @@ using Server.Targeting;
namespace Server.Spells.Seventh
{
public class FlameStrikeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Flame Strike", "Kal Vas Flam",
245,
9042,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public class FlameStrikeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Flame Strike", "Kal Vas Flam",
245,
9042,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Seventh;
public FlameStrikeSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public FlameStrikeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => true;
public override bool DelayedDamage => true;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
double damage;
double damage;
if ( Core.AOS )
{
damage = GetNewAosDamage( 48, 1, 5, m );
}
else
{
damage = Utility.Random( 27, 22 );
if (Core.AOS)
{
damage = GetNewAosDamage(48, 1, 5, m);
}
else
{
damage = Utility.Random(27, 22);
if ( CheckResisted( m ) )
{
damage *= 0.6;
if (CheckResisted(m))
{
damage *= 0.6;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar( m );
}
damage *= GetDamageScalar(m);
}
m.FixedParticles( 0x3709, 10, 30, 5052, EffectLayer.LeftFoot );
m.PlaySound( 0x208 );
m.FixedParticles(0x3709, 10, 30, 5052, EffectLayer.LeftFoot);
m.PlaySound(0x208);
SpellHelper.Damage( this, m, damage, 0, 100, 0, 0, 0 );
}
SpellHelper.Damage(this, m, damage, 0, 100, 0, 0, 0);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private FlameStrikeSpell m_Owner;
private class InternalTarget : Target
{
private FlameStrikeSpell m_Owner;
public InternalTarget( FlameStrikeSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(FlameStrikeSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}