Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,81 +1,83 @@
using Server.Items;
using Server.Targeting;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class DispelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Dispel", "An Ort",
218,
9002,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public class DispelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Dispel", "An Ort",
218,
9002,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Sixth;
public DispelSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public DispelSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public class InternalTarget : Target
{
private DispelSpell m_Owner;
public class InternalTarget : Target
{
private DispelSpell m_Owner;
public InternalTarget( DispelSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(DispelSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
Mobile m = (Mobile)o;
BaseCreature bc = m as BaseCreature;
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
{
Mobile m = (Mobile)o;
BaseCreature bc = m as BaseCreature;
if ( !from.CanSee( m ) )
{
from.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( bc == null || !bc.IsDispellable )
{
from.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
}
else if ( m_Owner.CheckHSequence( m ) )
{
SpellHelper.Turn( from, m );
if (!from.CanSee(m))
{
from.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (bc == null || !bc.IsDispellable)
{
from.SendLocalizedMessage(1005049); // That cannot be dispelled.
}
else if (m_Owner.CheckHSequence(m))
{
SpellHelper.Turn(from, m);
double dispelChance = (50.0 + ((100 * (from.Skills.Magery.Value - bc.DispelDifficulty)) / (bc.DispelFocus*2))) / 100;
double dispelChance =
(50.0 + 100 * (from.Skills.Magery.Value - bc.DispelDifficulty) / (bc.DispelFocus * 2)) / 100;
if ( dispelChance > Utility.RandomDouble() )
{
Effects.SendLocationParticles( EffectItem.Create( m.Location, m.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
Effects.PlaySound( m, m.Map, 0x201 );
if (dispelChance > Utility.RandomDouble())
{
Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration),
0x3728, 8, 20, 5042);
Effects.PlaySound(m, m.Map, 0x201);
m.Delete();
}
else
{
m.FixedEffect( 0x3779, 10, 20 );
from.SendLocalizedMessage( 1010084 ); // The creature resisted the attempt to dispel it!
}
}
}
}
m.Delete();
}
else
{
m.FixedEffect(0x3779, 10, 20);
from.SendLocalizedMessage(1010084); // The creature resisted the attempt to dispel it!
}
}
}
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -2,94 +2,94 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class EnergyBoltSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Energy Bolt", "Corp Por",
230,
9022,
Reagent.BlackPearl,
Reagent.Nightshade
);
public class EnergyBoltSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Energy Bolt", "Corp Por",
230,
9022,
Reagent.BlackPearl,
Reagent.Nightshade
);
public override SpellCircle Circle => SpellCircle.Sixth;
public EnergyBoltSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public EnergyBoltSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => true;
public override bool DelayedDamage => true;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
Mobile source = Caster;
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
Mobile source = Caster;
SpellHelper.Turn( Caster, m );
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, ref source, ref m );
SpellHelper.CheckReflect((int)Circle, ref source, ref m);
double damage;
double damage;
if ( Core.AOS )
{
damage = GetNewAosDamage( 40, 1, 5, m );
}
else
{
damage = Utility.Random( 24, 18 );
if (Core.AOS)
{
damage = GetNewAosDamage(40, 1, 5, m);
}
else
{
damage = Utility.Random(24, 18);
if ( CheckResisted( m ) )
{
damage *= 0.75;
if (CheckResisted(m))
{
damage *= 0.75;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
// Scale damage based on evalint and resist
damage *= GetDamageScalar( m );
}
// Scale damage based on evalint and resist
damage *= GetDamageScalar(m);
}
// Do the effects
source.MovingParticles( m, 0x379F, 7, 0, false, true, 3043, 4043, 0x211 );
source.PlaySound( 0x20A );
// Do the effects
source.MovingParticles(m, 0x379F, 7, 0, false, true, 3043, 4043, 0x211);
source.PlaySound(0x20A);
// Deal the damage
SpellHelper.Damage( this, m, damage, 0, 0, 0, 0, 100 );
}
// Deal the damage
SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private EnergyBoltSpell m_Owner;
private class InternalTarget : Target
{
private EnergyBoltSpell m_Owner;
public InternalTarget( EnergyBoltSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(EnergyBoltSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -3,126 +3,126 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class ExplosionSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Explosion", "Vas Ort Flam",
230,
9041,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public class ExplosionSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Explosion", "Vas Ort Flam",
230,
9041,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public override SpellCircle Circle => SpellCircle.Sixth;
public ExplosionSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public ExplosionSpell( Mobile caster, Item scroll )
: base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override bool DelayedDamageStacking => !Core.AOS;
public override bool DelayedDamageStacking => !Core.AOS;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage => false;
public override bool DelayedDamage => false;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( Caster.CanBeHarmful( m ) && CheckSequence() )
{
Mobile attacker = Caster, defender = m;
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (Caster.CanBeHarmful(m) && CheckSequence())
{
Mobile attacker = Caster, defender = m;
SpellHelper.Turn( Caster, m );
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int) Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
InternalTimer t = new InternalTimer( this, attacker, defender, m );
t.Start();
}
InternalTimer t = new InternalTimer(this, attacker, defender, m);
t.Start();
}
FinishSequence();
}
FinishSequence();
}
private class InternalTimer : Timer
{
private MagerySpell m_Spell;
private Mobile m_Target;
private Mobile m_Attacker, m_Defender;
private class InternalTimer : Timer
{
private Mobile m_Attacker, m_Defender;
private MagerySpell m_Spell;
private Mobile m_Target;
public InternalTimer( MagerySpell spell, Mobile attacker, Mobile defender, Mobile target )
: base( TimeSpan.FromSeconds( Core.AOS ? 3.0 : 2.5 ) )
{
m_Spell = spell;
m_Attacker = attacker;
m_Defender = defender;
m_Target = target;
public InternalTimer(MagerySpell spell, Mobile attacker, Mobile defender, Mobile target)
: base(TimeSpan.FromSeconds(Core.AOS ? 3.0 : 2.5))
{
m_Spell = spell;
m_Attacker = attacker;
m_Defender = defender;
m_Target = target;
m_Spell?.StartDelayedDamageContext( attacker, this );
m_Spell?.StartDelayedDamageContext(attacker, this);
Priority = TimerPriority.FiftyMS;
}
Priority = TimerPriority.FiftyMS;
}
protected override void OnTick()
{
if ( m_Attacker.HarmfulCheck( m_Defender ) )
{
double damage;
protected override void OnTick()
{
if (m_Attacker.HarmfulCheck(m_Defender))
{
double damage;
if ( Core.AOS )
{
damage = m_Spell.GetNewAosDamage( 40, 1, 5, m_Defender );
}
else
{
damage = Utility.Random( 23, 22 );
if (Core.AOS)
{
damage = m_Spell.GetNewAosDamage(40, 1, 5, m_Defender);
}
else
{
damage = Utility.Random(23, 22);
if ( m_Spell.CheckResisted( m_Target ) )
{
damage *= 0.75;
if (m_Spell.CheckResisted(m_Target))
{
damage *= 0.75;
m_Target.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
m_Target.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= m_Spell.GetDamageScalar( m_Target );
