Fixes code according to modern code style. Fixes a few expression bugs.
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parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -2,59 +2,59 @@ using System;
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namespace Server.Items
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{
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public class ArcaneFocus : TransientItem
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{
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public override int LabelNumber => 1032629; // Arcane Focus
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public class ArcaneFocus : TransientItem
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{
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[Constructible]
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public ArcaneFocus()
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: this(TimeSpan.FromHours(1), 1)
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{
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int StrengthBonus { get; set; }
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[Constructible]
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public ArcaneFocus(int lifeSpan, int strengthBonus)
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: this(TimeSpan.FromSeconds(lifeSpan), strengthBonus)
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{
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}
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[Constructible]
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public ArcaneFocus()
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: this( TimeSpan.FromHours( 1 ), 1 )
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{
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}
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public ArcaneFocus(TimeSpan lifeSpan, int strengthBonus) : base(0x3155, lifeSpan)
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{
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LootType = LootType.Blessed;
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StrengthBonus = strengthBonus;
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}
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[Constructible]
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public ArcaneFocus( int lifeSpan, int strengthBonus )
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: this( TimeSpan.FromSeconds( lifeSpan ), strengthBonus )
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{
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}
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public ArcaneFocus(Serial serial) : base(serial)
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{
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}
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public ArcaneFocus( TimeSpan lifeSpan, int strengthBonus ) : base( 0x3155, lifeSpan )
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{
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LootType = LootType.Blessed;
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StrengthBonus = strengthBonus;
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}
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public override int LabelNumber => 1032629; // Arcane Focus
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public ArcaneFocus( Serial serial ) : base( serial )
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int StrengthBonus{ get; set; }
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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public override TextDefinition InvalidTransferMessage => 1073480; // Your arcane focus disappears.
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public override bool Nontransferable => true;
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list.Add( 1060485, StrengthBonus.ToString() ); // strength bonus ~1_val~
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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public override TextDefinition InvalidTransferMessage => 1073480; // Your arcane focus disappears.
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public override bool Nontransferable => true;
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list.Add(1060485, StrengthBonus.ToString()); // strength bonus ~1_val~
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write( StrengthBonus );
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}
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writer.Write(StrengthBonus);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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StrengthBonus = reader.ReadInt();
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}
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}
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}
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StrengthBonus = reader.ReadInt();
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}
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}
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}
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@ -2,100 +2,101 @@ using System;
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namespace Server.Items
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{
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public class TransientItem : Item
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{
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[CommandProperty( AccessLevel.GameMaster )]
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public TimeSpan LifeSpan { get; set; }
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public class TransientItem : Item
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{
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private Timer m_Timer;
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime CreationTime { get; set; }
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[Constructible]
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public TransientItem(int itemID, TimeSpan lifeSpan)
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: base(itemID)
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{
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CreationTime = DateTime.UtcNow;
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LifeSpan = lifeSpan;
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private Timer m_Timer;
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry);
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}
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public override bool Nontransferable => true;
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public override void HandleInvalidTransfer( Mobile from )
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{
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if ( InvalidTransferMessage != null )
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TextDefinition.SendMessageTo( from, InvalidTransferMessage );
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public TransientItem(Serial serial)
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: base(serial)
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{
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}
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Delete();
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TimeSpan LifeSpan{ get; set; }
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public virtual TextDefinition InvalidTransferMessage => null;
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime CreationTime{ get; set; }
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public override bool Nontransferable => true;
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public virtual TextDefinition InvalidTransferMessage => null;
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public override void HandleInvalidTransfer(Mobile from)
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{
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if (InvalidTransferMessage != null)
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TextDefinition.SendMessageTo(from, InvalidTransferMessage);
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Delete();
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}
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public virtual void Expire( Mobile parent )
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{
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parent?.SendLocalizedMessage( 1072515, Name ?? $"#{LabelNumber}" ); // The ~1_name~ expired...
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public virtual void Expire(Mobile parent)
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{
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parent?.SendLocalizedMessage(1072515, Name ?? $"#{LabelNumber}"); // The ~1_name~ expired...
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Effects.PlaySound( GetWorldLocation(), Map, 0x201 );
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Effects.PlaySound(GetWorldLocation(), Map, 0x201);
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Delete();
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}
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Delete();
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}
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public virtual void SendTimeRemainingMessage( Mobile to )
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{
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to.SendLocalizedMessage( 1072516,
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$"{Name ?? $"#{LabelNumber}"}\t{(int) LifeSpan.TotalSeconds}"); // ~1_name~ will expire in ~2_val~ seconds!
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}
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public virtual void SendTimeRemainingMessage(Mobile to)
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{
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to.SendLocalizedMessage(1072516,
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$"{Name ?? $"#{LabelNumber}"}\t{(int)LifeSpan.TotalSeconds}"); // ~1_name~ will expire in ~2_val~ seconds!
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}
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public override void OnDelete()
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{
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m_Timer?.Stop();
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public override void OnDelete()
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{
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m_Timer?.Stop();
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base.OnDelete();
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}
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base.OnDelete();
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}
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public virtual void CheckExpiry()
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{
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if ( (CreationTime + LifeSpan) < DateTime.UtcNow )
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Expire( RootParent as Mobile );
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else
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InvalidateProperties();
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}
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public virtual void CheckExpiry()
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{
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if (CreationTime + LifeSpan < DateTime.UtcNow)
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Expire(RootParent as Mobile);
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else
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InvalidateProperties();
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}
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[Constructible]
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public TransientItem( int itemID, TimeSpan lifeSpan )
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: base( itemID )
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{
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CreationTime = DateTime.UtcNow;
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LifeSpan = lifeSpan;
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 5 ), TimeSpan.FromSeconds( 5 ), CheckExpiry );
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}
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TimeSpan remaining = CreationTime + LifeSpan - DateTime.UtcNow;
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public TransientItem( Serial serial )
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: base( serial )
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{
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}
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list.Add(1072517, ((int)remaining.TotalSeconds).ToString()); // Lifespan: ~1_val~ seconds
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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TimeSpan remaining = ((CreationTime + LifeSpan) - DateTime.UtcNow);
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writer.Write(LifeSpan);
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writer.Write(CreationTime);
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}
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list.Add( 1072517, ((int)remaining.TotalSeconds).ToString() ); // Lifespan: ~1_val~ seconds
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 );
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LifeSpan = reader.ReadTimeSpan();
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CreationTime = reader.ReadDateTime();
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writer.Write( LifeSpan );
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writer.Write( CreationTime );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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LifeSpan = reader.ReadTimeSpan();
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CreationTime = reader.ReadDateTime();
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m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 5 ), TimeSpan.FromSeconds( 5 ), CheckExpiry );
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}
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}
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}
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry);
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}
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}
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}
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