fix: Fixes crafting items with IHasQuality attribute (#1738)
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7a160bb0fd
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1 changed files with 4 additions and 10 deletions
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@ -549,7 +549,7 @@ namespace Server.Engines.Craft
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{
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{
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amount += item.Amount;
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amount += item.Amount;
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}
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}
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else if ((hq as BaseBeverage)?.Content == RequiredBeverage)
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else if (hq is not BaseBeverage bev || bev.Content == RequiredBeverage)
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{
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{
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amount += hq.Quantity;
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amount += hq.Quantity;
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}
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}
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@ -561,8 +561,7 @@ namespace Server.Engines.Craft
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public bool ConsumeRes(
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public bool ConsumeRes(
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Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue, ref int maxAmount,
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Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue, ref int maxAmount,
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ConsumeType consumeType, ref TextDefinition message
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ConsumeType consumeType, ref TextDefinition message
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) =>
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) => ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, false);
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ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, false);
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public bool ConsumeRes(
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public bool ConsumeRes(
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Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue, ref int maxAmount,
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Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue, ref int maxAmount,
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@ -630,7 +629,7 @@ namespace Server.Engines.Craft
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}
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}
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}
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}
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types[i] ??= new[] { baseType };
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types[i] ??= [baseType];
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amounts[i] = craftRes.Amount;
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amounts[i] = craftRes.Amount;
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// For stackable items that can be crafted more than one at a time
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// For stackable items that can be crafted more than one at a time
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@ -733,12 +732,7 @@ namespace Server.Engines.Craft
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{
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{
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for (var i = 0; i < amounts.Length; i++)
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for (var i = 0; i < amounts.Length; i++)
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{
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{
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amounts[i] /= 2;
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amounts[i] = Math.Max(1, amounts[i] / 2);
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if (amounts[i] < 1)
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{
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amounts[i] = 1;
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}
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}
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}
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}
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}
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