}
damage *= m_Spell.GetDamageScalar(m_Target);
}
m_Target.FixedParticles( 0x36BD, 20, 10, 5044, EffectLayer.Head );
m_Target.PlaySound( 0x307 );
m_Target.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
m_Target.PlaySound(0x307);
SpellHelper.Damage( m_Spell, m_Target, damage, 0, 100, 0, 0, 0 );
SpellHelper.Damage(m_Spell, m_Target, damage, 0, 100, 0, 0, 0);
m_Spell?.RemoveDelayedDamageContext( m_Attacker );
}
}
}
m_Spell?.RemoveDelayedDamageContext(m_Attacker);
}
}
}
private class InternalTarget : Target
{
private ExplosionSpell m_Owner;
private class InternalTarget : Target
{
private ExplosionSpell m_Owner;
public InternalTarget( ExplosionSpell owner )
: base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
public InternalTarget(ExplosionSpell owner)
: base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile) o );
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,136 +1,137 @@
using System;
using System.Collections.Generic;
using Server.Targeting;
using Server.Engines.ConPVP;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class InvisibilitySpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Invisibility", "An Lor Xen",
206,
9002,
Reagent.Bloodmoss,
Reagent.Nightshade
);
public class InvisibilitySpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Invisibility", "An Lor Xen",
206,
9002,
Reagent.Bloodmoss,
Reagent.Nightshade
);
public override SpellCircle Circle => SpellCircle.Sixth;
private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
public InvisibilitySpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public InvisibilitySpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override SpellCircle Circle => SpellCircle.Sixth;
return base.CheckCast();
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
return base.CheckCast();
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( m is Mobiles.BaseVendor || m is Mobiles.PlayerVendor || m is Mobiles.PlayerBarkeeper || m.AccessLevel > Caster.AccessLevel )
{
Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
}
else if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
Effects.SendLocationParticles( EffectItem.Create( new Point3D( m.X, m.Y, m.Z + 16 ), Caster.Map, EffectItem.DefaultDuration ), 0x376A, 10, 15, 5045 );
m.PlaySound( 0x3C4 );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (m is BaseVendor || m is PlayerVendor || m is PlayerBarkeeper || m.AccessLevel > Caster.AccessLevel)
{
Caster.SendLocalizedMessage(501857); // This spell won't work on that!
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
m.Hidden = true;
m.Combatant = null;
m.Warmode = false;
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(m.X, m.Y, m.Z + 16), Caster.Map, EffectItem.DefaultDuration), 0x376A, 10,
15, 5045);
m.PlaySound(0x3C4);
RemoveTimer( m );
m.Hidden = true;
m.Combatant = null;
m.Warmode = false;
TimeSpan duration = TimeSpan.FromSeconds( (( 1.2 * Caster.Skills.Magery.Fixed) / 10 ));
RemoveTimer(m);
Timer t = new InternalTimer( m, duration );
TimeSpan duration = TimeSpan.FromSeconds(1.2 * Caster.Skills.Magery.Fixed / 10);
BuffInfo.RemoveBuff( m, BuffIcon.HidingAndOrStealth );
BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Invisibility, 1075825, duration, m ) ); //Invisibility/Invisible
Timer t = new InternalTimer(m, duration);
m_Table[m] = t;
BuffInfo.RemoveBuff(m, BuffIcon.HidingAndOrStealth);
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Invisibility, 1075825, duration, m)); //Invisibility/Invisible
t.Start();
}
m_Table[m] = t;
FinishSequence();
}
t.Start();
}
private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
FinishSequence();
}
public static bool HasTimer( Mobile m )
{
return m_Table.ContainsKey(m);
}
public static bool HasTimer(Mobile m)
{
return m_Table.ContainsKey(m);
}
public static void RemoveTimer( Mobile m )
