Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -22,43 +22,43 @@ using Server.Network;
namespace Server.Menus.Questions
{
public class QuestionMenu : IMenu
{
private int m_Serial;
private static int m_NextSerial;
public class QuestionMenu : IMenu
{
private static int m_NextSerial;
private int m_Serial;
int IMenu.Serial => m_Serial;
public QuestionMenu(string question, string[] answers)
{
Question = question;
Answers = answers;
int IMenu.EntryLength => Answers.Length;
do
{
m_Serial = ++m_NextSerial;
m_Serial &= 0x7FFFFFFF;
} while (m_Serial == 0);
}
public string Question { get; set; }
public string Question{ get; set; }
public string[] Answers { get; }
public string[] Answers{ get; }
public QuestionMenu( string question, string[] answers )
{
Question = question;
Answers = answers;
int IMenu.Serial => m_Serial;
do
{
m_Serial = ++m_NextSerial;
m_Serial &= 0x7FFFFFFF;
} while ( m_Serial == 0 );
}
int IMenu.EntryLength => Answers.Length;
public virtual void OnCancel( NetState state )
{
}
public virtual void OnCancel(NetState state)
{
}
public virtual void OnResponse( NetState state, int index )
{
}
public virtual void OnResponse(NetState state, int index)
{
}
public void SendTo( NetState state )
{
state.AddMenu( this );
state.Send( new DisplayQuestionMenu( this ) );
}
}
public void SendTo(NetState state)
{
state.AddMenu(this);
state.Send(new DisplayQuestionMenu(this));
}
}
}