fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)
## BREAKING CHANGE - Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds` ### Notes Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing. ### Fixes - [X] Fixes bug with planks closing - [X] Fixes issue with iterating items/mobiles from a null map
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21 changed files with 543 additions and 461 deletions
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@ -231,17 +231,20 @@ namespace Server.Items
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return false;
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}
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var eable = GetObjectsInRange(0);
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foreach (var obj in eable)
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foreach (var item in GetItemsAt())
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{
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if (obj == this)
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if (item != this)
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{
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return true;
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return false;
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}
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}
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return false;
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foreach (var m in GetMobilesAt())
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{
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return false;
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}
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return true;
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}
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public void Close()
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