fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)

## BREAKING CHANGE

- Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds`

### Notes

Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing.


### Fixes

- [X] Fixes bug with planks closing
- [X] Fixes issue with iterating items/mobiles from a null map
This commit is contained in:
Kamron Batman 2023-11-03 13:45:18 -07:00 • committed by GitHub
parent cb1638591b
commit 977fdc2c5a
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21 changed files with 543 additions and 461 deletions

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@ -1762,7 +1762,7 @@ public static class Utility
span == default || span.IsEmpty || span.IsWhiteSpace();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool InTypeList(this Item item, Type[] types) => item.GetType().InTypeList(types);
public static bool InTypeList<T>(this T obj, Type[] types) => obj.GetType().InTypeList(types);
public static bool InTypeList(this Type t, Type[] types)
{