feat: Source generated Serialization/Deserialization (#550)

### Features
* Fully abstracts serialization by using compile-time attributes.
* Supports serializing the following:
  - Primitives (integers, strings, etc)
  - IP Addresses
  - BigDecimal
  - DateTime, Delta DateTimes
  - TimeSpan
  - Server.Race
  - Server.Map
  - Point2D, Point3D, Rect2D, Rect3D
  - Existing/New `ISerializable` references
  - Lists/Sets of serializable types
  - Type with a `Serialize` method and constructor that takes an `IGenericReader`
* Supports forward-only migration
* Supports existing RunUO deserialization for older versions by changing to the following signature:
  - `public void OldDeserialize(IGenericReader reader, int version)`
  - Must remove deserializing the version since this is already done
* Supports serializing from private fields or custom made properties.
* Types do not require inheriting Item/Mobile. Code gen will fully create `ISerializable` information.
  - This is not recommended yet, since it requires wiring to `Persistence` which will cause lots of unresolved symbol errors until code gen is built.

### Example
```cs
using System.Collections.Generic;

namespace Server.Items
{
    [Serializable(1)]
    public partial class TestItem1 : Item
    {
        [SerializableField(1)]
        [SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
        private List<Item> _someProperty;

        private void Deserialize(IGenericReader reader, int version)
        {
        }
    }
}
```

Generates this:
```cs
namespace Server.Items
{
    public partial class TestItem1
    {
#pragma warning disable 0414
        private const int _version = 1;
#pragma warning restore 0414

        [CommandProperty(AccessLevel.Administrator)]
        public System.Collections.Generic.List<Server.Item> SomeProperty
        {
            get => _someProperty;
            set
            {
                if (value != _someProperty)
                {
                    ((ISerializable)this).MarkDirty();
                    _someProperty = value;
                }
            }
        }

        public TestItem1(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            var savePosition = ((Server.ISerializable)this).SavePosition;
            if (savePosition > -1)
            {
                writer.Seek(savePosition, System.IO.SeekOrigin.Begin);
                return;
            }
            writer.WriteEncodedInt(_version);
            writer.Write(_someProperty);
        }

        public override void Deserialize(IGenericReader reader)
        {
            var version = reader.ReadEncodedInt();
            if (version < 1)
            {
                OldDeserialize(reader, version);
                ((Server.ISerializable)this).MarkDirty();
                return;
            }
            SomeProperty = reader.ReadEntityList<Server.Item>();
        }
    }
}
```

And this:
```json
{
  "version": 1,
  "type": "TestItem1",
  "properties": [
    {
      "name": "SomeProperty",
      "type": "System.Collections.Generic.List\u003CServer.Item\u003E",
      "rule": "ListMigrationRule",
      "ruleArguments": [
        "Server.Item",
        "SerializableInterfaceMigrationRule"
      ]
    }
  ]
}
```
This commit is contained in:
Kamron Batman 2021-05-23 21:06:23 -07:00 committed by GitHub
parent cb66bef0e5
commit 9afa4e4cab
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
61 changed files with 3203 additions and 142 deletions

