Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,50 +1,51 @@
|
|||
using Server.Targeting;
|
||||
using Server.Commands;
|
||||
using Server.Commands.Generic;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Targets
|
||||
{
|
||||
public class MoveTarget : Target
|
||||
{
|
||||
private object m_Object;
|
||||
public class MoveTarget : Target
|
||||
{
|
||||
private object m_Object;
|
||||
|
||||
public MoveTarget( object o ) : base( -1, true, TargetFlags.None )
|
||||
{
|
||||
m_Object = o;
|
||||
}
|
||||
public MoveTarget(object o) : base(-1, true, TargetFlags.None)
|
||||
{
|
||||
m_Object = o;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
IPoint3D p = o as IPoint3D;
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
IPoint3D p = o as IPoint3D;
|
||||
|
||||
if ( p != null )
|
||||
{
|
||||
if ( !BaseCommand.IsAccessible( from, m_Object ) )
|
||||
{
|
||||
from.SendMessage( "That is not accessible." );
|
||||
return;
|
||||
}
|
||||
if (p != null)
|
||||
{
|
||||
if (!BaseCommand.IsAccessible(from, m_Object))
|
||||
{
|
||||
from.SendMessage("That is not accessible.");
|
||||
return;
|
||||
}
|
||||
|
||||
if ( p is Item )
|
||||
p = ((Item)p).GetWorldTop();
|
||||
if (p is Item)
|
||||
p = ((Item)p).GetWorldTop();
|
||||
|
||||
CommandLogging.WriteLine( from, "{0} {1} moving {2} to {3}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( m_Object ), new Point3D( p ) );
|
||||
CommandLogging.WriteLine(from, "{0} {1} moving {2} to {3}", from.AccessLevel, CommandLogging.Format(from),
|
||||
CommandLogging.Format(m_Object), new Point3D(p));
|
||||
|
||||
if ( m_Object is Item )
|
||||
{
|
||||
Item item = (Item)m_Object;
|
||||
if (m_Object is Item)
|
||||
{
|
||||
Item item = (Item)m_Object;
|
||||
|
||||
if ( !item.Deleted )
|
||||
item.MoveToWorld( new Point3D( p ), from.Map );
|
||||
}
|
||||
else if ( m_Object is Mobile )
|
||||
{
|
||||
Mobile m = (Mobile)m_Object;
|
||||
if (!item.Deleted)
|
||||
item.MoveToWorld(new Point3D(p), from.Map);
|
||||
}
|
||||
else if (m_Object is Mobile)
|
||||
{
|
||||
Mobile m = (Mobile)m_Object;
|
||||
|
||||
if ( !m.Deleted )
|
||||
m.MoveToWorld( new Point3D( p ), from.Map );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!m.Deleted)
|
||||
m.MoveToWorld(new Point3D(p), from.Map);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue