fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)
## BREAKING CHANGE - Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds` ### Notes Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing. ### Fixes - [X] Fixes bug with planks closing - [X] Fixes issue with iterating items/mobiles from a null map
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21 changed files with 543 additions and 461 deletions
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@ -27,7 +27,7 @@ namespace Server.Network
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public static void SendBatchEntities(this NetState ns, IEnumerable<IEntity> entities, int estimatedCount)
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{
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if (ns?.HighSeas != true)
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if (ns?.HighSeas != true || ns.CannotSendPackets())
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{
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return;
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}
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