Fixes code according to modern code style. Fixes a few expression bugs.
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3324 changed files with 441118 additions and 433755 deletions
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@ -20,36 +20,36 @@
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namespace Server.Targeting
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{
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public class StaticTarget : IPoint3D
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{
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private Point3D m_Location;
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public class StaticTarget : IPoint3D
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{
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private Point3D m_Location;
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public StaticTarget( Point3D location, int itemID )
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{
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m_Location = location;
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ItemID = itemID & TileData.MaxItemValue;
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m_Location.Z += TileData.ItemTable[ItemID].CalcHeight;
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}
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public StaticTarget(Point3D location, int itemID)
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{
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m_Location = location;
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ItemID = itemID & TileData.MaxItemValue;
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m_Location.Z += TileData.ItemTable[ItemID].CalcHeight;
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}
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[CommandProperty( AccessLevel.Counselor )]
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public Point3D Location => m_Location;
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[CommandProperty(AccessLevel.Counselor)]
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public Point3D Location => m_Location;
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[CommandProperty( AccessLevel.Counselor )]
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public string Name => TileData.ItemTable[ItemID].Name;
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[CommandProperty(AccessLevel.Counselor)]
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public string Name => TileData.ItemTable[ItemID].Name;
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[CommandProperty( AccessLevel.Counselor )]
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public TileFlag Flags => TileData.ItemTable[ItemID].Flags;
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[CommandProperty(AccessLevel.Counselor)]
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public TileFlag Flags => TileData.ItemTable[ItemID].Flags;
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[CommandProperty( AccessLevel.Counselor )]
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public int X => m_Location.X;
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[CommandProperty(AccessLevel.Counselor)]
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public int ItemID{ get; }
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[CommandProperty( AccessLevel.Counselor )]
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public int Y => m_Location.Y;
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[CommandProperty(AccessLevel.Counselor)]
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public int X => m_Location.X;
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[CommandProperty( AccessLevel.Counselor )]
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public int Z => m_Location.Z;
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[CommandProperty(AccessLevel.Counselor)]
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public int Y => m_Location.Y;
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[CommandProperty( AccessLevel.Counselor )]
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public int ItemID { get; }
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Z => m_Location.Z;
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}
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}
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