Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,111 +1,113 @@
|
|||
using System.Collections.Generic;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.Mobiles;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Seventh
|
||||
{
|
||||
public class MassDispelSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mass Dispel", "Vas An Ort",
|
||||
263,
|
||||
9002,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
public class MassDispelSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mass Dispel", "Vas An Ort",
|
||||
263,
|
||||
9002,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Seventh;
|
||||
public MassDispelSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public MassDispelSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
public override SpellCircle Circle => SpellCircle.Seventh;
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( !Caster.CanSee( p ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, p );
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (!Caster.CanSee(p))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
|
||||
SpellHelper.GetSurfaceTop( ref p );
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
List<Mobile> targets = new List<Mobile>();
|
||||
List<Mobile> targets = new List<Mobile>();
|
||||
|
||||
Map map = Caster.Map;
|
||||
Map map = Caster.Map;
|
||||
|
||||
if ( map != null )
|
||||
{
|
||||
IPooledEnumerable<BaseCreature> eable = map.GetMobilesInRange<BaseCreature>( new Point3D( p ), 8 );
|
||||
if (map != null)
|
||||
{
|
||||
IPooledEnumerable<BaseCreature> eable = map.GetMobilesInRange<BaseCreature>(new Point3D(p), 8);
|
||||
|
||||
foreach ( BaseCreature m in eable )
|
||||
if ( m.IsDispellable && Caster.CanBeHarmful( m, false ) )
|
||||
targets.Add( m );
|
||||
foreach (BaseCreature m in eable)
|
||||
if (m.IsDispellable && Caster.CanBeHarmful(m, false))
|
||||
targets.Add(m);
|
||||
|
||||
eable.Free();
|
||||
}
|
||||
eable.Free();
|
||||
}
|
||||
|
||||
for ( int i = 0; i < targets.Count; ++i )
|
||||
{
|
||||
Mobile m = targets[i];
|
||||
for (int i = 0; i < targets.Count; ++i)
|
||||
{
|
||||
Mobile m = targets[i];
|
||||
|
||||
BaseCreature bc = m as BaseCreature;
|
||||
BaseCreature bc = m as BaseCreature;
|
||||
|
||||
if ( bc == null )
|
||||
continue;
|
||||
if (bc == null)
|
||||
continue;
|
||||
|
||||
double dispelChance = (50.0 + ((100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty)) / (bc.DispelFocus*2))) / 100;
|
||||
double dispelChance =
|
||||
(50.0 + 100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty) / (bc.DispelFocus * 2)) / 100;
|
||||
|
||||
if ( dispelChance > Utility.RandomDouble() )
|
||||
{
|
||||
Effects.SendLocationParticles( EffectItem.Create( m.Location, m.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
|
||||
Effects.PlaySound( m, m.Map, 0x201 );
|
||||
if (dispelChance > Utility.RandomDouble())
|
||||
{
|
||||
Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration),
|
||||
0x3728, 8, 20, 5042);
|
||||
Effects.PlaySound(m, m.Map, 0x201);
|
||||
|
||||
m.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.DoHarmful( m );
|
||||
m.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.DoHarmful(m);
|
||||
|
||||
m.FixedEffect( 0x3779, 10, 20 );
|
||||
}
|
||||
}
|
||||
}
|
||||
m.FixedEffect(0x3779, 10, 20);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private MassDispelSpell m_Owner;
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private MassDispelSpell m_Owner;
|
||||
|
||||
public InternalTarget( MassDispelSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
public InternalTarget(MassDispelSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
IPoint3D p = o as IPoint3D;
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
IPoint3D p = o as IPoint3D;
|
||||
|
||||
if ( p != null )
|
||||
m_Owner.Target( p );
|
||||
}
|
||||
if (p != null)
|
||||
m_Owner.Target(p);
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue