Fixes code according to modern code style. Fixes a few expression bugs.
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parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -22,29 +22,29 @@ using Server.Network;
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namespace Server.Targeting
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{
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public abstract class MultiTarget : Target
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{
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public int MultiID { get; set; }
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public abstract class MultiTarget : Target
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{
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protected MultiTarget(int multiID, Point3D offset)
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: this(multiID, offset, 10, true, TargetFlags.None)
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{
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}
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public Point3D Offset { get; set; }
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protected MultiTarget(int multiID, Point3D offset, int range, bool allowGround, TargetFlags flags)
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: base(range, allowGround, flags)
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{
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MultiID = multiID;
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Offset = offset;
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}
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protected MultiTarget( int multiID, Point3D offset )
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: this( multiID, offset, 10, true, TargetFlags.None )
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{
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}
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public int MultiID{ get; set; }
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protected MultiTarget( int multiID, Point3D offset, int range, bool allowGround, TargetFlags flags )
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: base( range, allowGround, flags )
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{
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MultiID = multiID;
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Offset = offset;
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}
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public Point3D Offset{ get; set; }
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public override Packet GetPacketFor( NetState ns )
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{
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if ( ns.HighSeas )
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return new MultiTargetReqHS( this );
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return new MultiTargetReq( this );
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}
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}
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public override Packet GetPacketFor(NetState ns)
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{
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if (ns.HighSeas)
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return new MultiTargetReqHS(this);
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return new MultiTargetReq(this);
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}
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}
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}
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