{
m_Table.TryGetValue( m, out Timer t );
public static void RemoveTimer(Mobile m)
{
m_Table.TryGetValue(m, out Timer t);
if ( t != null )
{
t.Stop();
m_Table.Remove( m );
}
}
if (t != null)
{
t.Stop();
m_Table.Remove(m);
}
}
private class InternalTimer : Timer
{
private Mobile m_Mobile;
private class InternalTimer : Timer
{
private Mobile m_Mobile;
public InternalTimer( Mobile m, TimeSpan duration ) : base( duration )
{
Priority = TimerPriority.OneSecond;
m_Mobile = m;
}
public InternalTimer(Mobile m, TimeSpan duration) : base(duration)
{
Priority = TimerPriority.OneSecond;
m_Mobile = m;
}
protected override void OnTick()
{
m_Mobile.RevealingAction();
RemoveTimer( m_Mobile );
}
}
protected override void OnTick()
{
m_Mobile.RevealingAction();
RemoveTimer(m_Mobile);
}
}
public class InternalTarget : Target
{
private InvisibilitySpell m_Owner;
public class InternalTarget : Target
{
private InvisibilitySpell m_Owner;
public InternalTarget( InvisibilitySpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(InvisibilitySpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,92 +1,90 @@
using Server.Items;
using Server.Targeting;
using Server.Network;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class MarkSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mark", "Kal Por Ylem",
218,
9002,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public class MarkSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mark", "Kal Por Ylem",
218,
9002,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public override SpellCircle Circle => SpellCircle.Sixth;
public MarkSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public MarkSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public override bool CheckCast()
{
if ( !base.CheckCast() )
return false;
public override bool CheckCast()
{
if (!base.CheckCast())
return false;
return SpellHelper.CheckTravel( Caster, TravelCheckType.Mark );
}
return SpellHelper.CheckTravel(Caster, TravelCheckType.Mark);
}
public void Target( RecallRune rune )
{
if ( !Caster.CanSee( rune ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.Mark ) )
{
}
else if ( SpellHelper.CheckMulti( Caster.Location, Caster.Map, !Core.AOS ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( !rune.IsChildOf( Caster.Backpack ) )
{
Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1062422 ); // You must have this rune in your backpack in order to mark it.
}
else if ( CheckSequence() )
{
rune.Mark( Caster );
public void Target(RecallRune rune)
{
if (!Caster.CanSee(rune))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.Mark))
{
}
else if (SpellHelper.CheckMulti(Caster.Location, Caster.Map, !Core.AOS))
{
Caster.SendLocalizedMessage(501942); // That location is blocked.
}
else if (!rune.IsChildOf(Caster.Backpack))
{
Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2,
1062422); // You must have this rune in your backpack in order to mark it.
}
else if (CheckSequence())
{
rune.Mark(Caster);
Caster.PlaySound( 0x1FA );
Effects.SendLocationEffect( Caster, Caster.Map, 14201, 16 );
}
Caster.PlaySound(0x1FA);
Effects.SendLocationEffect(Caster, Caster.Map, 14201, 16);
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private MarkSpell m_Owner;
private class InternalTarget : Target
{
private MarkSpell m_Owner;
public InternalTarget( MarkSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(MarkSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is RecallRune )
{
m_Owner.Target( (RecallRune) o );
}
else
{
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501797, from.Name, "" ) ); // I cannot mark that object.
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is RecallRune)
m_Owner.Target((RecallRune)o);
else
from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501797, from.Name,
"")); // I cannot mark that object.
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -3,103 +3,105 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class MassCurseSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mass Curse", "Vas Des Sanct",
218,
9031,
false,
Reagent.Garlic,
Reagent.Nightshade,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public class MassCurseSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mass Curse", "Vas Des Sanct",
218,
9031,
false,
Reagent.Garlic,
Reagent.Nightshade,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Sixth;
public MassCurseSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public MassCurseSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop( ref p );
SpellHelper.GetSurfaceTop(ref p);
List<Mobile> targets = new List<Mobile>();
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
Map map = Caster.Map;
if ( map != null )
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange( new Point3D( p ), 2 );
if (map != null)
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange(new Point3D(p), 2);
foreach ( Mobile m in eable )
{
if ( Core.AOS && m == Caster )
continue;
foreach (Mobile m in eable)
{
if (Core.AOS && m == Caster)
continue;
if ( SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanSee( m ) && Caster.CanBeHarmful( m, false ) )
targets.Add( m );
}
if (SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanSee(m) && Caster.CanBeHarmful(m, false))
targets.Add(m);
}
eable.Free();
}
eable.Free();
}
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = targets[i];
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
Caster.DoHarmful( m );
Caster.DoHarmful(m);
SpellHelper.AddStatCurse( Caster, m, StatType.Str ); SpellHelper.DisableSkillCheck = true;
SpellHelper.AddStatCurse( Caster, m, StatType.Dex );
SpellHelper.AddStatCurse( Caster, m, StatType.Int ); SpellHelper.DisableSkillCheck = false;
SpellHelper.AddStatCurse(Caster, m, StatType.Str);
SpellHelper.DisableSkillCheck = true;
SpellHelper.AddStatCurse(Caster, m, StatType.Dex);
SpellHelper.AddStatCurse(Caster, m, StatType.Int);
SpellHelper.DisableSkillCheck = false;
m.FixedParticles( 0x374A, 10, 15, 5028, EffectLayer.Waist );
m.PlaySound( 0x1FB );
m.FixedParticles(0x374A, 10, 15, 5028, EffectLayer.Waist);
m.PlaySound(0x1FB);
HarmfulSpell( m );
}
}
HarmfulSpell(m);
}
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private MassCurseSpell m_Owner;
private class InternalTarget : Target
{
private MassCurseSpell m_Owner;
public InternalTarget( MassCurseSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(MassCurseSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
if ( p != null )
m_Owner.Target( p );
}
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,234 +1,237 @@
using System;
using Server.Targeting;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class ParalyzeFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Paralyze Field", "In Ex Grav",
230,
9012,
false,
Reagent.BlackPearl,
Reagent.Ginseng,
Reagent.SpidersSilk
);
public class ParalyzeFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Paralyze Field", "In Ex Grav",
230,
9012,
false,
Reagent.BlackPearl,
Reagent.Ginseng,
Reagent.SpidersSilk
);
public override SpellCircle Circle => SpellCircle.Sixth;
public ParalyzeFieldSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public ParalyzeFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop( ref p );
SpellHelper.GetSurfaceTop(ref p);
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
bool eastToWest;
if ( rx >= 0 && ry >= 0 )
eastToWest = false;
else if ( rx >= 0 )
eastToWest = true;
else if ( ry >= 0 )
eastToWest = true;
else
eastToWest = false;
if (rx >= 0 && ry >= 0)
eastToWest = false;
else if (rx >= 0)
eastToWest = true;
else if (ry >= 0)
eastToWest = true;
else
eastToWest = false;
Effects.PlaySound( p, Caster.Map, 0x20B );
Effects.PlaySound(p, Caster.Map, 0x20B);
int itemID = eastToWest ? 0x3967 : 0x3979;
int itemID = eastToWest ? 0x3967 : 0x3979;
TimeSpan duration = TimeSpan.FromSeconds( 3.0 + (Caster.Skills[SkillName.Magery].Value / 3.0) );
TimeSpan duration = TimeSpan.FromSeconds(3.0 + Caster.Skills[SkillName.Magery].Value / 3.0);
for ( int i = -2; i <= 2; ++i )
{
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 12, false );
for (int i = -2; i <= 2; ++i)
{
Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
bool canFit = SpellHelper.AdjustField(ref loc, Caster.Map, 12, false);
if ( !canFit )
continue;
if (!canFit)
continue;
Item item = new InternalItem( Caster, itemID, loc, Caster.Map, duration );
item.ProcessDelta();
Item item = new InternalItem(Caster, itemID, loc, Caster.Map, duration);
item.ProcessDelta();
Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5048 );
}
}
Effects.SendLocationParticles(EffectItem.Create(loc, Caster.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 5048);
}
}
FinishSequence();
}
FinishSequence();
}
[DispellableField]
public class InternalItem : Item
{
private Timer m_Timer;
private Mobile m_Caster;
private DateTime m_End;
[DispellableField]
public class InternalItem : Item
{
private Mobile m_Caster;
private DateTime m_End;
private Timer m_Timer;
public override bool BlocksFit => true;
public InternalItem(Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration) : base(itemID)
{
Visible = false;
Movable = false;
Light = LightType.Circle300;
public InternalItem( Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration ) : base( itemID )
{
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld(loc, map);
MoveToWorld( loc, map );
if (caster.InLOS(this))
Visible = true;
else
Delete();
if ( caster.InLOS( this ) )
Visible = true;
else
Delete();
if (Deleted)
return;
if ( Deleted )
return;
m_Caster = caster;
m_Caster = caster;
m_Timer = new InternalTimer(this, duration);
m_Timer.Start();
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
m_End = DateTime.UtcNow + duration;
}
m_End = DateTime.UtcNow + duration;
}
public InternalItem(Serial serial) : base(serial)
{
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
public override bool BlocksFit => true;
m_Timer?.Stop();
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
public InternalItem( Serial serial ) : base( serial )
{
}
m_Timer?.Stop();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
writer.Write(0); // version
writer.Write( m_Caster );
writer.WriteDeltaTime( m_End );
}
writer.Write(m_Caster);
writer.WriteDeltaTime(m_End);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Caster = reader.ReadMobile();
m_End = reader.ReadDeltaTime();
switch (version)
{
case 0:
{
m_Caster = reader.ReadMobile();
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer( this, m_End - DateTime.UtcNow );
m_Timer.Start();
m_Timer = new InternalTimer(this, m_End - DateTime.UtcNow);
m_Timer.Start();
break;
}
}
}
break;
}
}
}
public override bool OnMoveOver( Mobile m )
{
if ( Visible && m_Caster != null && (!Core.AOS || m != m_Caster) && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
{
if ( SpellHelper.CanRevealCaster( m ) )
m_Caster.RevealingAction();
public override bool OnMoveOver(Mobile m)
{
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
{
if (SpellHelper.CanRevealCaster(m))
m_Caster.RevealingAction();
m_Caster.DoHarmful( m );
m_Caster.DoHarmful(m);
double duration;
double duration;
if ( Core.AOS )
{
duration = 2.0 + ((int)(m_Caster.Skills[SkillName.EvalInt].Value / 10) - (int)(m.Skills[SkillName.MagicResist].Value / 10));
if (Core.AOS)
{
duration = 2.0 + ((int)(m_Caster.Skills[SkillName.EvalInt].Value / 10) -
(int)(m.Skills[SkillName.MagicResist].Value / 10));
if ( !m.Player )
duration *= 3.0;
if (!m.Player)
duration *= 3.0;
if ( duration < 0.0 )
duration = 0.0;
}
else
{
duration = 7.0 + (m_Caster.Skills[SkillName.Magery].Value * 0.2);
}
if (duration < 0.0)
duration = 0.0;
}
else
{
duration = 7.0 + m_Caster.Skills[SkillName.Magery].Value * 0.2;
}
m.Paralyze( TimeSpan.FromSeconds( duration ) );
m.Paralyze(TimeSpan.FromSeconds(duration));
m.PlaySound( 0x204 );
m.FixedEffect( 0x376A, 10, 16 );
m.PlaySound(0x204);
m.FixedEffect(0x376A, 10, 16);
(m as BaseCreature)?.OnHarmfulSpell( m_Caster );
}
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
}
return true;
}
return true;
}
private class InternalTimer : Timer
{
private Item m_Item;
private class InternalTimer : Timer
{
private Item m_Item;
public InternalTimer( Item item, TimeSpan duration ) : base( duration )
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
