fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)
## BREAKING CHANGE - Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds` ### Notes Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing. ### Fixes - [X] Fixes bug with planks closing - [X] Fixes issue with iterating items/mobiles from a null map
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21 changed files with 543 additions and 461 deletions
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@ -1762,7 +1762,7 @@ public static class Utility
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span == default || span.IsEmpty || span.IsWhiteSpace();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool InTypeList(this Item item, Type[] types) => item.GetType().InTypeList(types);
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public static bool InTypeList<T>(this T obj, Type[] types) => obj.GetType().InTypeList(types);
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public static bool InTypeList(this Type t, Type[] types)
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{
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