Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,144 +1,145 @@
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Third
{
public class PoisonSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Poison", "In Nox",
203,
9051,
Reagent.Nightshade
);
public class PoisonSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Poison", "In Nox",
203,
9051,
Reagent.Nightshade
);
public override SpellCircle Circle => SpellCircle.Third;
public PoisonSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public PoisonSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override SpellCircle Circle => SpellCircle.Third;
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect( (int)Circle, Caster, ref m );
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
m.Spell?.OnCasterHurt();
m.Spell?.OnCasterHurt();
m.Paralyzed = false;
m.Paralyzed = false;
if ( CheckResisted( m ) )
{
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
else
{
int level;
if (CheckResisted(m))
{
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
else
{
int level;
if ( Core.AOS )
{
if ( Caster.InRange( m, 2 ) )
{
int total = (Caster.Skills.Magery.Fixed + Caster.Skills.Poisoning.Fixed) / 2;
if (Core.AOS)
{
if (Caster.InRange(m, 2))
{
int total = (Caster.Skills.Magery.Fixed + Caster.Skills.Poisoning.Fixed) / 2;
if ( total >= 1000 )
level = 3;
else if ( total > 850 )
level = 2;
else if ( total > 650 )
level = 1;
else
level = 0;
}
else
{
level = 0;
}
}
else
{
//double total = Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Poisoning].Value;
if (total >= 1000)
level = 3;
else if (total > 850)
level = 2;
else if (total > 650)
level = 1;
else
level = 0;
}
else
{
level = 0;
}
}
else
{
//double total = Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Poisoning].Value;
#region Dueling
double total = Caster.Skills[SkillName.Magery].Value;
#region Dueling
if ( Caster is Mobiles.PlayerMobile )
{
Mobiles.PlayerMobile pm = (Mobiles.PlayerMobile)Caster;
double total = Caster.Skills[SkillName.Magery].Value;
if ( pm.DuelContext != null && pm.DuelContext.Started && !pm.DuelContext.Finished && !pm.DuelContext.Ruleset.GetOption( "Skills", "Poisoning" ) )
{
}
else
{
total += Caster.Skills[SkillName.Poisoning].Value;
}
}
else
{
total += Caster.Skills[SkillName.Poisoning].Value;
}
#endregion
if (Caster is PlayerMobile)
{
PlayerMobile pm = (PlayerMobile)Caster;
double dist = Caster.GetDistanceToSqrt( m );
if (pm.DuelContext != null && pm.DuelContext.Started && !pm.DuelContext.Finished &&
!pm.DuelContext.Ruleset.GetOption("Skills", "Poisoning"))
{
}
else
{
total += Caster.Skills[SkillName.Poisoning].Value;
}
}
else
{
total += Caster.Skills[SkillName.Poisoning].Value;
}
if ( dist >= 3.0 )
total -= (dist - 3.0) * 10.0;
#endregion
if ( total >= 200.0 && 1 > Utility.Random( 10 ) )
level = 3;
else if ( total > (Core.AOS ? 170.1 : 170.0) )
level = 2;
else if ( total > (Core.AOS ? 130.1 : 130.0) )
level = 1;
else
level = 0;
}
double dist = Caster.GetDistanceToSqrt(m);
m.ApplyPoison( Caster, Poison.GetPoison( level ) );
}
if (dist >= 3.0)
total -= (dist - 3.0) * 10.0;
m.FixedParticles( 0x374A, 10, 15, 5021, EffectLayer.Waist );
m.PlaySound( 0x205 );
if (total >= 200.0 && 1 > Utility.Random(10))
level = 3;
else if (total > (Core.AOS ? 170.1 : 170.0))
level = 2;
else if (total > (Core.AOS ? 130.1 : 130.0))
level = 1;
else
level = 0;
}
HarmfulSpell( m );
}
m.ApplyPoison(Caster, Poison.GetPoison(level));
}
FinishSequence();
}
m.FixedParticles(0x374A, 10, 15, 5021, EffectLayer.Waist);
m.PlaySound(0x205);
private class InternalTarget : Target
{
private PoisonSpell m_Owner;
HarmfulSpell(m);
}
public InternalTarget( PoisonSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
FinishSequence();
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}
}
private class InternalTarget : Target
{
private PoisonSpell m_Owner;
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}
public InternalTarget(PoisonSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}