public InternalTimer(Item item, TimeSpan duration) : base(duration)
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTarget : Target
{
private ParalyzeFieldSpell m_Owner;
private class InternalTarget : Target
{
private ParalyzeFieldSpell m_Owner;
public InternalTarget( ParalyzeFieldSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(ParalyzeFieldSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTarget(Mobile from, object o)
{
if (o is IPoint3D)
m_Owner.Target((IPoint3D)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}

View file

@ -1,119 +1,122 @@
using System.Collections.Generic;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class RevealSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Reveal", "Wis Quas",
206,
9002,
Reagent.Bloodmoss,
Reagent.SulfurousAsh
);
public class RevealSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Reveal", "Wis Quas",
206,
9002,
Reagent.Bloodmoss,
Reagent.SulfurousAsh
);
public override SpellCircle Circle => SpellCircle.Sixth;
public RevealSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public RevealSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, p );
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop( ref p );
SpellHelper.GetSurfaceTop(ref p);
List<Mobile> targets = new List<Mobile>();
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
Map map = Caster.Map;
if ( map != null )
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange( new Point3D( p ), 1 + (int)(Caster.Skills[SkillName.Magery].Value / 20.0) );
if (map != null)
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange(new Point3D(p),
1 + (int)(Caster.Skills[SkillName.Magery].Value / 20.0));
foreach ( Mobile m in eable )
{
if ( m is Mobiles.ShadowKnight && (m.X != p.X || m.Y != p.Y) )
continue;
foreach (Mobile m in eable)
{
if (m is ShadowKnight && (m.X != p.X || m.Y != p.Y))
continue;
if ( m.Hidden && (m.AccessLevel == AccessLevel.Player || Caster.AccessLevel > m.AccessLevel) && CheckDifficulty( Caster, m ) )
targets.Add( m );
}
if (m.Hidden && (m.AccessLevel == AccessLevel.Player || Caster.AccessLevel > m.AccessLevel) &&
CheckDifficulty(Caster, m))
targets.Add(m);
}
eable.Free();
}
eable.Free();
}
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = targets[i];
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
m.RevealingAction();
m.RevealingAction();
m.FixedParticles( 0x375A, 9, 20, 5049, EffectLayer.Head );
m.PlaySound( 0x1FD );
}
}
m.FixedParticles(0x375A, 9, 20, 5049, EffectLayer.Head);
m.PlaySound(0x1FD);
}
}
FinishSequence();
}
FinishSequence();
}
// Reveal uses magery and detect hidden vs. hide and stealth
private static bool CheckDifficulty( Mobile from, Mobile m )
{
// Reveal always reveals vs. invisibility spell
if ( !Core.AOS || InvisibilitySpell.HasTimer( m ) )
return true;
// Reveal uses magery and detect hidden vs. hide and stealth
private static bool CheckDifficulty(Mobile from, Mobile m)
{
// Reveal always reveals vs. invisibility spell
if (!Core.AOS || InvisibilitySpell.HasTimer(m))
return true;
int magery = from.Skills[SkillName.Magery].Fixed;
int detectHidden = from.Skills[SkillName.DetectHidden].Fixed;
int magery = from.Skills[SkillName.Magery].Fixed;
int detectHidden = from.Skills[SkillName.DetectHidden].Fixed;
int hiding = m.Skills[SkillName.Hiding].Fixed;
int stealth = m.Skills[SkillName.Stealth].Fixed;
int divisor = hiding + stealth;
int hiding = m.Skills[SkillName.Hiding].Fixed;
int stealth = m.Skills[SkillName.Stealth].Fixed;
int divisor = hiding + stealth;
int chance;
if ( divisor > 0 )
chance = 50 * (magery + detectHidden) / divisor;
else
chance = 100;
int chance;
if (divisor > 0)
chance = 50 * (magery + detectHidden) / divisor;
else
chance = 100;
return chance > Utility.Random( 100 );
}
return chance > Utility.Random(100);
}
public class InternalTarget : Target
{
private RevealSpell m_Owner;
public class InternalTarget : Target
{
private RevealSpell m_Owner;
public InternalTarget( RevealSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
{
m_Owner = owner;
}
public InternalTarget(RevealSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
if ( p != null )
m_Owner.Target( p );
}
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}