feat: Source generated Serialization/Deserialization (#550)
### Features
* Fully abstracts serialization by using compile-time attributes.
* Supports serializing the following:
- Primitives (integers, strings, etc)
- IP Addresses
- BigDecimal
- DateTime, Delta DateTimes
- TimeSpan
- Server.Race
- Server.Map
- Point2D, Point3D, Rect2D, Rect3D
- Existing/New `ISerializable` references
- Lists/Sets of serializable types
- Type with a `Serialize` method and constructor that takes an `IGenericReader`
* Supports forward-only migration
* Supports existing RunUO deserialization for older versions by changing to the following signature:
- `public void OldDeserialize(IGenericReader reader, int version)`
- Must remove deserializing the version since this is already done
* Supports serializing from private fields or custom made properties.
* Types do not require inheriting Item/Mobile. Code gen will fully create `ISerializable` information.
- This is not recommended yet, since it requires wiring to `Persistence` which will cause lots of unresolved symbol errors until code gen is built.
### Example
```cs
using System.Collections.Generic;
namespace Server.Items
{
[Serializable(1)]
public partial class TestItem1 : Item
{
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
private List<Item> _someProperty;
private void Deserialize(IGenericReader reader, int version)
{
}
}
}
```
Generates this:
```cs
namespace Server.Items
{
public partial class TestItem1
{
#pragma warning disable 0414
private const int _version = 1;
#pragma warning restore 0414
[CommandProperty(AccessLevel.Administrator)]
public System.Collections.Generic.List<Server.Item> SomeProperty
{
get => _someProperty;
set
{
if (value != _someProperty)
{
((ISerializable)this).MarkDirty();
_someProperty = value;
}
}
}
public TestItem1(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
var savePosition = ((Server.ISerializable)this).SavePosition;
if (savePosition > -1)
{
writer.Seek(savePosition, System.IO.SeekOrigin.Begin);
return;
}
writer.WriteEncodedInt(_version);
writer.Write(_someProperty);
}
public override void Deserialize(IGenericReader reader)
{
var version = reader.ReadEncodedInt();
if (version < 1)
{
OldDeserialize(reader, version);
((Server.ISerializable)this).MarkDirty();
return;
}
SomeProperty = reader.ReadEntityList<Server.Item>();
}
}
}
```
And this:
```json
{
"version": 1,
"type": "TestItem1",
"properties": [
{
"name": "SomeProperty",
"type": "System.Collections.Generic.List\u003CServer.Item\u003E",
"rule": "ListMigrationRule",
"ruleArguments": [
"Server.Item",
"SerializableInterfaceMigrationRule"
]
}
]
}
```
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61 changed files with 3203 additions and 142 deletions
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SourceGeneration.Arguments.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Text;
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using Microsoft.CodeAnalysis;
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namespace SerializationGenerator
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{
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public static partial class SourceGeneration
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{
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public static void GetTypesFromTypedConstant(TypedConstant arg, List<ITypeSymbol> list)
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{
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if (arg.Kind == TypedConstantKind.Type)
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{
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list.Add((ITypeSymbol)arg.Value);
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}
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else if (arg.Kind == TypedConstantKind.Array)
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{
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for (var i = 0; i < arg.Values.Length; i++)
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{
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GetTypesFromTypedConstant(arg.Values[i], list);
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}
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}
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}
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public static void GenerateSignatureArguments(this StringBuilder source, ImmutableArray<(ITypeSymbol, string)> parameters)
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{
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for (var i = 0; i < parameters.Length; i++)
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{
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var (t, v) = parameters[i];
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source.AppendFormat("{0} {1}", t.Name, v);
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if (i < parameters.Length - 1)
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{
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source.Append(", ");
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}
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}
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}
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public static void GenerateNamedArgument(this StringBuilder source, KeyValuePair<string, TypedConstant> namedArg)
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{
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source.AppendFormat("{0} = ", namedArg.Key);
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source.GenerateTypedConstant(namedArg.Value);
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}
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public static void GenerateTypedConstants(this StringBuilder source, ImmutableArray<TypedConstant> args)
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{
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source.Append("new []{");
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for (var i = 0; i < args.Length; i++)
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{
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source.GenerateTypedConstant(args[i]);
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if (i < args.Length - 1)
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{
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source.Append(", ");
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}
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}
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source.Append('}');
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}
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public static void GenerateTypedConstant(this StringBuilder source, TypedConstant arg)
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{
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if (arg.IsNull)
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{
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source.Append("null");
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return;
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}
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switch (arg.Kind)
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{
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default:
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{
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return;
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}
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case TypedConstantKind.Primitive:
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{
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if (arg.Value is string str)
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{
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source.AppendFormat("\"{0}\"", str);
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}
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else
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{
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source.Append(arg.Value);
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}
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break;
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}
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case TypedConstantKind.Enum:
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{
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if (arg.Type == null || arg.Value == null)
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{
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source.Append("null");
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}
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else
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{
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source.AppendFormat("({0}){1}", arg.Type.ToDisplayString(), arg.Value);
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}
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break;
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}
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case TypedConstantKind.Type:
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{
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source.AppendFormat("typeof({0})", ((ITypeSymbol)arg.Value)?.Name);
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break;
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}
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case TypedConstantKind.Array:
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{
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source.GenerateTypedConstants(arg.Values);
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break;
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}
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}
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}
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}
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}
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