fix(core): Removes 6017 handler (#411)

- [X] Removes 6017 handler since it is only used in one place
- [X] Exposes a ref int to modify the packet length. This is acceptable since we technically have access to the entire reader/buffer.
This commit is contained in:
Kamron Batman 2021-01-16 13:43:16 -08:00 committed by GitHub
parent dc44142d29
commit 97f311d7be
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24 changed files with 126 additions and 129 deletions

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@ -51,18 +51,18 @@ namespace Server.Network
IncomingPackets.RegisterEncoded(0x32, true, QuestGumpRequest);
}
public static void DeathStatusResponse(NetState state, CircularBufferReader reader)
public static void DeathStatusResponse(NetState state, CircularBufferReader reader, ref int packetLength)
{
// Ignored
}
public static void RequestScrollWindow(NetState state, CircularBufferReader reader)
public static void RequestScrollWindow(NetState state, CircularBufferReader reader, ref int packetLength)
{
int lastTip = reader.ReadInt16();
int type = reader.ReadByte();
}
public static void AttackReq(NetState state, CircularBufferReader reader)
public static void AttackReq(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
@ -79,7 +79,7 @@ namespace Server.Network
}
}
public static void HuePickerResponse(NetState state, CircularBufferReader reader)
public static void HuePickerResponse(NetState state, CircularBufferReader reader, ref int packetLength)
{
var serial = reader.ReadUInt32();
_ = reader.ReadInt16(); // Item ID
@ -96,7 +96,7 @@ namespace Server.Network
}
}
public static void SystemInfo(NetState state, CircularBufferReader reader)
public static void SystemInfo(NetState state, CircularBufferReader reader, ref int packetLength)
{
int v1 = reader.ReadByte();
int v2 = reader.ReadUInt16();
@ -112,7 +112,7 @@ namespace Server.Network
var v8 = reader.ReadInt32();
}
public static void TextCommand(NetState state, CircularBufferReader reader)
public static void TextCommand(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
@ -207,7 +207,7 @@ namespace Server.Network
}
}
public static void AsciiPromptResponse(NetState state, CircularBufferReader reader)
public static void AsciiPromptResponse(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
@ -243,7 +243,7 @@ namespace Server.Network
}
}
public static void UnicodePromptResponse(NetState state, CircularBufferReader reader)
public static void UnicodePromptResponse(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
@ -280,7 +280,7 @@ namespace Server.Network
}
}
public static void MenuResponse(NetState state, CircularBufferReader reader)
public static void MenuResponse(NetState state, CircularBufferReader reader, ref int packetLength)
{
var serial = reader.ReadUInt32();
int menuID = reader.ReadInt16(); // unused in our implementation
@ -310,33 +310,33 @@ namespace Server.Network
}
}
public static void Disconnect(NetState state, CircularBufferReader reader)
public static void Disconnect(NetState state, CircularBufferReader reader, ref int packetLength)
{
var minusOne = reader.ReadInt32();
}
public static void ConfigurationFile(NetState state, CircularBufferReader reader)
public static void ConfigurationFile(NetState state, CircularBufferReader reader, ref int packetLength)
{
}
public static void LogoutReq(NetState state, CircularBufferReader reader)
public static void LogoutReq(NetState state, CircularBufferReader reader, ref int packetLength)
{
state.SendLogoutAck();
}
public static void ChangeSkillLock(NetState state, CircularBufferReader reader)
public static void ChangeSkillLock(NetState state, CircularBufferReader reader, ref int packetLength)
{
var s = state.Mobile.Skills[reader.ReadInt16()];
s?.SetLockNoRelay((SkillLock)reader.ReadByte());
}
public static void HelpRequest(NetState state, CircularBufferReader reader)
public static void HelpRequest(NetState state, CircularBufferReader reader, ref int packetLength)
{
EventSink.InvokeHelpRequest(state.Mobile);
}
public static void DisplayGumpResponse(NetState state, CircularBufferReader reader)
public static void DisplayGumpResponse(NetState state, CircularBufferReader reader, ref int packetLength)
{
var serial = reader.ReadUInt32();
var typeID = reader.ReadInt32();
@ -458,13 +458,13 @@ namespace Server.Network
}
}
public static void SetWarMode(NetState state, CircularBufferReader reader)
public static void SetWarMode(NetState state, CircularBufferReader reader, ref int packetLength)
{
state.Mobile?.DelayChangeWarmode(reader.ReadBoolean());
}
// TODO: Throttle/make this more safe
public static void Resynchronize(NetState state, CircularBufferReader reader)
public static void Resynchronize(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
@ -481,17 +481,17 @@ namespace Server.Network
state.Sequence = 0;
}
public static void PingReq(NetState state, CircularBufferReader reader)
public static void PingReq(NetState state, CircularBufferReader reader, ref int packetLength)
{
state.SendPingAck(reader.ReadByte());
}
public static void SetUpdateRange(NetState state, CircularBufferReader reader)
public static void SetUpdateRange(NetState state, CircularBufferReader reader, ref int packetLength)
{
state.SendChangeUpdateRange(18);
}
public static void MobileQuery(NetState state, CircularBufferReader reader)
public static void MobileQuery(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
if (from == null)
@ -528,7 +528,7 @@ namespace Server.Network
}
}
public static void CrashReport(NetState state, CircularBufferReader reader)
public static void CrashReport(NetState state, CircularBufferReader reader, ref int packetLength)
{
var clientMaj = reader.ReadByte();
var clientMin = reader.ReadByte();
@ -577,7 +577,7 @@ namespace Server.Network
EventSink.InvokeQuestGumpRequest(state.Mobile);
}
public static void EncodedCommand(NetState state, CircularBufferReader reader)
public static void EncodedCommand(NetState state, CircularBufferReader reader, ref int packetLength)
{
var e = World.FindEntity(reader.ReadUInt32());
int packetId = reader.ReadUInt16();