Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,89 +1,89 @@
using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Third
{
public class BlessSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Bless", "Rel Sanct",
203,
9061,
Reagent.Garlic,
Reagent.MandrakeRoot
);
public class BlessSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Bless", "Rel Sanct",
203,
9061,
Reagent.Garlic,
Reagent.MandrakeRoot
);
public override SpellCircle Circle => SpellCircle.Third;
public BlessSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public BlessSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Third;
public override bool CheckCast()
{
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
{
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
return false;
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckBSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus( Caster, m, StatType.Str ); SpellHelper.DisableSkillCheck = true;
SpellHelper.AddStatBonus( Caster, m, StatType.Dex );
SpellHelper.AddStatBonus( Caster, m, StatType.Int ); SpellHelper.DisableSkillCheck = false;
SpellHelper.AddStatBonus(Caster, m, StatType.Str);
SpellHelper.DisableSkillCheck = true;
SpellHelper.AddStatBonus(Caster, m, StatType.Dex);
SpellHelper.AddStatBonus(Caster, m, StatType.Int);
SpellHelper.DisableSkillCheck = false;
m.FixedParticles( 0x373A, 10, 15, 5018, EffectLayer.Waist );
m.PlaySound( 0x1EA );
m.FixedParticles(0x373A, 10, 15, 5018, EffectLayer.Waist);
m.PlaySound(0x1EA);
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
string args = $"{percentage}\t{percentage}\t{percentage}";
string args = $"{percentage}\t{percentage}\t{percentage}";
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Bless, 1075847, 1075848, length, m, args.ToString()));
}
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Bless, 1075847, 1075848, length, m, args));
}
FinishSequence();
}
FinishSequence();
}
private class InternalTarget : Target
{
private BlessSpell m_Owner;
private class InternalTarget : Target
{
private BlessSpell m_Owner;
public InternalTarget( BlessSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
{
m_Owner = owner;
}
public InternalTarget(BlessSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}