Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -23,176 +23,180 @@ using System.Runtime.CompilerServices;
|
|||
|
||||
namespace Server
|
||||
{
|
||||
public class TileMatrixPatch
|
||||
{
|
||||
private int m_LandBlocks, m_StaticBlocks;
|
||||
public class TileMatrixPatch
|
||||
{
|
||||
private int m_LandBlocks, m_StaticBlocks;
|
||||
|
||||
public static bool Enabled { get; set; } = true;
|
||||
private StaticTile[] m_TileBuffer = new StaticTile[128];
|
||||
|
||||
public int LandBlocks
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (this)
|
||||
return m_LandBlocks;
|
||||
}
|
||||
}
|
||||
public TileMatrixPatch(TileMatrix matrix, int index)
|
||||
{
|
||||
if (!Enabled)
|
||||
return;
|
||||
|
||||
public int StaticBlocks
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (this)
|
||||
return m_StaticBlocks;
|
||||
}
|
||||
}
|
||||
string mapDataPath = Core.FindDataFile("mapdif{0}.mul", index);
|
||||
string mapIndexPath = Core.FindDataFile("mapdifl{0}.mul", index);
|
||||
|
||||
public TileMatrixPatch( TileMatrix matrix, int index )
|
||||
{
|
||||
if ( !Enabled )
|
||||
return;
|
||||
if (File.Exists(mapDataPath) && File.Exists(mapIndexPath))
|
||||
m_LandBlocks = PatchLand(matrix, mapDataPath, mapIndexPath);
|
||||
|
||||
string mapDataPath = Core.FindDataFile( "mapdif{0}.mul", index );
|
||||
string mapIndexPath = Core.FindDataFile( "mapdifl{0}.mul", index );
|
||||
string staDataPath = Core.FindDataFile("stadif{0}.mul", index);
|
||||
string staIndexPath = Core.FindDataFile("stadifl{0}.mul", index);
|
||||
string staLookupPath = Core.FindDataFile("stadifi{0}.mul", index);
|
||||
|
||||
if ( File.Exists( mapDataPath ) && File.Exists( mapIndexPath ) )
|
||||
m_LandBlocks = PatchLand( matrix, mapDataPath, mapIndexPath );
|
||||
if (File.Exists(staDataPath) && File.Exists(staIndexPath) && File.Exists(staLookupPath))
|
||||
m_StaticBlocks = PatchStatics(matrix, staDataPath, staIndexPath, staLookupPath);
|
||||
}
|
||||
|
||||
string staDataPath = Core.FindDataFile( "stadif{0}.mul", index );
|
||||
string staIndexPath = Core.FindDataFile( "stadifl{0}.mul", index );
|
||||
string staLookupPath = Core.FindDataFile( "stadifi{0}.mul", index );
|
||||
public static bool Enabled{ get; set; } = true;
|
||||
|
||||
if ( File.Exists( staDataPath ) && File.Exists( staIndexPath ) && File.Exists( staLookupPath ) )
|
||||
m_StaticBlocks = PatchStatics( matrix, staDataPath, staIndexPath, staLookupPath );
|
||||
}
|
||||
public int LandBlocks
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
return m_LandBlocks;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
private unsafe int PatchLand( TileMatrix matrix, string dataPath, string indexPath )
|
||||
{
|
||||
using ( FileStream fsData = new FileStream( dataPath, FileMode.Open, FileAccess.Read, FileShare.Read ) )
|
||||
{
|
||||
using ( FileStream fsIndex = new FileStream( indexPath, FileMode.Open, FileAccess.Read, FileShare.Read ) )
|
||||
{
|
||||
BinaryReader indexReader = new BinaryReader( fsIndex );
|
||||
public int StaticBlocks
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
return m_StaticBlocks;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int count = (int)(indexReader.BaseStream.Length / 4);
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
