Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -22,65 +22,65 @@ using Server.Network;
namespace Server.Menus.ItemLists
{
public class ItemListEntry
{
public string Name { get; }
public class ItemListEntry
{
public ItemListEntry(string name, int itemID) : this(name, itemID, 0)
{
}
public int ItemID { get; }
public ItemListEntry(string name, int itemID, int hue)
{
Name = name;
ItemID = itemID;
Hue = hue;
}
public int Hue { get; }
public string Name{ get; }
public ItemListEntry( string name, int itemID ) : this( name, itemID, 0 )
{
}
public int ItemID{ get; }
public ItemListEntry( string name, int itemID, int hue )
{
Name = name;
ItemID = itemID;
Hue = hue;
}
}
public int Hue{ get; }
}
public class ItemListMenu : IMenu
{
private int m_Serial;
private static int m_NextSerial;
public class ItemListMenu : IMenu
{
private static int m_NextSerial;
private int m_Serial;
int IMenu.Serial => m_Serial;
public ItemListMenu(string question, ItemListEntry[] entries)
{
Question = question;
Entries = entries;
int IMenu.EntryLength => Entries.Length;
do
{
m_Serial = m_NextSerial++;
m_Serial &= 0x7FFFFFFF;
} while (m_Serial == 0);
public string Question { get; }
m_Serial = (int)((uint)m_Serial | 0x80000000);
}
public ItemListEntry[] Entries { get; set; }
public string Question{ get; }
public ItemListMenu( string question, ItemListEntry[] entries )
{
Question = question;
Entries = entries;
public ItemListEntry[] Entries{ get; set; }
do
{
m_Serial = m_NextSerial++;
m_Serial &= 0x7FFFFFFF;
} while ( m_Serial == 0 );
int IMenu.Serial => m_Serial;
m_Serial = (int)((uint)m_Serial | 0x80000000);
}
int IMenu.EntryLength => Entries.Length;
public virtual void OnCancel( NetState state )
{
}
public virtual void OnCancel(NetState state)
{
}
public virtual void OnResponse( NetState state, int index )
{
}
public virtual void OnResponse(NetState state, int index)
{
}
public void SendTo( NetState state )
{
state.AddMenu( this );
state.Send( new DisplayItemListMenu( this ) );
}
}
public void SendTo(NetState state)
{
state.AddMenu(this);
state.Send(new DisplayItemListMenu(this));
}
}
}