Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -22,85 +22,85 @@ using System.Collections.Generic;
namespace Server.Mobiles
{
public class BuyItemStateComparer : IComparer<BuyItemState>
{
public int Compare( BuyItemState l, BuyItemState r )
{
if ( l == null && r == null ) return 0;
if ( l == null ) return -1;
if ( r == null ) return 1;
public class BuyItemStateComparer : IComparer<BuyItemState>
{
public int Compare(BuyItemState l, BuyItemState r)
{
if (l == null && r == null) return 0;
if (l == null) return -1;
if (r == null) return 1;
return l.MySerial.CompareTo( r.MySerial );
}
}
return l.MySerial.CompareTo(r.MySerial);
}
}
public class BuyItemResponse
{
public BuyItemResponse( Serial serial, int amount )
{
Serial = serial;
Amount = amount;
}
public class BuyItemResponse
{
public BuyItemResponse(Serial serial, int amount)
{
Serial = serial;
Amount = amount;
}
public Serial Serial { get; }
public Serial Serial{ get; }
public int Amount { get; }
}
public int Amount{ get; }
}
public class SellItemResponse
{
public SellItemResponse( Item i, int amount )
{
Item = i;
Amount = amount;
}
public class SellItemResponse
{
public SellItemResponse(Item i, int amount)
{
Item = i;
Amount = amount;
}
public Item Item { get; }
public Item Item{ get; }
public int Amount { get; }
}
public int Amount{ get; }
}
public class SellItemState
{
public SellItemState( Item item, int price, string name )
{
Item = item;
Price = price;
Name = name;
}
public class SellItemState
{
public SellItemState(Item item, int price, string name)
{
Item = item;
Price = price;
Name = name;
}
public Item Item { get; }
public Item Item{ get; }
public int Price { get; }
public int Price{ get; }
public string Name { get; }
}
public string Name{ get; }
}
public class BuyItemState
{
public BuyItemState( string name, Serial cont, Serial serial, int price, int amount, int itemID, int hue )
{
Description = name;
ContainerSerial = cont;
MySerial = serial;
Price = price;
Amount = amount;
ItemID = itemID;
Hue = hue;
}
public class BuyItemState
{
public BuyItemState(string name, Serial cont, Serial serial, int price, int amount, int itemID, int hue)
{
Description = name;
ContainerSerial = cont;
MySerial = serial;
Price = price;
Amount = amount;
ItemID = itemID;
Hue = hue;
}
public int Price { get; }
public int Price{ get; }
public Serial MySerial { get; }
public Serial MySerial{ get; }
public Serial ContainerSerial { get; }
public Serial ContainerSerial{ get; }
public int ItemID { get; }
public int ItemID{ get; }
public int Amount { get; }
public int Amount{ get; }
public int Hue { get; }
public int Hue{ get; }
public string Description { get; }
}
}
public string Description{ get; }
}
}