private unsafe int PatchLand(TileMatrix matrix, string dataPath, string indexPath)
|
||||
{
|
||||
using (FileStream fsData = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
using (FileStream fsIndex = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
BinaryReader indexReader = new BinaryReader(fsIndex);
|
||||
|
||||
for ( int i = 0; i < count; ++i )
|
||||
{
|
||||
int blockID = indexReader.ReadInt32();
|
||||
int x = blockID / matrix.BlockHeight;
|
||||
int y = blockID % matrix.BlockHeight;
|
||||
int count = (int)(indexReader.BaseStream.Length / 4);
|
||||
|
||||
fsData.Seek( 4, SeekOrigin.Current );
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
int blockID = indexReader.ReadInt32();
|
||||
int x = blockID / matrix.BlockHeight;
|
||||
int y = blockID % matrix.BlockHeight;
|
||||
|
||||
LandTile[] tiles = new LandTile[64];
|
||||
fsData.Seek(4, SeekOrigin.Current);
|
||||
|
||||
fixed ( LandTile *pTiles = tiles )
|
||||
{
|
||||
LandTile[] tiles = new LandTile[64];
|
||||
|
||||
fixed (LandTile* pTiles = tiles)
|
||||
{
|
||||
#if !MONO
|
||||
NativeReader.Read( fsData.SafeFileHandle.DangerousGetHandle(), pTiles, 192 );
|
||||
NativeReader.Read(fsData.SafeFileHandle.DangerousGetHandle(), pTiles, 192);
|
||||
#else
|
||||
NativeReader.Read( fsData.Handle, pTiles, 192 );
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
matrix.SetLandBlock( x, y, tiles );
|
||||
}
|
||||
|
||||
indexReader.Close();
|
||||
matrix.SetLandBlock(x, y, tiles);
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
||||
indexReader.Close();
|
||||
|
||||
private StaticTile[] m_TileBuffer = new StaticTile[128];
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
private unsafe int PatchStatics( TileMatrix matrix, string dataPath, string indexPath, string lookupPath )
|
||||
{
|
||||
using ( FileStream fsData = new FileStream( dataPath, FileMode.Open, FileAccess.Read, FileShare.Read ) )
|
||||
{
|
||||
using ( FileStream fsIndex = new FileStream( indexPath, FileMode.Open, FileAccess.Read, FileShare.Read ) )
|
||||
{
|
||||
using ( FileStream fsLookup = new FileStream( lookupPath, FileMode.Open, FileAccess.Read, FileShare.Read ) )
|
||||
{
|
||||
BinaryReader indexReader = new BinaryReader( fsIndex );
|
||||
BinaryReader lookupReader = new BinaryReader( fsLookup );
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
private unsafe int PatchStatics(TileMatrix matrix, string dataPath, string indexPath, string lookupPath)
|
||||
{
|
||||
using (FileStream fsData = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
using (FileStream fsIndex = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
using (FileStream fsLookup = new FileStream(lookupPath, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
BinaryReader indexReader = new BinaryReader(fsIndex);
|
||||
BinaryReader lookupReader = new BinaryReader(fsLookup);
|
||||
|
||||
int count = (int)(indexReader.BaseStream.Length / 4);
|
||||
int count = (int)(indexReader.BaseStream.Length / 4);
|
||||
|
||||
TileList[][] lists = new TileList[8][];
|
||||
TileList[][] lists = new TileList[8][];
|
||||
|
||||
for ( int x = 0; x < 8; ++x )
|
||||
{
|
||||
lists[x] = new TileList[8];
|
||||
for (int x = 0; x < 8; ++x)
|
||||
{
|
||||
