Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -3,22 +3,22 @@ using Server.Mobiles;
namespace Server.Spells
{
class UnsummonTimer : Timer
{
private BaseCreature m_Creature;
private Mobile m_Caster;
internal class UnsummonTimer : Timer
{
private Mobile m_Caster;
private BaseCreature m_Creature;
public UnsummonTimer( Mobile caster, BaseCreature creature, TimeSpan delay ) : base( delay )
{
m_Caster = caster;
m_Creature = creature;
Priority = TimerPriority.OneSecond;
}
public UnsummonTimer(Mobile caster, BaseCreature creature, TimeSpan delay) : base(delay)
{
m_Caster = caster;
m_Creature = creature;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
if ( !m_Creature.Deleted )
m_Creature.Delete();
}
}
protected override void OnTick()
{
if (!m_Creature.Deleted)
m_Creature.Delete();
}
}
}