View file

@ -0,0 +1,179 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: KeyValuePairMigrationRule.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Immutable;
using System.Text;
using Microsoft.CodeAnalysis;
namespace SerializationGenerator
{
public class KeyValuePairMigrationRule : ISerializableMigrationRule
{
public string RuleName => nameof(KeyValuePairMigrationRule);
public bool GenerateRuleState(
Compilation compilation,
ISymbol symbol,
ImmutableArray<AttributeData> attributes,
ImmutableArray<INamedTypeSymbol> serializableTypes,
out string[] ruleArguments
)
{
if (symbol is not INamedTypeSymbol namedTypeSymbol || !symbol.IsKeyValuePair(compilation))
{
ruleArguments = null;
return false;
}
var typeArguments = namedTypeSymbol.TypeArguments;
var keySerializedProperty = SerializableMigrationRulesEngine.GenerateSerializableProperty(
compilation,
"key",
typeArguments[0],
attributes,
serializableTypes
);
var valueSerializedProperty = SerializableMigrationRulesEngine.GenerateSerializableProperty(
compilation,
"value",
typeArguments[1],
attributes,
serializableTypes
);
// Key
ruleArguments = new string[5 + keySerializedProperty.RuleArguments.Length + valueSerializedProperty.RuleArguments.Length];
ruleArguments[0] = typeArguments[0].ToDisplayString();
ruleArguments[1] = keySerializedProperty.Rule;
ruleArguments[2] = keySerializedProperty.RuleArguments.Length.ToString();
Array.Copy(keySerializedProperty.RuleArguments, 0, ruleArguments, 2, keySerializedProperty.RuleArguments.Length);
// Value
var valueIndex = 3 + keySerializedProperty.RuleArguments.Length;
ruleArguments[valueIndex++] = typeArguments[1].ToDisplayString();
ruleArguments[valueIndex++] = valueSerializedProperty.Rule;
Array.Copy(valueSerializedProperty.RuleArguments, 0, ruleArguments, valueIndex, valueSerializedProperty.RuleArguments.Length);
return true;
}
public void GenerateDeserializationMethod(StringBuilder source, string indent, SerializableProperty property)
{
const string expectedRule = nameof(KeyValuePairMigrationRule);
var ruleName = property.Rule;
if (expectedRule != ruleName)
{
throw new ArgumentException($"Invalid rule applied to property {ruleName}. Expecting {expectedRule}, but received {ruleName}.");
}
var ruleArguments = property.RuleArguments;
var keyType = ruleArguments[0];
var keyRule = SerializableMigrationRulesEngine.Rules[ruleArguments[1]];
var keyRuleArguments = new string[int.Parse(ruleArguments[2])];
Array.Copy(ruleArguments, 3, keyRuleArguments, 0, keyRuleArguments.Length);
var serializableKeyProperty = new SerializableProperty
{
Name = "key",
Type = keyType,
Rule = keyRule.RuleName,
RuleArguments = keyRuleArguments
};
keyRule.GenerateDeserializationMethod(
source,
indent,
serializableKeyProperty
);
var valueIndex = 3 + keyRuleArguments.Length;
var valueType = ruleArguments[valueIndex++];
var valueRule = SerializableMigrationRulesEngine.Rules[ruleArguments[valueIndex++]];
var valueRuleArguments = new string[ruleArguments.Length - valueIndex];
Array.Copy(ruleArguments, valueIndex, valueRuleArguments, 0, valueRuleArguments.Length);
var serializableValueProperty = new SerializableProperty
{
Name = "value",
Type = valueType,
Rule = valueRule.RuleName,
RuleArguments = valueRuleArguments
};
keyRule.GenerateDeserializationMethod(
source,
indent,
serializableValueProperty
);
source.AppendLine(
$"{indent}{property.Name} = new {SerializableEntityGeneration.KEYVALUEPAIR_STRUCT}<{keyType}, {valueType}>(key, value);"
);
}
public void GenerateSerializationMethod(StringBuilder source, string indent, SerializableProperty property)
{
const string expectedRule = nameof(KeyValuePairMigrationRule);
var ruleName = property.Rule;
if (expectedRule != ruleName)
{
throw new ArgumentException($"Invalid rule applied to property {ruleName}. Expecting {expectedRule}, but received {ruleName}.");
}
var ruleArguments = property.RuleArguments;
var keyType = ruleArguments[0];
var keyRule = SerializableMigrationRulesEngine.Rules[ruleArguments[1]];
var keyRuleArguments = new string[int.Parse(ruleArguments[2])];
Array.Copy(ruleArguments, 3, keyRuleArguments, 0, keyRuleArguments.Length);
var serializableKeyProperty = new SerializableProperty
{
Name = $"{property.Name}.Key",
Type = keyType,
Rule = keyRule.RuleName,
RuleArguments = keyRuleArguments
};
keyRule.GenerateSerializationMethod(
source,
indent,
serializableKeyProperty
);
var valueIndex = 3 + keyRuleArguments.Length;
var valueType = ruleArguments[valueIndex++];
var valueRule = SerializableMigrationRulesEngine.Rules[ruleArguments[valueIndex++]];
var valueRuleArguments = new string[ruleArguments.Length - valueIndex];
Array.Copy(ruleArguments, valueIndex, valueRuleArguments, 0, valueRuleArguments.Length);
var serializableValueProperty = new SerializableProperty
{
Name = $"{property.Name}.Value",
Type = valueType,
Rule = valueRule.RuleName,
RuleArguments = valueRuleArguments
};
keyRule.GenerateSerializationMethod(
source,
indent,
serializableValueProperty
);
}
}
}