lists[x] = new TileList[8];
|
||||
|
||||
for ( int y = 0; y < 8; ++y )
|
||||
lists[x][y] = new TileList();
|
||||
}
|
||||
for (int y = 0; y < 8; ++y)
|
||||
lists[x][y] = new TileList();
|
||||
}
|
||||
|
||||
for ( int i = 0; i < count; ++i )
|
||||
{
|
||||
int blockID = indexReader.ReadInt32();
|
||||
int blockX = blockID / matrix.BlockHeight;
|
||||
int blockY = blockID % matrix.BlockHeight;
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
int blockID = indexReader.ReadInt32();
|
||||
int blockX = blockID / matrix.BlockHeight;
|
||||
int blockY = blockID % matrix.BlockHeight;
|
||||
|
||||
int offset = lookupReader.ReadInt32();
|
||||
int length = lookupReader.ReadInt32();
|
||||
lookupReader.ReadInt32(); // Extra
|
||||
int offset = lookupReader.ReadInt32();
|
||||
int length = lookupReader.ReadInt32();
|
||||
lookupReader.ReadInt32(); // Extra
|
||||
|
||||
if ( offset < 0 || length <= 0 )
|
||||
{
|
||||
matrix.SetStaticBlock( blockX, blockY, matrix.EmptyStaticBlock );
|
||||
continue;
|
||||
}
|
||||
if (offset < 0 || length <= 0)
|
||||
{
|
||||
matrix.SetStaticBlock(blockX, blockY, matrix.EmptyStaticBlock);
|
||||
continue;
|
||||
}
|
||||
|
||||
fsData.Seek( offset, SeekOrigin.Begin );
|
||||
fsData.Seek(offset, SeekOrigin.Begin);
|
||||
|
||||
int tileCount = length / 7;
|
||||
int tileCount = length / 7;
|
||||
|
||||
if ( m_TileBuffer.Length < tileCount )
|
||||
m_TileBuffer = new StaticTile[tileCount];
|
||||
if (m_TileBuffer.Length < tileCount)
|
||||
m_TileBuffer = new StaticTile[tileCount];
|
||||
|
||||
StaticTile[] staTiles = m_TileBuffer;
|
||||
StaticTile[] staTiles = m_TileBuffer;
|
||||
|
||||
fixed ( StaticTile *pTiles = staTiles )
|
||||
{
|
||||
fixed (StaticTile* pTiles = staTiles)
|
||||
{
|
||||
#if !MONO
|
||||
NativeReader.Read( fsData.SafeFileHandle.DangerousGetHandle(), pTiles, length );
|
||||
NativeReader.Read(fsData.SafeFileHandle.DangerousGetHandle(), pTiles, length);
|
||||
#else
|
||||
NativeReader.Read( fsData.Handle, pTiles, length );
|
||||
#endif
|
||||
StaticTile *pCur = pTiles, pEnd = pTiles + tileCount;
|
||||
StaticTile* pCur = pTiles, pEnd = pTiles + tileCount;
|
||||
|
||||
while ( pCur < pEnd )
|
||||
{
|
||||
lists[pCur->m_X & 0x7][pCur->m_Y & 0x7].Add( (ushort)pCur->m_ID, pCur->m_Z );
|
||||
pCur = pCur + 1;
|
||||
}
|
||||
while (pCur < pEnd)
|
||||
{
|
||||
lists[pCur->m_X & 0x7][pCur->m_Y & 0x7].Add(pCur->m_ID, pCur->m_Z);
|
||||
pCur = pCur + 1;
|
||||
}
|
||||
|
||||
StaticTile[][][] tiles = new StaticTile[8][][];
|
||||
StaticTile[][][] tiles = new StaticTile[8][][];
|
||||
|
||||
for ( int x = 0; x < 8; ++x )
|
||||
{
|
||||
tiles[x] = new StaticTile[8][];
|
||||
for (int x = 0; x < 8; ++x)
|
||||
{
|
||||
tiles[x] = new StaticTile[8][];
|
||||
|
||||
for ( int y = 0; y < 8; ++y )
|
||||
tiles[x][y] = lists[x][y].ToArray();
|
||||
}
|
||||
for (int y = 0; y < 8; ++y)
|
||||
tiles[x][y] = lists[x][y].ToArray();
|
||||
}
|
||||
|
||||
matrix.SetStaticBlock( blockX, blockY, tiles );
|
||||
}
|
||||
}
|
||||
matrix.SetStaticBlock(blockX, blockY, tiles);
|
||||
}
|
||||
}
|
||||
|
||||
indexReader.Close();
|
||||
lookupReader.Close();
|
||||
indexReader.Close();
|
||||
lookupReader.Close();
|
||||
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue